@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from Japanese
 1 infantry moved from Shensi to Hopei
 1 artillery moved from Suiyuyan to Hopei
 1 infantry moved from Suiyuyan to Hopei
 1 fighter moved from Szechwan to Hopei
 1 infantry moved from Szechwan to Kweichow
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Szechwan to Kweichow
 Chinese take Kweichow from Japanese
 1 infantry moved from Shensi to Hopei
 1 artillery moved from Suiyuyan to Hopei
 1 infantry moved from Suiyuyan to Hopei
 1 fighter moved from Szechwan to Hopei
 1 infantry moved from Szechwan to KweichowCombat - Chinese 
 Battle in Hopei
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 armour and 1 mech_infantry
 Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 armour and 1 mech_infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese 
 1 artillery and 2 infantry placed in Yunnan
 1 artillery placed in KweichowTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Combat Move - British 
 4 infantry moved from United Kingdom to Scotland
 1 infantry moved from United Kingdom to Scotland
 1 artillery moved from United Kingdom to Scotland
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Syria to Iraq
 British take Iraq from Italians
 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Italians
 1 armour moved from Eastern Persia to Northwest Persia
 British take Northwest Persia from Italians
 1 armour and 4 infantry moved from Shan State to Malaya
 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
 1 armour moved from India to Yunnan
 1 infantry moved from Burma to Yunnan
 1 armour and 1 mech_infantry moved from India to Eastern PersiaAirborne Attack Move - British 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Combat Move - British 
 4 infantry moved from United Kingdom to Scotland
 1 infantry moved from United Kingdom to Scotland
 1 artillery moved from United Kingdom to Scotland
 2 infantry moved from Anglo Egyptian Sudan to Egypt
 1 infantry moved from Syria to Iraq
 British take Iraq from Italians
 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Italians
 1 armour moved from Eastern Persia to Northwest Persia
 British take Northwest Persia from Italians
 1 armour and 4 infantry moved from Shan State to Malaya
 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
 1 armour moved from India to Yunnan
 1 infantry moved from Burma to Yunnan
 1 armour and 1 mech_infantry moved from India to Eastern PersiaAirborne Attack Move - British Combat - British 
 Battle in Malaya
 British attack with 1 armour and 4 infantry
 Japanese defend with 1 artillery, 1 harbour and 1 infantry
 British win, taking Malaya from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 1 infantry
 Casualties for British: 1 infantry
 Battle in Hunan
 British attack with 1 fighter and 1 tactical_bomber
 Japanese defend with 1 armour
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 armourNon Combat Move - British 
 1 tactical_bomber moved from Hunan to Kwangtung
 1 fighter moved from Hunan to KwangtungPlace Units - British 
 2 armour and 1 infantry placed in Union of South Africa
 2 infantry placed in United KingdomTurn Complete - British 
 British collect 34 PUs; end with 34 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Place Units - UK_Pacific 
 2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 22 PUs; end with 22 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
 Units Change Ownership
 Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
 Some Units in Malaya change ownership: 1 harbour
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - Italians 
 Italians buy 1 armour, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour moved from Vologda to Novosibirsk
 Italians take Novosibirsk from Russians
 1 armour moved from Novosibirsk to Timguska
 Italians take Timguska from Russians
 1 armour and 1 infantry moved from Bryansk to Rostov
 1 armour moved from Bessarabia to Rostov
 3 artilleries and 3 infantry moved from Bessarabia to Ukraine
 1 infantry moved from Western Ukraine to Bryansk
 4 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Syria
 1 artillery moved from 98 Sea Zone to Syria
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from Libya to Southern Italy
 1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
 2 artilleries and 3 infantry moved from Yugoslavia to Romania
 1 artillery and 1 infantry moved from Northern Italy to France
 1 infantry moved from Yugoslavia to Albania
 1 armour moved from Smolensk to Samara
 Italians take Samara from RussiansCombat - Italians 
 Battle in Syria
 Battle in Rostov
 Italians attack with 2 armour and 1 infantry
 Russians defend with 1 infantry
 Italians roll dice for 2 armour and 1 infantry in Rostov, round 1 : 1/3 hits
 Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Rostov
 Italians win, taking Syria from British, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea ZonePlace Units - Italians 
 2 destroyers, 1 submarine and 1 transport placed in 95 Sea Zone
 1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3
 Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsProduction/PUs Summary : Germans : 51 / 61 
 Russians : 13 / 19
 Japanese : 24 / 0
 Americans : 64 / 114
 Chinese : 10 / 16
 British : 33 / 34
 UK_Pacific : 22 / 27
 Italians : 28 / 42
 ANZAC : 16 / 22
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 2 times
 3 was rolled 2 times
 5 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Russians Combat 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 2 was rolled 2 times
 5 was rolled 1 times
 Average roll : 3.000
 Median : 2.000
 Variance : 2.500
 Standard Deviation : 1.581
 Total rolls : 3
- 
					
					
					
					
 Nice one on Japan I had done all my battles and saved the naval one for last on on round 12 of dice rolling my machine froze up and I tried for an hour to get it to come back and it wouldnt so I shut off my comp and did it again and was not so lucky, in the first one I had just one Transport left to sink and round 12 of rolling Marti the dice server quit or some thing….oh well thats the breaks some times, they’ve been good wars, I think if I cant liberate it on the next turn its game but I’m not sure probly should have bought diff but thats what I purchased the first time round, Tomorrow I’ll see if you want to start another…Hitler says fight to the last man!!! 
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 armour moved from Dutch New Guinea to 45 Sea Zone
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 20 Sea Zone
 ANZAC take 20 Sea Zone from Japanese
 1 infantry moved from 20 Sea Zone to Formosa
 1 armour moved from 20 Sea Zone to Formosa
 1 artillery moved from French Indo China to Kwangsi
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Purchase Units - ANZAC 
 ANZAC buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 armour moved from Dutch New Guinea to 45 Sea Zone
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 1 armour, 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 20 Sea Zone
 ANZAC take 20 Sea Zone from Japanese
 1 infantry moved from 20 Sea Zone to Formosa
 1 armour moved from 20 Sea Zone to Formosa
 1 artillery moved from French Indo China to KwangsiCombat - ANZAC 
 Battle in FormosaNon Combat Move - ANZAC Place Units - ANZAC 
 3 armour placed in French Indo China
 1 mech_infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :8 Combat Move - French Non Combat Move - French Turn Complete - French 
- 
					
					
					
					
 i believe its over. no way you can get japan back. unless you think germany can win it themselfs 
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 2 infantry moved from Belarus to Smolensk
 2 armour moved from Finland to Novgorod
 1 artillery moved from Norway to Finland
 10 infantry moved from Ukraine to Bryansk
 3 infantry moved from Ukraine to Rostov
 3 artilleries moved from Ukraine to Rostov
 2 artilleries moved from Ukraine to Bryansk
 1 armour moved from Ukraine to Caucasus
 Germans take Caucasus from Russians
 1 armour moved from Ukraine to Belarus
 1 armour moved from Romania to Ukraine
 2 artilleries and 7 infantry moved from Bessarabia to Ukraine
 1 artillery and 7 infantry moved from Romania to Bessarabia
 2 infantry moved from Normandy Bordeaux to Southern France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Western Germany to Holland Belgium
 1 bomber moved from Western Germany to United Kingdom
 2 infantry moved from Germany to Western Germany
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
 1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
 1 infantry moved from Belarus to Smolensk
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Germans 
 Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour moved from Nenetsia to Evenkiyskiy
 Germans take Urals from Russians
 Germans take Evenkiyskiy from Russians
 2 infantry moved from Belarus to Smolensk
 2 armour moved from Finland to Novgorod
 1 artillery moved from Norway to Finland
 10 infantry moved from Ukraine to Bryansk
 3 infantry moved from Ukraine to Rostov
 3 artilleries moved from Ukraine to Rostov
 2 artilleries moved from Ukraine to Bryansk
 1 armour moved from Ukraine to Caucasus
 Germans take Caucasus from Russians
 1 armour moved from Ukraine to Belarus
 1 armour moved from Romania to Ukraine
 2 artilleries and 7 infantry moved from Bessarabia to Ukraine
 1 artillery and 7 infantry moved from Romania to Bessarabia
 2 infantry moved from Normandy Bordeaux to Southern France
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Denmark
 2 infantry moved from Western Germany to Holland Belgium
 1 bomber moved from Western Germany to United Kingdom
 2 infantry moved from Germany to Western Germany
 2 infantry moved from Slovakia Hungary to Eastern Poland
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from 112 Sea Zone to 110 Sea Zone
 1 fighter moved from Holland Belgium to 110 Sea Zone
 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
 1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
 1 infantry moved from Belarus to SmolenskCombat - Germans 
 Strategic bombing raid in United Kingdom
 AA guns fire in United Kingdom : 0/1 hits
 Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
 Bombing raid in United Kingdom causes 5 damage total.Non Combat Move - Germans 
 1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans 
 1 destroyer and 2 submarines placed in 110 Sea Zone
 1 infantry placed in Southern France
 1 artillery and 1 infantry placed in Western Germany
 2 armour placed in Romania
 1 artillery and 2 infantry placed in Ukraine
 2 infantry placed in Novgorod
 1 infantry placed in RomaniaTurn Complete - Germans 
 Germans collect 55 PUs; end with 55 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary : Germans : 55 / 70 
 Russians : 9 / 19
 Japanese : 23 / 0
 Americans : 64 / 114
 Chinese : 10 / 16
 British : 33 / 34
 UK_Pacific : 22 / 27
 Italians : 28 / 42
 ANZAC : 17 / 27
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 3 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Null / Other 
 3 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1British Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1
- 
					
					
					
					
 Lets see how long they’ll let us keep beating on this one, I’ll start another, which side do you want? 
- 
					
					
					
					
 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Russians 
 Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Italians
 3 infantry moved from Russia to Smolensk
 1 fighter moved from Russia to Smolensk
 3 infantry moved from Tambov to Samara
 1 infantry moved from Tambov to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Tambov to Volgograd
 1 infantry moved from Russia to Tambov
 3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Purchase Units - Russians 
 Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Vologda
 Russians take Vologda from Italians
 3 infantry moved from Russia to Smolensk
 1 fighter moved from Russia to Smolensk
 3 infantry moved from Tambov to Samara
 1 infantry moved from Tambov to Russia
 2 infantry moved from Volgograd to Caucasus
 1 infantry moved from Tambov to Volgograd
 1 infantry moved from Russia to Tambov
 3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians Combat - Russians 
 Battle in Siberia
 Russians attack with 3 infantry
 Japanese defend with 1 artillery and 1 infantry
 1 infantry owned by the Russians retreated to Soviet Far East
 Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
 Casualties for Russians: 2 infantry
 Battle in Samara
 Russians attack with 3 infantry
 Italians defend with 1 armour
 Russians win, taking Samara from Italians with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Caucasus
 Russians attack with 2 infantry
 Germans defend with 1 armour
 Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Russians attack with 1 fighter and 3 infantry
 Germans defend with 3 infantry
 retreated to Smolensk
 Italians win with 2 infantry remaining. Battle score for attacker is -6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 fighter moved from Smolensk to RussiaPlace Units - Russians 
 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 13 PUs; end with 13 PUs total
- 
					
					
					
					
 All my games tonite wont let me post, It comes up with a bug error, I’ll try later. 
 S.A.
- 
					
					
					
					
 still having bug issues….sorry 
- 
					
					
					
					
 ready to rock again! all fixed 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :9 Combat Move - Japanese 
 1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
 1 infantry moved from Chahar to Hopei
 1 artillery moved from Anhwe to Hopei
 1 armour moved from Kiangsu to Hopei
 1 infantry moved from Kiangsi to Hunan
 1 infantry moved from Kiangsu to Anhwe
 1 infantry moved from Kiangsu to KiangsiCombat - Japanese 
 Battle in Hopei
 Japanese attack with 1 armour, 1 artillery and 1 infantry
 Chinese defend with 1 artillery
 Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
 Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
 1 artillery owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Chinese: 1 artilleryNon Combat Move - Japanese Turn Complete - Japanese Production/PUs Summary : Germans : 53 / 70 
 Russians : 13 / 13
 Japanese : 24 / 0
 Americans : 64 / 114
 Chinese : 9 / 16
 British : 33 / 34
 UK_Pacific : 22 / 27
 Italians : 26 / 42
 ANZAC : 17 / 27
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 6 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4Japanese Combat 
 2 was rolled 1 times
 3 was rolled 1 times
 5 was rolled 1 times
 Average roll : 3.333
 Median : 3.000
 Variance : 1.500
 Standard Deviation : 1.225
 Total rolls : 3Chinese Combat 
 6 was rolled 1 times
 Average roll : 6.000
 Median : 6.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1


 
		 
		






