Just an incredibly stressful week but I can play today.
Unforeseen, immediate family emergency starting Tuesday night. This game is a pretty high priority in my life, actually
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Sorry I have been slow with the moves, I am on vacation in Oregon and playing golf all day long. I will try to get this one posted today/tonight.
We got crushed in trans jordan but did well in sudan…
I need to know if you want to submerge your submarine in z93 or if you want it to fight. Then I can finish the turn.
here is the map. very nice defense by the italians in trans jordan. :x
if anyone can make the call on z93 soon i can finish the
UK before i pass out. :-)
sub fights :-D
OOL for your subhits , my sub goes first
and my sub fights till the end :evil: if you dont hit it in round 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 : 0/3 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 5 : 1/2 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Battle in 93 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Non Combat Move - British
1 bomber moved from 93 Sea Zone to United Kingdom
1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from 110 Sea Zone to United Kingdom
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
Place Units - British
2 fighters placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Territory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag, 2 infantry
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
79 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flag, 3 infantry
110 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 24 / 0
Italians : 18 / 18
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.651
Median : 4.000
Variance : 0.435
Standard Deviation : 0.660
Total rolls : 63
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.778
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 18
ANZAC : 14 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.651
Median : 4.000
Variance : 0.435
Standard Deviation : 0.660
Total rolls : 63
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.778
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 battleship and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Southern Italy to Syria
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 1 : 3/7 hits
British roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship in Syria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Syria, round 1 : 1/3 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Syria to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 aaGuns and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 fighter
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Kenya : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 aaGun, 3 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
99 Sea Zone : 1 flag, 1 battleship and 1 transport
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag, 4 infantry
Yugoslavia : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 25 / 28
UK_Pacific : 24 / 24
Italians : 25 / 36
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from New Zealand to Queensland
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Ah, finally round 2 is over.
Have fun with Germany 3. 8-)
Ah, finally round 2 is over.
Have fun with Germany 3. 8-)
this next two rounds should be VERY interesting. 8-)
Germany makes bombing raid on London :evil:
8 planes…Do you want to intercept??
What is your buy and are there any other combat moves?
Attack 1: Scotland w. 2 INF (from Norway) -> z111 (east of Scotland)
Attack 2: 3 FTR, 3 T.BMB, 2 S.BMB bomb London… Targets unknown yet…
Purchase G3: 1 INF, 4 S.BMB :-o
TripleA fire All AA-guns together… Dice from the left will be on T.BMBs… Dice from the right will be on S.BMB.
Example: AA-gun fire 2, 3, 4, 5, 6 -> 2, 3, 4 is on T.BMB, 5, 6 is on S.BMB (assuming all survive possible intercept).
tripleA does not handle the aa fire separately for the AB/NB and the IC as it should. it allows you to choose tactical bombers when one of the last two dice (which you are saying are for the strat bombers) are 1’s. so, you are saying you will choose strat bomber if either of the last two rolls are bombers, which will work.