Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I am fairly sure it is, yes… I guess you can check it with the dice shown in history in our map in TripleA
As you have guessed I will play Germany.
Bjergmose will play Japan and Jerngreipner will play Italy.
Good luck as Russia!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
5 infantry moved from Amur to Buryatia
Place Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 6 infantry
Buryatia : 1 flag, 2 aaGuns and 11 infantry
Belarus : 1 flag, 1 artillery and 11 infantry
Bryansk : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 flag, 5 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 8 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
114 Sea Zone : 1 flag, 1 cruiser
127 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
from time to time i post to get the game back on the first page. not trying to rush you just making it easier for me to get to when surfing from my phone.
lots of posts to the tournament board today!
yes
sometimes I post random tournament posts just to annoy you 8-)
why is there a password?
anyways
no summary then
anyways
no summary thenIt’s Japan’s turn. Why did you post this?
i think the password he is referring to is the password to login to axisandallies.org perhaps? can’t remember if you have to input that somewhere in tripleA in order to post properly to the board.
anyway Dutch, his rolls all came through MARTI. he just posted the map at the end of the japan turn… download it and you’re good to go with USA/CHINA
I didn’t get any rolls….
i will forward them to you :-) you did pretty well in yunnan.
did you get any of the G1 rolls? i thought the save file kept all the emails?
OK, for some reason the map I opened was G1…
the map he posted was titled G1 but it was through J1. He just saved it as “G1”
he’s probably just trying to annoy you too… 8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Southeast Mexico
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
So it’s my axisandallies.org password?!
Wasn’t trying to be annoying just couldn’t
remember. Last game started in may. When
I am annoying I’m usually more subtle 8-)
can i expect a post anytime soon ? :?