XDAP03 Norse elite vs. TeamBoldDutch

  • '12

    ok here is the official map we are working from.

  • '10

    @Boldfresh:

    now, lets get back to the game. first off, i do have to say thank you guys for going for the sealion because you won me 500 dollars from dutch.  he gave me 5 to 1 odds that you would not go sealion.Â

    i hope you have a plan, dutch, for taking back london quickly when it gets mercilessly ransacked.  as i said, i did not think it was worth the risk just to have an AB on gib!   :x

    Dude, London is overrated.  We don’t need those stinking Limies. For the record, I never said we were going to take it back.  I said we didn’t need it; what we need is Tokyo!   8-)

  • '12

    @DutchmanD:

    @Boldfresh:

    now, lets get back to the game. first off, i do have to say thank you guys for going for the sealion because you won me 500 dollars from dutch.�  he gave me 5 to 1 odds that you would not go sealion.�

    i hope you have a plan, dutch, for taking back london quickly when it gets mercilessly ransacked.�  as i said, i did not think it was worth the risk just to have an AB on gib!�  � :x

    Dude, London is overrated. � We don’t need those stinking Limies. For the record, I never said we were going to take it back. � I said we didn’t need it; what we need is Tokyo! �  8-)

    nevertheless, 500 bucks will lessen the sting for me…  :lol:

  • '12

    forgot to hit post, hit done instead.

    here is the R2 map.

  • '12

    placement changed - use this map instead.  i put an inf in nov instead of ukraine.

  • '12

    one more change.  decided to leave the bomber in novo.

  • '12

    American bank account corrected to 52.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
                EDIT: Removing units owned by Russians from Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 bomber
                EDIT: Adding units owned by Russians to Novgorod: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 104 to 52
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                1 mech_infantry moved from Chahar to Hunan
                4 infantry moved from Anhwe to Hunan
                1 infantry moved from 37 Sea Zone to Siam
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                1 submarine moved from 15 Sea Zone to 14 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                5 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                2 bombers moved from Kwangsi to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 fighter moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 fighters moved from Kwangsi to Anhwe

    Place Units - Japanese
                1 infantry placed in Japan
                1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • '18 '17 '16 '15 '13 '11 '10

    Must be your editing  8-)

  • '12

    just noticed one other discrepancy in the maps - the inf, art in ontario should be in quebec - NOT THAT IT MATTERS!  :lol:

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 cruiser moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 bomber moved from Southeast Mexico to Western United States
                1 battleship and 2 carriers moved from 10 Sea Zone to 89 Sea Zone
                4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '12

    Sorry I have been slow with the moves, I am on vacation in Oregon and playing golf all day long.  I will try to get this one posted today/tonight.

  • '12

    We got crushed in trans jordan but did well in sudan…

    I need to know if you want to submerge your submarine in z93 or if you want it to fight.  Then I can finish the turn.

  • '12

    here is the map.  very nice defense by the italians in trans jordan.  :x

  • '12

    if anyone can make the call on z93 soon i can finish the
    UK before i pass out.  :-)


  • sub fights  :-D


  • OOL for your subhits , my sub goes first


  • and my sub fights till the end :evil: if you dont hit it in round 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  0/3 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 3 :  0/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 4 :  0/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 5 :  0/1 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 5 :  1/2 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 submarine
                        British roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 cruiser and 1 submarine

    Non Combat Move - British
                1 bomber moved from 93 Sea Zone to United Kingdom
                1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
                1 fighter moved from 93 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                1 aaGun, 1 carrier, 2 cruisers, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Ontario to Quebec
                1 artillery moved from Ontario to Quebec

    Place Units - British
                2 fighters placed in United Kingdom
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 27 PUs (1 lost to blockades); end with 28 PUs total

    Territory Summary for British :

    Burma : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 transport
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 2 infantry
        93 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 1 flag, 1 destroyer
        Eastern Persia : 1 flag
        79 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 destroyers
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 24 / 0
        Italians : 18 / 18
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.651
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.660
            Total rolls : 63

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    British Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.8k

Users

40.6k

Topics

1.8m

Posts