@crockett36 Thanks!
Suprise Attack Nazi's VS Kabloom Commies
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i believe its over. no way you can get japan back. unless you think germany can win it themselfs
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Belarus to Smolensk
2 armour moved from Finland to Novgorod
1 artillery moved from Norway to Finland
10 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Belarus
1 armour moved from Romania to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Germany to Western Germany
2 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
2 infantry moved from Belarus to Smolensk
2 armour moved from Finland to Novgorod
1 artillery moved from Norway to Finland
10 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Belarus
1 armour moved from Romania to Ukraine
2 artilleries and 7 infantry moved from Bessarabia to Ukraine
1 artillery and 7 infantry moved from Romania to Bessarabia
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Germany to Western Germany
2 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
1 infantry moved from Belarus to SmolenskCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 armour placed in Romania
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 infantry placed in RomaniaTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 55 / 70
Russians : 9 / 19
Japanese : 23 / 0
Americans : 64 / 114
Chinese : 10 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 28 / 42
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Lets see how long they’ll let us keep beating on this one, I’ll start another, which side do you want?
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Tambov
3 infantry moved from Soviet Far East to SiberiaAirborne Attack Move - Russians
Combat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
1 infantry owned by the Russians retreated to Soviet Far East
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 3 infantry
Italians defend with 1 armour
Russians win, taking Samara from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 3 infantry
retreated to Smolensk
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to RussiaPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
All my games tonite wont let me post, It comes up with a bug error, I’ll try later.
S.A. -
still having bug issues….sorry
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ready to rock again! all fixed
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - Japanese
1 artillery and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
Turn Complete - Japanese
Production/PUs Summary :
Germans : 53 / 70
Russians : 13 / 13
Japanese : 24 / 0
Americans : 64 / 114
Chinese : 9 / 16
British : 33 / 34
UK_Pacific : 22 / 27
Italians : 26 / 42
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 transport moved from 32 Sea Zone to 17 Sea Zone
1 bomber moved from Szechwan to Timguska
3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kweichow
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in Morocco
Battle in Gibraltar
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun
Americans win, taking Morocco from Italians, taking Gibraltar from Italians, taking Korea from Japanese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Timguska
Americans attack with 1 bomber
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in West Indies
Americans attack with 1 armour and 1 infantry
Italians defend with 1 armour
Americans win, taking West Indies from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Timguska to Kweichow
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea ZonePlace Units - Americans
1 transport placed in 6 Sea Zone
Americans undo move 1.
3 armour placed in Japan
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 artillery moved from Yunnan to Hunan
2 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 2.
1 infantry placed in Kansu
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from Northwest Persia to Syria
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 armour moved from Malaya to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Scotland to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from Iraq to Syria
1 armour moved from Northwest Persia to Syria
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 armour moved from Malaya to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Scotland to United KingdomCombat - British
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Kiangsi to Suiyuyan
1 tactical_bomber moved from Kiangsi to SuiyuyanPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
British undo move 1.
1 armour and 1 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Place Units - UK_Pacific
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Albania to GreeceCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 1 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Tambov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea ZonePlace Units - Italians
2 destroyers placed in 95 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 53 / 70
Russians : 10 / 13
Japanese : 18 / 0
Americans : 69 / 94
Chinese : 12 / 17
British : 34 / 35
UK_Pacific : 22 / 27
Italians : 26 / 36
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.688
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Russians Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
Im gonna start another one here and if you want to start a second in the leauge let me know
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ohh yeahh. i need to have a win finaly in the legue. LOL :-P