@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
Cool, Ill be around. :lol:
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Karelia to Vyborg
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Vyborg
1 tactical_bomber moved from Eastern Poland to Vyborg
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Karelia to Vyborg
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Vyborg
1 tactical_bomber moved from Eastern Poland to Vyborg
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 artillery moved from Novgorod to Karelia
1 fighter moved from Baltic States to Novgorod
1 artillery and 4 infantry moved from Bryansk to Belarus
6 infantry moved from Ukraine to Western Ukraine
3 armour moved from Russia to Belarus
1 infantry moved from Volgograd to Rostov
3 infantry moved from Buryatia to Sakha
3 infantry moved from Novgorod to Karelia
5 armour moved from Eastern Poland to Novgorod
2 aaGuns, 7 armour, 7 artilleries, 38 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Siam to Szechwan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Suiyuyan
1 fighter moved from Hunan to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Malaya to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Siam to Szechwan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Suiyuyan
1 fighter moved from Hunan to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 bomber moved from Shensi to Shan State
1 bomber moved from Suiyuyan to Hopei
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
1 bomber moved from Hopei to Anhwe
Place Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Japan : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 flag, 3 aaGuns, 1 artillery and 9 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Szechwan : 1 flag, 1 infantry and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 bomber
Shan State : 1 flag, 1 armour, 4 artilleries, 1 bomber and 15 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 1 fighter and 1 infantry
French Indo China : 1 flag, 1 artillery and 5 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 3 transports
35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
16 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 6 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 39 / 55
Russians : 41 / 46
Japanese : 64 / 69
Americans : 50 / 71
Chinese : 3 / 9
British : 31 / 33
UK_Pacific : 5 / 4
Italians : 18 / 33
ANZAC : 10 / 9
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 4 fighters and 4 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 63 Sea Zone
3 fighters moved from 26 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
3 destroyers moved from 26 Sea Zone to 63 Sea Zone
3 submarines moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 artilleries moved from 63 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Summary Text: Broken pipe
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Combat Move - British
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 116 Sea Zone
1 fighter moved from United Kingdom to 116 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
Summary Text: Connection reset
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Sorry, tripple A was crashing. But I got the map posted. It should be right.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 4/9 hits
British roll dice for 3 infantry in Trans-Jordan, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from Russians, taking Trans-Jordan from British with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Southern Italy
2 fighters moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 armour
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 artillery
95 Sea Zone : 1 flag, 1 destroyer
89 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 39 / 55
Russians : 40 / 46
Japanese : 62 / 69
Americans : 50 / 68
Chinese : 4 / 4
British : 30 / 32
UK_Pacific : 6 / 5
Italians : 21 / 31
ANZAC : 10 / 9
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
forgot my atlantic ss! if you will let me try I want to attack the usa fleet dd & 3 ss w/fgt scramble….
just roll it here…
A
Rolls: 1@2; Total Hits: 01@2: (4)
D
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)
ss killed.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from Western Australia to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 submarine moved from 33 Sea Zone to 55 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :10
Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter moved from 98 Sea Zone to Romania
1 infantry moved from Finland to Vyborg
2 fighters moved from 115 Sea Zone to Vyborg
1 tactical_bomber moved from 115 Sea Zone to Vyborg