Dang, we have the worst time schedule. Always missing each other by an hour.
Suprise Attack Nazi's VS Kabloom Commies
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
British take Iraq from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour and 4 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 armour moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern PersiaAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
British take Iraq from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 armour moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour and 4 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 armour moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern PersiaAirborne Attack Move - British
Combat - British
Battle in Malaya
British attack with 1 armour and 4 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to KwangtungPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Some Units in Malaya change ownership: 1 harbour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour and 1 infantry moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
3 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to Southern Italy
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Albania
1 armour moved from Smolensk to Samara
Italians take Samara from RussiansCombat - Italians
Battle in Syria
Battle in Rostov
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Syria from British, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea ZonePlace Units - Italians
2 destroyers, 1 submarine and 1 transport placed in 95 Sea Zone
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary :
Germans : 51 / 61
Russians : 13 / 19
Japanese : 24 / 0
Americans : 64 / 114
Chinese : 10 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 28 / 42
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Nice one on Japan I had done all my battles and saved the naval one for last on on round 12 of dice rolling my machine froze up and I tried for an hour to get it to come back and it wouldnt so I shut off my comp and did it again and was not so lucky, in the first one I had just one Transport left to sink and round 12 of rolling Marti the dice server quit or some thing….oh well thats the breaks some times, they’ve been good wars, I think if I cant liberate it on the next turn its game but I’m not sure probly should have bought diff but thats what I purchased the first time round, Tomorrow I’ll see if you want to start another…Hitler says fight to the last man!!!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from 20 Sea Zone to Formosa
1 armour moved from 20 Sea Zone to Formosa
1 artillery moved from French Indo China to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from 20 Sea Zone to Formosa
1 armour moved from 20 Sea Zone to Formosa
1 artillery moved from French Indo China to KwangsiCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in French Indo China
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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i believe its over. no way you can get japan back. unless you think germany can win it themselfs
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Belarus to Smolensk
2 armour moved from Finland to Novgorod
1 artillery moved from Norway to Finland
10 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Belarus
1 armour moved from Romania to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Germany to Western Germany
2 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Belarus to Smolensk
2 armour moved from Finland to Novgorod
1 artillery moved from Norway to Finland
10 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Belarus
1 armour moved from Romania to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Germany to Western Germany
2 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to SmolenskCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 armour placed in Romania
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry placed in RomaniaTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 55 / 70
Russians : 9 / 19
Japanese : 23 / 0
Americans : 64 / 114
Chinese : 10 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 28 / 42
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Lets see how long they’ll let us keep beating on this one, I’ll start another, which side do you want?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians
Combat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
1 infantry owned by the Russians retreated to Soviet Far East
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 3 infantry
Italians defend with 1 armour
Russians win, taking Samara from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
retreated to Smolensk
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
All my games tonite wont let me post, It comes up with a bug error, I’ll try later.
S.A. -
still having bug issues….sorry
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ready to rock again! all fixed
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - Japanese
1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
Turn Complete - Japanese
Production/PUs Summary :
Germans : 53 / 70
Russians : 13 / 13
Japanese : 24 / 0
Americans : 64 / 114
Chinese : 9 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 26 / 42
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun
Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking Korea from Japanese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Timguska
Americans attack with 1 bomber
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in West Indies
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans win, taking West Indies from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Timguska to Kweichow
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea ZonePlace Units - Americans
1 transport placed in 6 Sea Zone
Americans undo move 1.
3 armour placed in Japan
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs