@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Suprise Attack Nazi's VS Kabloom Commies
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 what ios ool 
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 OOL is Order Of Loss, so for example a tip on the BB then the ss,then a fighter. 
 Country also, Loose the Anzac ss before the Britsh.
 I try to put myself in the other persons shoes and say if I were defending what would go first,if they have a lot of subs would you keep a dd and loose a crusier, we can go round by round because ther is a big difference between 1 hit and 7, this way you can choose depending on how I hit
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 OK. ARE YOU READY FOR THIS? 
 tips on 2 us carriers
 tip on uk carrier
 tip on uk battleship
 tip on us battleship
 us destroyer
 uk carrier loss
 us carrier loss x2
 uk tac
 anzac cruiser
 uk cruisers x2
 us tac
 us cruisers x2
 uk fighter
 us cruiser
 uk battleship loss
 us fighters x2
 us carrier tip
 us carrier loss
 us fighters x2
 us battleship loss
 us carrier tip
 us carrier loss
 us fighters x2
 a total of 30 losses
 hey the anzac men that are on boats were suppose to get off at celebs. i was suppose to do it on my anzac turn. could you do that for me or is it my tough luck
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 No prob I will unload your men for ya. 
 WAR GAME at my place this weekend…you know that
 Dam thats a lot of pieces in one spot, another Truk Lagoon
 We’ll talk to ya
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 destroyer and 2 submarines moved from 23 Sea Zone to 25 Sea Zone
 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
 1 artillery and 4 infantry moved from Korea to Amur
 7 infantry moved from Manchuria to Amur
 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 artillery and 1 infantry moved from 5 Sea Zone to Amur
 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 carrier moved from 36 Sea Zone to 44 Sea Zone
 2 fighters moved from 36 Sea Zone to 44 Sea Zone
 2 fighters moved from 35 Sea Zone to 44 Sea Zone
 1 carrier and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
 1 battleship moved from 36 Sea Zone to 44 Sea Zone
 1 bomber and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
 1 mech_infantry moved from Kiangsu to Hopei
 1 mech_infantry moved from Hunan to Yunnan
 1 mech_infantry moved from Hunan to Kweichow
 1 mech_infantry moved from Kiangsu to Hopei
 1 armour moved from Kiangsu to Hopei
 1 infantry moved from Kwangsi to Yunnan
 1 armour moved from Hunan to Kweichow
 1 mech_infantry moved from Kwangsi to Kweichow
 1 fighter moved from Kwangsi to Yunnan
 1 carrier moved from 6 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
 1 fighter moved from Philippines to 44 Sea Zone
 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
 1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese 
 Battle in 45 Sea Zone
 Japanese attack with 1 tactical_bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 7 Sea Zone
 Japanese attack with 1 destroyer and 1 submarine
 Americans defend with 1 submarine
 Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
 Japanese roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
 Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
 Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 1/1 hits
 1 submarine owned by the Americans lost in 7 Sea Zone
 Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 25 Sea Zone
 Japanese attack with 1 destroyer and 2 submarines
 Americans defend with 1 destroyer
 Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
 Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 25 Sea Zone
 Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 43 Sea Zone
 Japanese attack with 1 tactical_bomber
 British defend with 1 transport
 1 transport owned by the British lost in 43 Sea Zone
 Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 44 Sea Zone
 Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
 ANZAC defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
 Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers in 44 Sea Zone, round 1 : 10/13 hits
 Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
 Americans roll dice for 2 battleships, 5 carriers, 6 cruisers, 1 destroyer, 7 fighters, 2 tactical_bombers and 3 transports in 44 Sea Zone, round 1 : 16/23 hits
 Units damaged: 1 battleship owned by the Japanese
 1 tactical_bomber owned by the British , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 cruiser owned by the Japanese , 4 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese , 6 fighters owned by the Japanese and 1 carrier owned by the British lost in 44 Sea Zone
 1 battleship owned by the Japanese retreated to 35 Sea Zone
 Americans win with 2 battleships, 2 carriers, 6 cruisers, 7 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -81
 Casualties for Japanese: 2 carriers, 1 cruiser, 6 fighters and 4 tactical_bombers
 Casualties for British: 1 carrier and 1 tactical_bomber
 Casualties for Americans: 2 carriers and 1 destroyer
 Battle in Malaya
 Japanese attack with 1 artillery and 1 infantry
 British defend with 1 harbour and 1 infantry
 Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
 1 infantry owned by the British lost in Malaya
 Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Hopei
 Japanese attack with 1 armour and 2 mech_infantrys
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 1 : 2/3 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 armour and 2 mech_infantrys
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 1 : 0/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
 Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
 Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits
 Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Yunnan
 Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Amur
 Japanese attack with 2 artilleries and 12 infantry
 Russians defend with 2 aaGuns and 6 infantry
 Japanese roll dice for 2 artilleries and 12 infantry in Amur, round 1 : 2/14 hits
 Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 1 : 2/6 hits
 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
 Japanese roll dice for 2 artilleries and 10 infantry in Amur, round 2 : 3/12 hits
 Russians roll dice for 6 infantry in Amur, round 2 : 2/6 hits
 3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
 Japanese roll dice for 2 artilleries and 8 infantry in Amur, round 3 : 2/10 hits
 Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
 2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
 Japanese roll dice for 2 artilleries and 7 infantry in Amur, round 4 : 2/9 hits
 Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
 Casualties for Japanese: 5 infantry
 Casualties for Russians: 2 aaGuns and 6 infantry
 2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the British forced to land in CelebesNon Combat Move - Japanese 
 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
 2 infantry moved from 36 Sea Zone to French Indo China
 1 destroyer and 1 submarine moved from 7 Sea Zone to 9 Sea Zone
 1 fighter moved from Yunnan to Hunan
 1 bomber moved from 44 Sea Zone to KiangsiPlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in Kiangsu
 1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese : Iwo Jima : 1 flag, 1 infantry 
 Paulau Island : 1 flag, 1 infantry
 Korea : 1 flag, 1 aaGun
 Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
 Kiangsi : 1 flag, 1 bomber
 Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
 Manchuria : 1 flag, 1 aaGun
 Hainan : 1 flag, 1 harbour
 Yunnan : 1 flag, 1 infantry and 1 mech_infantry
 Kweichow : 1 flag, 1 armour and 2 mech_infantrys
 Hunan : 1 flag, 1 fighter
 Hopei : 1 flag, 1 armour and 2 mech_infantrys
 Chahar : 1 flag
 Anhwe : 1 flag
 Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
 Kwangtung : 1 flag, 1 harbour
 Philippines : 1 flag, 1 airfield and 1 harbour
 Amur : 1 flag, 2 artilleries and 7 infantry
 French Indo China : 1 flag, 2 infantry
 37 Sea Zone : 1 flag, 1 transport
 36 Sea Zone : 1 flag, 1 transport
 35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 tactical_bombers
 25 Sea Zone : 1 flag, 1 destroyer and 2 submarines
 9 Sea Zone : 1 flag, 1 destroyer and 1 submarine
 5 Sea Zone : 1 flag, 1 transport
 6 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarinesProduction/PUs Summary : Germans : 47 / 55 
 Russians : 33 / 39
 Japanese : 42 / 42
 Americans : 54 / 75
 Chinese : 6 / 15
 British : 28 / 31
 UK_Pacific : 16 / 19
 Italians : 21 / 42
 ANZAC : 14 / 24
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 24 times
 2 was rolled 24 times
 3 was rolled 20 times
 4 was rolled 26 times
 5 was rolled 21 times
 6 was rolled 20 times
 Average roll : 3.415
 Median : 3.000
 Variance : 0.246
 Standard Deviation : 0.496
 Total rolls : 135Japanese Combat 
 1 was rolled 15 times
 2 was rolled 17 times
 3 was rolled 12 times
 4 was rolled 16 times
 5 was rolled 13 times
 6 was rolled 12 times
 Average roll : 3.365
 Median : 3.000
 Variance : 0.274
 Standard Deviation : 0.523
 Total rolls : 85Russians Combat 
 1 was rolled 3 times
 2 was rolled 2 times
 3 was rolled 2 times
 4 was rolled 4 times
 5 was rolled 3 times
 6 was rolled 2 times
 Average roll : 3.500
 Median : 4.000
 Variance : 0.400
 Standard Deviation : 0.632
 Total rolls : 16UK_Pacific Combat 
 4 was rolled 1 times
 Average roll : 4.000
 Median : 4.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Chinese Combat 
 3 was rolled 2 times
 5 was rolled 1 times
 6 was rolled 2 times
 Average roll : 4.600
 Median : 5.000
 Variance : 2.250
 Standard Deviation : 1.500
 Total rolls : 5Americans Combat 
 1 was rolled 6 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 5 times
 5 was rolled 4 times
 6 was rolled 4 times
 Average roll : 3.286
 Median : 3.000
 Variance : 0.222
 Standard Deviation : 0.471
 Total rolls : 28
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 %#&#!!! I forgot to unload your Anzac Inf. if I sunk your men on the boat let me know and I’ll edit them on Celebs, sorry I was so involved with the huge battle I didnt even think about. 
 I would like to use my Kami’s at the Philippines, 2 on the U.S. BB, 2 on the U.S. carrier, and the last two on the crusiers.
 Thanks S.A.
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
 1 transport moved from 11 Sea Zone to 10 Sea Zone
 1 submarine moved from 101 Sea Zone to 89 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
 1 infantry moved from 125 Sea Zone to Norway
 1 artillery moved from 125 Sea Zone to Norway
 1 fighter moved from Celebes to 36 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 4 fighters moved from 44 Sea Zone to 35 Sea Zone
 1 battleship moved from 44 Sea Zone to 35 Sea Zone
 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
 1 transport moved from 44 Sea Zone to 46 Sea Zone
 1 tactical_bomber moved from New Britain to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 bomber moved from India to 37 Sea Zone
 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer moved from 101 Sea Zone to 90 Sea Zone
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
 1 transport moved from 11 Sea Zone to 10 Sea Zone
 1 submarine moved from 101 Sea Zone to 89 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
 1 infantry moved from 125 Sea Zone to Norway
 1 artillery moved from 125 Sea Zone to Norway
 1 fighter moved from Celebes to 36 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 4 fighters moved from 44 Sea Zone to 35 Sea Zone
 1 battleship moved from 44 Sea Zone to 35 Sea Zone
 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
 1 transport moved from 44 Sea Zone to 46 Sea Zone
 1 tactical_bomber moved from New Britain to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 bomber moved from India to 37 Sea Zone
 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer moved from 101 Sea Zone to 90 Sea ZoneAirborne Attack Move - Americans 
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 Just tried the edit and I was able to add the Inf & Art to Celebs but I was unable to remove them from the TT, I wasnt able to scroll down the list to hit the O.K. button, this screen is too small, so i took them off the island, they should be there when its Anzac’s turn 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Americans 
 Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
 1 transport moved from 11 Sea Zone to 10 Sea Zone
 1 submarine moved from 101 Sea Zone to 89 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
 1 infantry moved from 125 Sea Zone to Norway
 1 artillery moved from 125 Sea Zone to Norway
 1 fighter moved from Celebes to 36 Sea Zone
 1 artillery moved from Celebes to 44 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 4 fighters moved from 44 Sea Zone to 35 Sea Zone
 1 battleship moved from 44 Sea Zone to 35 Sea Zone
 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
 1 transport moved from 44 Sea Zone to 46 Sea Zone
 1 tactical_bomber moved from New Britain to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 bomber moved from India to 37 Sea Zone
 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
 1 destroyer moved from 101 Sea Zone to 103 Sea Zone
 1 destroyer moved from 101 Sea Zone to 90 Sea ZoneAirborne Attack Move - Americans Combat - Americans 
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,4
 Battle in 36 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 37 Sea Zone
 Americans attack with 1 bomber
 Japanese defend with 1 transport
 Americans win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 89 Sea Zone
 Americans attack with 1 submarine
 Italians defend with 1 transport
 Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in 35 Sea Zone
 Americans attack with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport
 Japanese defend with 1 battleship, 1 carrier and 2 tactical_bombers
 Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 cruisers, 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 58
 Casualties for Japanese: 1 battleship, 1 carrier and 2 tactical_bombers
 Battle in Norway
 Battle in PhilippinesNon Combat Move - Americans 
 2 carriers moved from 44 Sea Zone to 35 Sea Zone
 3 fighters moved from 35 Sea Zone to Guam
 1 fighter moved from 36 Sea Zone to 35 Sea Zone
 1 fighter moved from 35 Sea Zone to Guam
 1 bomber moved from 37 Sea Zone to IndiaPlace Units - Americans 
 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
 2 fighters placed in 10 Sea Zone
 2 destroyers and 1 submarine placed in 101 Sea Zone
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 59 PUs; end with 59 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 2 infantry moved from Szechwan to Yunnan
 1 fighter moved from Burma to Yunnan
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 2 infantry moved from Szechwan to Yunnan
 1 fighter moved from Burma to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 2 infantry
 Japanese defend with 1 infantry and 1 mech_infantry
 retreated to Yunnan
 Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to SzechwanPlace Units - Chinese 
 1 infantry placed in Suiyuyan
 1 infantry placed in Shensi
 3 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 7 PUs total
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - British 
 2 infantry moved from Siam to Shan State
 5 infantry moved from Burma to Yunnan
 1 fighter moved from Celebes to Shan State
 1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
 1 infantry moved from India to West India
 2 infantry moved from India to Burma
 1 armour and 4 infantry moved from Egypt to Trans-Jordan
 2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 armour moved from Belgian Congo to Anglo Egyptian Sudan
 2 infantry moved from Rhodesia to Belgian Congo
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - British 
 2 infantry moved from Siam to Shan State
 5 infantry moved from Burma to Yunnan
 1 fighter moved from Celebes to Shan State
 1 battleship and 2 cruisers moved from 44 Sea Zone to 35 Sea Zone
 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
 1 infantry moved from India to West India
 2 infantry moved from India to Burma
 1 armour and 4 infantry moved from Egypt to Trans-Jordan
 2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 armour moved from Belgian Congo to Anglo Egyptian Sudan
 2 infantry moved from Rhodesia to Belgian CongoCombat - British 
 Battle in Trans-Jordan
 British attack with 3 armour and 4 infantry
 Italians defend with 1 armour, 1 artillery and 1 infantry
 British win, taking Trans-Jordan from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 7
 Casualties for British: 2 infantry
 Casualties for Italians: 1 armour, 1 artillery and 1 infantry
 Battle in Yunnan
 British attack with 1 fighter, 5 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry and 1 mech_infantry
 British win, taking Yunnan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 tactical_bomber moved from Yunnan to Szechwan
 1 fighter moved from Yunnan to Szechwan
 1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - British 
 2 armour and 1 mech_infantry placed in Union of South Africa
 1 mech_infantry placed in United KingdomTurn Complete - British 
 British collect 29 PUs; end with 29 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Place Units - UK_Pacific 
 2 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 16 PUs; end with 16 PUs total
 Some Units in India change ownership: 2 armour and 1 infantry
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 submarine moved from 91 Sea Zone to 103 Sea Zone
 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
 1 battleship moved from 91 Sea Zone to 103 Sea Zone
 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Egypt
 1 bomber moved from Greece to Egypt
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from Neutral_Allies
 1 infantry moved from Northwest Persia to Iraq
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Western Ukraine
 1 armour moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Belarus
 1 fighter moved from Romania to Western Ukraine
 1 infantry moved from Romania to Bessarabia
 1 artillery moved from Romania to Bessarabia
 2 artilleries and 3 infantry moved from Yugoslavia to Romania
 2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to Yugoslavia
 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - Italians 
 Italians buy 1 armour, 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 91 Sea Zone to 104 Sea Zone
 1 submarine moved from 91 Sea Zone to 103 Sea Zone
 1 destroyer moved from 91 Sea Zone to 90 Sea Zone
 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
 1 battleship moved from 91 Sea Zone to 103 Sea Zone
 1 infantry moved from Syria to 98 Sea Zone
 1 infantry moved from 98 Sea Zone to Egypt
 1 bomber moved from Greece to Egypt
 1 infantry moved from Persia to Eastern Persia
 Italians take Eastern Persia from Neutral_Allies
 1 infantry moved from Northwest Persia to Iraq
 2 infantry moved from Eastern Poland to Western Ukraine
 2 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Western Ukraine
 1 infantry moved from Eastern Poland to Western Ukraine
 1 armour moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Belarus
 1 fighter moved from Romania to Western Ukraine
 1 infantry moved from Romania to Bessarabia
 1 artillery moved from Romania to Bessarabia
 2 artilleries and 3 infantry moved from Yugoslavia to Romania
 2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Northern Italy to Yugoslavia
 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians 
 Battle in 104 Sea Zone
 Italians attack with 1 cruiser and 1 submarine
 Americans defend with 1 destroyer
 Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 cruiser in 104 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 104 Sea Zone
 Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Egypt
 Italians attack with 1 bomber and 1 infantry
 British defend with 1 armour and 1 harbour
 Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
 British roll dice for 1 armour in Egypt, round 1 : 0/1 hits
 1 armour owned by the British lost in Egypt
 Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Belarus
 Italians attack with 2 armour and 2 infantry
 Russians defend with 2 infantry
 Italians roll dice for 2 armour and 2 infantry in Belarus, round 1 : 3/4 hits
 Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
 2 infantry owned by the Russians lost in Belarus
 Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in Western Ukraine
 Italians attack with 1 armour, 1 fighter and 3 infantry
 Russians defend with 2 infantry
 Italians roll dice for 1 armour, 1 fighter and 3 infantry in Western Ukraine, round 1 : 3/5 hits
 Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
 Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 2 infantry
 Casualties for Italians: 1 infantry
 Battle in 103 Sea Zone
 Italians attack with 1 battleship and 1 submarine
 Americans defend with 1 destroyer
 Italians roll dice for 1 submarine in 103 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 battleship in 103 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 103 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 103 Sea Zone
 Italians win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 90 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 destroyer
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 destroyer in 90 Sea Zone, round 3 : 0/1 hits
 Americans roll dice for 1 destroyer in 90 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the Italians lost in 90 Sea Zone
 Americans win with 1 destroyer remaining. Battle score for attacker is -8
 Casualties for Italians: 1 destroyerNon Combat Move - Italians 
 1 bomber moved from Egypt to Libya
 1 fighter moved from Western Ukraine to Eastern PolandPlace Units - Italians 
 1 submarine and 1 transport placed in 95 Sea Zone
 1 armour, 2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,2
 Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsProduction/PUs Summary : Germans : 44 / 55 
 Russians : 30 / 39
 Japanese : 38 / 42
 Americans : 59 / 79
 Chinese : 8 / 7
 British : 27 / 29
 UK_Pacific : 16 / 16
 Italians : 25 / 45
 ANZAC : 14 / 24
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0Dice Statistics: Total 
 1 was rolled 9 times
 2 was rolled 7 times
 3 was rolled 7 times
 4 was rolled 7 times
 5 was rolled 3 times
 6 was rolled 6 times
 Average roll : 3.154
 Median : 3.000
 Variance : 0.553
 Standard Deviation : 0.743
 Total rolls : 39Null / Other 
 1 was rolled 1 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.875
 Median : 2.500
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 8Russians Combat 
 1 was rolled 1 times
 3 was rolled 1 times
 4 was rolled 1 times
 6 was rolled 1 times
 Average roll : 3.500
 Median : 3.500
 Variance : 1.333
 Standard Deviation : 1.155
 Total rolls : 4British Combat 
 5 was rolled 1 times
 Average roll : 5.000
 Median : 5.000
 Variance : ?
 Standard Deviation : ?
 Total rolls : 1Italians Combat 
 1 was rolled 6 times
 2 was rolled 1 times
 3 was rolled 4 times
 4 was rolled 2 times
 6 was rolled 5 times
 Average roll : 3.222
 Median : 3.000
 Variance : 1.647
 Standard Deviation : 1.283
 Total rolls : 18Americans Combat 
 1 was rolled 1 times
 2 was rolled 3 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 1 times
 Average roll : 2.875
 Median : 2.500
 Variance : 0.857
 Standard Deviation : 0.926
 Total rolls : 8
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 You used the Kami’s just fine if Anzac goes into a Kami zone just post the move and I’ll let you know I think I have 2 left. 
 WAR GAME at my place this weekend same time same chanel, Scot and Jeff can make it Yavid said he would have to see what the commander and chief says
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Purchase Units - ANZAC 
 ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 carrier moved from 62 Sea Zone to 42 Sea Zone
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC 
 Battle in French Indo China
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 2 infantry
 ANZAC win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 3
 Casualties for Japanese: 2 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 armour and 1 tactical_bomber placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 16 PUs; end with 16 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :6 Combat Move - French Non Combat Move - French Turn Complete - French 


 
		 
		





