Just an incredibly stressful week but I can play today.
Unforeseen, immediate family emergency starting Tuesday night. This game is a pretty high priority in my life, actually
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 1 : 1/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 4/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 86
Russians : 47 / 65
Japanese : 58 / 63
Americans : 54 / 75
Chinese : 6 / 13
British : 13 / 0
UK_Pacific : 7 / 10
Italians : 28 / 51
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 4 times
Average roll : 2.600
Median : 3.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Quick edit to Yunnan/Burma inf.
hold on, going to make a quick change in noncom.
here’s the revision. the UK acc goes to 92 and a US ftr goes to z92 instead of to gib. the US ftr is ON THE US ACC in 92
oops, Dutch makes a good point. UK rolled dice after the US turn.
so instead, the UK acc and ftr go to z92. the tac goes to z96.
the UK ftr is ON THE US ACC.
Dutch may put the finishing touches. i have to RUN for some evening plans! have fun with Italy.
Alert!! i am also landing the tac on the US acc in 92 along with the for. dutch please post the map if you can. or J u can go ahead and make the edit and proceed with Italy.
Final answer Regis.
Sorry fellas. If we were playing face to face, this would be alot easier. you guys can probably call each other… Bold and I are doing all this via PM.
Please procede Musolini.
Remember guys. tripleA doesn’t make the distinction but the UK aircraft in 92 are both on the US acc. sorry for some autocorrects from my phone it has been a very hectic day and posting from phone quickly i get many errors.
How will Italy spend her fortune?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 92 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by British from 96 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to 92 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Southern France to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Slovakia Hungary, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 fighter moved from Trans-Jordan to Southern Italy
2 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Yugoslavia to Southern Italy
1 aaGun and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun and 3 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Bulgaria
2 aaGuns and 3 artilleries moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry placed in Egypt
2 armour and 1 infantry placed in Southern Italy
3 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales
3 fighters moved from New Britain to Fiji
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5,1,5,3,1,5,6,6,6,3,4
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French West Africa
Turn Complete - French
How will Germany spend HER fortune???
Ghostglider must have had a late night. :-P
Ghostglider is out of town.
Topsecret location. Maybe berghof.
Maybe visiting the in-laws.
We can reveal his return…late sunday
European time. So be patient.
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-)
Ghostglider is out of town.
Topsecret location. Maybe berghof.
Maybe visiting the in-laws.We can reveal his return…late sunday
European time. So be patient.
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-)
not a problem at all. very good idea to wait then ;-)
He did allow us to make his move, but we would
spend all his money on Black-Jack and prostitutes
so we’ll wait for his safe return :-)
Go with that purchase and everything will work out just fine. 8-)
The panzers are warming up.