@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :10 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 3 armour moved from Szechwan to Kazakhstan
 1 infantry moved from Kiangsu to Anhwe
 1 armour moved from Kiangsu to Kweichow
 1 artillery moved from Kwangsi to Yunnan
 1 infantry moved from French Indo China to Yunnan
 2 armour moved from French Indo China to Szechwan
 1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
 1 bomber moved from New South Wales to Shan State
 1 transport moved from 19 Sea Zone to 35 Sea ZoneAirborne Attack Move - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :10 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 3 armour moved from Szechwan to Kazakhstan
 1 infantry moved from Kiangsu to Anhwe
 1 armour moved from Kiangsu to Kweichow
 1 artillery moved from Kwangsi to Yunnan
 1 infantry moved from French Indo China to Yunnan
 2 armour moved from French Indo China to Szechwan
 1 carrier, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
 1 bomber moved from New South Wales to Shan State
 1 transport moved from 19 Sea Zone to 35 Sea ZoneAirborne Attack Move - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 
 3 armour placed in French Indo China
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 19 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :10 Combat Move - French Non Combat Move - French 
 2 infantry moved from United Kingdom to ScotlandTurn Complete - French 
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Politics - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 9 infantry moved from Bryansk to Russia
 3 artilleries moved from Bryansk to Russia
 2 artilleries moved from Smolensk to Russia
 9 infantry moved from Smolensk to Russia
 2 infantry moved from Vologda to Russia
 1 armour moved from Vologda to Samara
 Germans take Samara from Russians
 1 armour moved from Samara to Russia
 1 armour moved from Volgograd to Russia
 2 armour moved from Western Ukraine to Russia
 2 tactical_bombers moved from Western Ukraine to Russia
 12 armour moved from Belarus to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Volgograd to Samara
 1 artillery moved from Volgograd to Samara
 1 infantry moved from Rostov to Caucasus
 1 artillery moved from Volgograd to Caucasus
 2 submarines moved from 112 Sea Zone to 91 Sea Zone
 1 destroyer and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 104 Sea Zone to 91 Sea Zone
 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
 1 bomber moved from Western Germany to 91 Sea Zone
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 I need your OOL in S.Z. 91 if you would please. 
 I picked up E from Oneida Hosp at 7:00, same old song and dance, he’s home now.
 Tanks S.A.
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 2,tips 
 5,subs
 4,destroyers
 2,carriers
 2,cruisers
 4,fighters
 if it gets close save me a carrier if you can. only if it gets close
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Politics - Germans Purchase Units - Germans 
 Germans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 9 infantry moved from Bryansk to Russia
 3 artilleries moved from Bryansk to Russia
 2 artilleries moved from Smolensk to Russia
 9 infantry moved from Smolensk to Russia
 2 infantry moved from Vologda to Russia
 1 armour moved from Vologda to Samara
 Germans take Samara from Russians
 1 armour moved from Samara to Russia
 1 armour moved from Volgograd to Russia
 2 armour moved from Western Ukraine to Russia
 2 tactical_bombers moved from Western Ukraine to Russia
 12 armour moved from Belarus to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Volgograd to Samara
 1 artillery moved from Volgograd to Samara
 1 infantry moved from Rostov to Caucasus
 1 artillery moved from Volgograd to Caucasus
 2 submarines moved from 112 Sea Zone to 91 Sea Zone
 1 destroyer and 2 submarines moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 104 Sea Zone to 91 Sea Zone
 1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 104 Sea Zone to 91 Sea Zone
 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
 1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans 
 Battle in Caucasus
 Germans attack with 1 artillery and 3 infantry
 British defend with 1 armour
 Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 1 : 1/4 hits
 Russians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
 1 armour owned by the British lost in Caucasus
 Germans win, taking Caucasus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in 91 Sea Zone
 Germans attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
 Americans defend with 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 5 transports
 Germans roll dice for 5 submarines in 91 Sea Zone, round 1 : 2/5 hits
 Units damaged: 2 carriers owned by the Americans
 Americans roll dice for 5 submarines in 91 Sea Zone, round 1 : 1/5 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 6/10 hits
 Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 5 transports in 91 Sea Zone, round 1 : 5/12 hits
 5 submarines owned by the Americans , 1 destroyer owned by the Americans and 5 submarines owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/10 hits
 Americans roll dice for 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 5 transports in 91 Sea Zone, round 2 : 7/11 hits
 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Germans , 3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/5 hits
 Americans roll dice for 1 carrier, 2 cruisers, 4 fighters and 5 transports in 91 Sea Zone, round 3 : 4/7 hits
 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 cruisers owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship in 91 Sea Zone, round 4 : 1/1 hits
 Americans roll dice for 1 carrier, 4 fighters and 5 transports in 91 Sea Zone, round 4 : 4/5 hits
 1 carrier owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
 Americans win with 4 fighters and 5 transports remaining. Battle score for attacker is -35
 Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 4 fighters, 5 submarines and 1 tactical_bomber
 Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers and 5 submarines
 Battle in Russia
 Germans attack with 16 armour, 5 artilleries, 20 infantry and 2 tactical_bombers
 British defend with 1 fighter and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry and 1 mech_infantry
 AA guns fire in Russia : 0/2 hits
 Germans roll dice for 16 armour, 5 artilleries, 20 infantry and 2 tactical_bombers in Russia, round 1 : 18/43 hits
 Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 12/36 hits
 16 infantry owned by the Russians , 12 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
 Germans roll dice for 16 armour, 5 artilleries, 8 infantry and 2 tactical_bombers in Russia, round 2 : 13/31 hits
 Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 4/20 hits
 12 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Russia
 Germans roll dice for 16 armour, 5 artilleries, 4 infantry and 2 tactical_bombers in Russia, round 3 : 12/27 hits
 Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/7 hits
 1 tactical_bomber owned by the British , 2 armour owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians , 1 fighter owned by the British and 1 fighter owned by the Russians lost in Russia
 Germans captures 9PUs while taking Russians capital
 Germans converts factory_major into different units
 Germans win, taking Russia from Russians with 16 armour, 5 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 92
 Casualties for Germans: 19 infantry
 Casualties for British: 1 fighter and 1 tactical_bomber
 Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 28 infantry and 1 mech_infantry
 4 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Germans 
 2 tactical_bombers moved from Russia to Belarus
 2 infantry moved from Novgorod to Karelia
 2 infantry moved from Archangel to Novgorod
 2 infantry moved from Belarus to Baltic States
 7 infantry moved from Western Ukraine to Ukraine
 3 infantry moved from Ukraine to Rostov
 1 infantry moved from Bessarabia to Ukraine
 3 artilleries moved from Western Ukraine to Ukraine
 3 infantry moved from Romania to Slovakia Hungary
 3 armour moved from Romania to Greater Southern Germany
 1 transport moved from 104 Sea Zone to 92 Sea Zone
 1 infantry moved from Western Germany to Denmark
 1 infantry moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to France
 1 artillery moved from Western Germany to FrancePlace Units - Germans 
 1 artillery and 2 infantry placed in Volgograd
 2 infantry placed in Normandy Bordeaux
 1 armour, 1 fighter and 3 infantry placed in Western Germany
 2 infantry placed in Southern France
 1 infantry placed in Western Germany
 1 cruiser, 1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 62 PUs; end with 71 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsProduction/PUs Summary : Germans : 62 / 96 
 Russians : 5 / 0
 Japanese : 6 / 0
 Americans : 69 / 94
 Chinese : 23 / 29
 British : 36 / 41
 UK_Pacific : 22 / 27
 Italians : 21 / 31
 ANZAC : 17 / 29
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 46 times
 2 was rolled 39 times
 3 was rolled 34 times
 4 was rolled 46 times
 5 was rolled 34 times
 6 was rolled 43 times
 Average roll : 3.463
 Median : 4.000
 Variance : 0.639
 Standard Deviation : 0.799
 Total rolls : 242Germans Combat 
 1 was rolled 26 times
 2 was rolled 27 times
 3 was rolled 14 times
 4 was rolled 28 times
 5 was rolled 19 times
 6 was rolled 22 times
 Average roll : 3.390
 Median : 4.000
 Variance : 1.111
 Standard Deviation : 1.054
 Total rolls : 136Russians Combat 
 1 was rolled 12 times
 2 was rolled 4 times
 3 was rolled 13 times
 4 was rolled 14 times
 5 was rolled 10 times
 6 was rolled 13 times
 Average roll : 3.682
 Median : 4.000
 Variance : 1.046
 Standard Deviation : 1.023
 Total rolls : 66Americans Combat 
 1 was rolled 8 times
 2 was rolled 8 times
 3 was rolled 7 times
 4 was rolled 4 times
 5 was rolled 5 times
 6 was rolled 8 times
 Average roll : 3.350
 Median : 3.000
 Variance : 0.462
 Standard Deviation : 0.679
 Total rolls : 40
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - Russians 
 1 infantry moved from Novosibirsk to Timguska
 Russians take Timguska from ItaliansCombat - Russians 
 Russians creates battle in territory 113 Sea Zone
 Battle in 113 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 cruiser, 1 destroyer and 1 submarine
 1 submarine owned by the Germans Submerged
 Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
 Casualties for Russians: 1 submarineNon Combat Move - Russians Turn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - Japanese Non Combat Move - Japanese Turn Complete - Japanese 
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Americans 
 Americans buy 9 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans 
 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 5 transports moved from 91 Sea Zone to 89 Sea Zone
 4 fighters moved from Morocco to Gibraltar
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 armour moved from 91 Sea Zone to Gibraltar
 1 armour moved from Siberia to Soviet Far East
 Americans take Soviet Far East from Japanese
 1 armour moved from Soviet Far East to Siberia
 1 armour moved from Amur to Buryatia
 Americans take Buryatia from Japanese
 1 armour moved from Buryatia to Yakut S.S.R.
 Americans take Yakut S.S.R. from Japanese
 1 infantry moved from Amur to Sakha
 Americans take Sakha from Japanese
 1 artillery moved from Amur to Buryatia
 2 infantry moved from Amur to Buryatia
 1 mech_infantry moved from Amur to Buryatia
 1 infantry moved from Manchuria to Buyant-Uhaa
 Americans take Buyant-Uhaa from Japanese
 1 mech_infantry moved from Manchuria to Buryatia
 1 artillery moved from Manchuria to Buyant-Uhaa
 1 armour moved from Jehol to Ulaanbaatar
 Americans take Ulaanbaatar from Japanese
 1 armour moved from Shantung to Chahar
 2 fighters moved from Suiyuyan to Kansu
 2 transports moved from 19 Sea Zone to 6 Sea Zone
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 3 armour moved from Japan to 6 Sea Zone
 3 armour moved from Alaska to 2 Sea Zone
 3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
 1 battleship and 2 carriers moved from 26 Sea Zone to 64 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Americans 
 Americans buy 9 armour, 1 carrier, 1 cruiser and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans 
 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
 1 armour, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 5 transports moved from 91 Sea Zone to 89 Sea Zone
 4 fighters moved from Morocco to Gibraltar
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 armour moved from 91 Sea Zone to Gibraltar
 1 armour moved from Siberia to Soviet Far East
 Americans take Soviet Far East from Japanese
 1 armour moved from Soviet Far East to Siberia
 1 armour moved from Amur to Buryatia
 Americans take Buryatia from Japanese
 1 armour moved from Buryatia to Yakut S.S.R.
 Americans take Yakut S.S.R. from Japanese
 1 infantry moved from Amur to Sakha
 Americans take Sakha from Japanese
 1 artillery moved from Amur to Buryatia
 2 infantry moved from Amur to Buryatia
 1 mech_infantry moved from Amur to Buryatia
 1 infantry moved from Manchuria to Buyant-Uhaa
 Americans take Buyant-Uhaa from Japanese
 1 mech_infantry moved from Manchuria to Buryatia
 1 artillery moved from Manchuria to Buyant-Uhaa
 1 armour moved from Jehol to Ulaanbaatar
 Americans take Ulaanbaatar from Japanese
 1 armour moved from Shantung to Chahar
 2 fighters moved from Suiyuyan to Kansu
 2 transports moved from 19 Sea Zone to 6 Sea Zone
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 3 armour moved from Japan to 6 Sea Zone
 3 armour moved from Alaska to 2 Sea Zone
 3 armour and 3 transports moved from 2 Sea Zone to 3 Sea Zone
 1 battleship and 2 carriers moved from 26 Sea Zone to 64 Sea ZoneCombat - Americans 
 Battle in Gibraltar
 Americans attack with 1 armour, 4 fighters and 1 infantry
 Italians defend with 1 armour, 1 artillery and 1 harbour
 Americans win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Americans 
 4 fighters moved from Gibraltar to MoroccoPlace Units - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 3 Sea Zone: 3 armour and 3 transports
 EDIT: Adding units owned by Americans to 3 Sea Zone: 3 transports
 EDIT: Adding units owned by Americans to Soviet Far East: 3 armour
 EDIT: Removing units owned by Americans from 6 Sea Zone: 3 armour and 3 transports
 EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
 EDIT: Adding units owned by Americans to Korea: 3 armour
 EDIT: Turning off Edit Mode
 3 armour placed in Korea
 3 armour placed in Japan
 3 armour placed in Alaska
 1 carrier and 1 cruiser placed in 101 Sea Zone
 1 fighter placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 73 PUs; end with 75 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
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 sorry for the edits i forgot to unload my transports for usa 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery moved from Yunnan to Szechwan
 1 fighter moved from Szechwan to Tsinghai
 1 artillery moved from Shensi to Sikang
 1 infantry moved from Anhwe to Kweichow
 2 infantry moved from Yunnan to Szechwan
 1 infantry moved from Chahar to SuiyuyanNon Combat Move - Chinese Place Units - Chinese 
 3 infantry placed in Kansu
 1 artillery and 2 infantry placed in Tsinghai
 1 artillery and 2 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 23 PUs; end with 23 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - British 
 1 armour moved from Tunisia to Morocco
 British take Algeria from Italians
 4 armour moved from Northwest Persia to Caucasus
 1 armour and 2 mech_infantrys moved from Iraq to Caucasus
 1 mech_infantry moved from Kazakhstan to Caucasus
 2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
 1 infantry moved from Eastern Persia to Persia
 1 artillery and 1 infantry moved from West India to Eastern Persia
 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from India to West India
 2 mech_infantrys moved from West India to Eastern Persia
 1 armour moved from West India to Eastern Persia
 1 fighter moved from West India to Northwest Persia
 3 infantry moved from Burma to India
 1 armour moved from Sikang to Caucasus
 1 infantry moved from Shensi to Tsinghai
 1 armour moved from Hopei to Tsinghai
 2 armour moved from Egypt to Iraq
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 armour moved from Belgian Congo to Egypt
 1 infantry moved from Rhodesia to Belgian Congo
 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 3 fighters and 2 tactical_bombers moved from United Kingdom to Morocco
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - British 
 1 armour moved from Tunisia to Morocco
 British take Algeria from Italians
 4 armour moved from Northwest Persia to Caucasus
 1 armour and 2 mech_infantrys moved from Iraq to Caucasus
 1 mech_infantry moved from Kazakhstan to Caucasus
 2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
 1 infantry moved from Eastern Persia to Persia
 1 artillery and 1 infantry moved from West India to Eastern Persia
 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from India to West India
 2 mech_infantrys moved from West India to Eastern Persia
 1 armour moved from West India to Eastern Persia
 1 fighter moved from West India to Northwest Persia
 3 infantry moved from Burma to India
 1 armour moved from Sikang to Caucasus
 1 infantry moved from Shensi to Tsinghai
 1 armour moved from Hopei to Tsinghai
 2 armour moved from Egypt to Iraq
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 armour moved from Belgian Congo to Egypt
 1 infantry moved from Rhodesia to Belgian Congo
 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 3 fighters and 2 tactical_bombers moved from United Kingdom to MoroccoCombat - British 
 Battle in Caucasus
 British attack with 6 armour and 3 mech_infantrys
 Germans defend with 1 artillery and 3 infantry
 British win, taking Caucasus from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
 Casualties for Germans: 1 artillery and 3 infantry
 Casualties for British: 1 mech_infantryNon Combat Move - British Place Units - British 
 3 armour placed in Union of South Africa
 1 bomber and 1 tactical_bomber placed in United KingdomTurn Complete - British 
 British collect 39 PUs; end with 39 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Italians 
 Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 91 Sea Zone
 1 submarine moved from 92 Sea Zone to 91 Sea Zone
 2 fighters moved from 92 Sea Zone to 91 Sea Zone
 1 bomber moved from Southern France to United Kingdom
 3 transports moved from 92 Sea Zone to 93 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 infantry moved from Southern France to 93 Sea Zone
 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
 2 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 2 infantry moved from Northern Italy to Southern France
 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
 4 infantry moved from Rostov to Caucasus
 2 artilleries moved from Rostov to Caucasus
 3 infantry moved from Tambov to Rostov
 3 artilleries moved from Tambov to Rostov
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Italians 
 Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 91 Sea Zone
 1 submarine moved from 92 Sea Zone to 91 Sea Zone
 2 fighters moved from 92 Sea Zone to 91 Sea Zone
 1 bomber moved from Southern France to United Kingdom
 3 transports moved from 92 Sea Zone to 93 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
 1 infantry moved from Southern France to 93 Sea Zone
 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
 2 infantry moved from Northern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 armour moved from Northern Italy to Southern France
 2 infantry moved from Northern Italy to Southern France
 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
 4 infantry moved from Rostov to Caucasus
 2 artilleries moved from Rostov to Caucasus
 3 infantry moved from Tambov to Rostov
 3 artilleries moved from Tambov to RostovCombat - Italians 
 Battle in 91 Sea Zone
 Italians attack with 2 fighters and 2 submarines
 Americans defend with 2 destroyers, 2 submarines and 1 transport
 Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
 Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
 Italians roll dice for 2 fighters in 91 Sea Zone, round 1 : 2/2 hits
 Americans roll dice for 2 destroyers and 1 transport in 91 Sea Zone, round 1 : 2/2 hits
 2 destroyers owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
 2 submarines owned by the Americans Submerged
 Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 0/2 hits
 1 transport owned by the Americans lost in 91 Sea Zone
 Italians win with 2 fighters remaining. Battle score for attacker is 11
 Casualties for Italians: 2 submarines
 Casualties for Americans: 2 destroyers and 1 transport
 Battle in Caucasus
 Italians attack with 2 artilleries and 4 infantry
 British defend with 6 armour and 2 mech_infantrys
 Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 1 : 1/6 hits
 British roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 1 : 0/8 hits
 1 mech_infantry owned by the British lost in Caucasus
 Italians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 : 2/6 hits
 British roll dice for 6 armour and 1 mech_infantry in Caucasus, round 2 : 3/7 hits
 1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Caucasus
 Italians roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 0/3 hits
 British roll dice for 5 armour in Caucasus, round 3 : 2/5 hits
 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
 1 artillery owned by the Italians retreated to Rostov
 British win with 5 armour remaining. Battle score for attacker is -2
 Casualties for British: 1 armour and 2 mech_infantrys
 Casualties for Italians: 1 artillery and 4 infantry
 Battle in Gibraltar
 Italians attack with 2 artilleries and 3 infantry
 British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
 Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
 Italians roll dice for 2 artilleries and 3 infantry in Gibraltar, round 1 : 2/5 hits
 British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
 1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
 Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 infantry
 Casualties for Americans: 1 armour and 1 infantry
 Strategic bombing raid in United Kingdom
 AA guns fire in United Kingdom : 0/1 hits
 Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
 Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Italians 
 1 bomber moved from United Kingdom to Normandy Bordeaux
 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians 
 1 destroyer and 2 submarines placed in 95 Sea Zone
 2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 19 PUs; end with 19 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary : Germans : 60 / 96 
 Russians : 6 / 0
 Japanese : 2 / 0
 Americans : 73 / 100
 Chinese : 23 / 29
 British : 39 / 44
 UK_Pacific : 22 / 27
 Italians : 19 / 29
 ANZAC : 17 / 29
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 8 times
 2 was rolled 8 times
 3 was rolled 22 times
 4 was rolled 12 times
 5 was rolled 15 times
 6 was rolled 18 times
 Average roll : 3.867
 Median : 4.000
 Variance : 1.963
 Standard Deviation : 1.401
 Total rolls : 83Null / Other 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 9 times
 4 was rolled 4 times
 5 was rolled 3 times
 6 was rolled 6 times
 Average roll : 3.679
 Median : 3.000
 Variance : 1.185
 Standard Deviation : 1.089
 Total rolls : 28British Combat 
 1 was rolled 2 times
 3 was rolled 4 times
 4 was rolled 3 times
 5 was rolled 9 times
 6 was rolled 5 times
 Average roll : 4.391
 Median : 5.000
 Variance : 2.318
 Standard Deviation : 1.523
 Total rolls : 23Italians Combat 
 1 was rolled 3 times
 2 was rolled 3 times
 3 was rolled 9 times
 4 was rolled 4 times
 5 was rolled 3 times
 6 was rolled 6 times
 Average roll : 3.679
 Median : 3.000
 Variance : 1.185
 Standard Deviation : 1.089
 Total rolls : 28Americans Combat 
 2 was rolled 2 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 mech_infantry moved from New South Wales to 62 Sea Zone
 1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
 1 mech_infantry moved from 34 Sea Zone to Paulau Island
 1 infantry moved from 34 Sea Zone to Paulau Island
 3 armour moved from Kazakhstan to Caucasus
 1 armour moved from Kweichow to Tsinghai
 1 infantry moved from Anhwe to Hopei
 1 artillery and 1 infantry moved from Yunnan to Szechwan
 1 bomber moved from Shan State to Northwest Persia
 3 armour moved from French Indo China to Szechwan
 2 armour moved from Szechwan to Sikang
 2 armour moved from Sikang to Tsinghai
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 mech_infantry moved from New South Wales to 62 Sea Zone
 1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
 1 mech_infantry moved from 34 Sea Zone to Paulau Island
 1 infantry moved from 34 Sea Zone to Paulau Island
 3 armour moved from Kazakhstan to Caucasus
 1 armour moved from Kweichow to Tsinghai
 1 infantry moved from Anhwe to Hopei
 1 artillery and 1 infantry moved from Yunnan to Szechwan
 1 bomber moved from Shan State to Northwest Persia
 3 armour moved from French Indo China to Szechwan
 2 armour moved from Szechwan to Sikang
 2 armour moved from Sikang to TsinghaiCombat - ANZAC 
 Battle in Paulau Island
 ANZAC attack with 1 infantry and 1 mech_infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Paulau Island from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 3 armour placed in French Indo China
 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - French Non Combat Move - French 
 1 infantry moved from Scotland to Eire
 French take Eire from Neutral_AlliesTurn Complete - French 


 
		 
		






