here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
A 3 1.6 this time
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Test summary from TripleA, engine version: 1.6.1.2, time: 18:59:24
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TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Poland to Yugoslavia -
You confused this game with another one you just started :-D
Please re-load the F3 file I posted from above and knock out a G4… I’m really not wanting to go back to G1 again… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Romania to Ukraine
Germans take Bessarabia from Russians
Germans take Ukraine from Russians
4 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
6 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
1 armour moved from Western Germany to Poland
1 armour moved from Romania to Poland
1 armour moved from Slovakia Hungary to Poland
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
2 bombers moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 114 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win, taking Scotland from British with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 98 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 9 infantry placed in Slovakia Hungary
2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 armour placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Sorry I when I started my game with randacts,this the most recent post and I forgot to change the game ID, so the real Germany has now been posted!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
2 infantry moved from Olgiy to Kansu
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
1 infantry moved from Western Ukraine to Ukraine
11 infantry moved from Western Ukraine to Bessarabia
4 infantry moved from Baltic States to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
3 artilleries moved from Western Ukraine to Ukraine
6 artilleries moved from Western Ukraine to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Smolensk to Belarus
1 artillery moved from Baltic States to BelarusCombat - Russians
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry in Amur, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Amur, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 bomber and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 1 bomber in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 1 : 4/5 hits
Italians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Ukraine
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 armour in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 2 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/8 hits
Italians roll dice for 4 infantry in Eastern Poland, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 11 infantry
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 6 artilleries and 11 infantry in Bessarabia, round 1 : 7/17 hits
Germans roll dice for 1 artillery and 5 infantry in Bessarabia, round 1 : 1/6 hits
1 infantry owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 6 artilleries and 10 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bessarabia
2 aaGuns, 6 artilleries and 10 infantry moved from Baltic States to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 bomber moved from Iraq to Volgograd
1 artillery moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Ulaanbaatar
3 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 infantry
Amur : 1 flag, 2 infantry
Timguska : 1 flag, 2 aaGuns and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 flag, 2 artilleries and 2 infantry
Baltic States : 1 flag, 3 infantry
Bryansk : 1 flag, 3 artilleries and 2 infantry
Rostov : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag, 2 aaGuns, 6 artilleries and 10 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Novosibirsk : 1 flag, 6 infantry
Volgograd : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 56
Russians : 35 / 43
Japanese : 48 / 55
Americans : 55 / 79
Chinese : 3 / 4
British : 27 / 23
UK_Pacific : 13 / 13
Italians : 14 / 21
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.355
Median : 3.000
Variance : 0.315
Standard Deviation : 0.561
Total rolls : 93Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.309
Median : 3.000
Variance : 0.657
Standard Deviation : 0.810
Total rolls : 68Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 battleship moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
2 bombers moved from Siam to 6 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Siam to 19 Sea Zone
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to Malaya
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship moved from 20 Sea Zone to 18 Sea Zone
1 battleship moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Shan State
2 bombers moved from Siam to 6 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Siam to 19 Sea Zone
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to Malaya
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to MalayaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Units damaged: 2 carriers owned by the Americans
Americans win with 1 battleship, 2 carriers, 4 fighters and 3 transports remaining. Battle score for attacker is -39
Casualties for Japanese: 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
4 fighters owned by the Americans forced to land in KoreaNon Combat Move - Japanese
2 tactical_bombers moved from Shan State to Yunnan
2 tactical_bombers moved from Malaya to Yunnan
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Japanese collect 53 PUs (2 lost to blockades); end with 54 PUs total -
Use my last 2 Kami’s in S.Z. 6 if you would, please.
The U.S. Navy did defend well.
Only 1 more week of comming home from work just to go back to work, thank god its a short week -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 23 Sea Zone
2 carriers moved from 6 Sea Zone to 23 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
4 fighters moved from Korea to 6 Sea Zone
3 transports moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser, 2 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 7/9 hits
Japanese roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Americans , 1 cruiser owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 cruiser and 2 destroyers
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 bombers, 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Midway to Eastern United States
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 86 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to Mexico
1 mech_infantry moved from Western United States to MexicoPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 airfield and 1 factory_minor placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,1
Americans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 3 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Mexico : 1 flag, 2 mech_infantrys
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
23 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 flag, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
106 Sea Zone : 1 flag, 1 destroyer and 1 submarine
86 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
101 Sea Zone : 1 flag, 1 carrier and 2 transports
Brazil : 1 flag, 1 artillery, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 34 / 43
Japanese : 55 / 54
Americans : 57 / 80
Chinese : 1 / 4
British : 27 / 23
UK_Pacific : 9 / 13
Italians : 14 / 21
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 3 infantry
Tsinghai : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 34 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 27 / 23
UK_Pacific : 9 / 13
Italians : 14 / 21
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.125
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 3 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Scotland, round 1 : 4/7 hits
Germans roll dice for 1 artillery and 3 infantry in Scotland, round 1 : 3/4 hits
3 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Quebec to Eastern United States
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to India
1 infantry moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 24 PUs (6 lost to blockades); end with 24 PUs totalTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 harbour and 13 infantry
Celebes : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 fighter
West India : 1 flag, 2 infantry
Belgian Congo : 1 flag, 1 mech_infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 armour and 2 mech_infantrys
Tobruk : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 fighter
81 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 56
Russians : 34 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 1
Italians : 13 / 21
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 2.962
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 53Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.625
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.625
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 2 armourTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 47 / 56
Russians : 34 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 13 / 21
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 2.962
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 53Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.625
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.625
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Algeria
1 infantry moved from Morocco to AlgeriaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 4 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Eastern Poland, round 1 : 1/7 hits
Russians roll dice for 4 infantry in Eastern Poland, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Italians: 1 infantry
Battle in TobrukNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 destroyer placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 fighter and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries and 3 infantry
96 Sea Zone : 1 flag, 1 cruiser and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 56
Russians : 33 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.714
Median : 4.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to Western Australia
3 infantry moved from South Australia to Western Australia
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 bomber, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 fighter and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 2 submarines
Alexandria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 56
Russians : 33 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 56
Russians : 33 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers moved from 111 Sea Zone to 125 Sea Zone
2 fighters moved from 111 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
8 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 bomber moved from Greece to Egypt
2 infantry moved from Slovakia Hungary to Poland
7 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 tactical_bombers moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Romania
3 armour moved from Poland to Romania
2 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Greece to Romania
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from FrenchCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 destroyers and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 destroyers and 2 fighters in 125 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Baltic States, round 1 : 2/17 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/17 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Air Battle in Egypt
Germans attacks with 1 units heading to Egypt
British launches 1 interceptors out of Egypt
Defenders Fire, : 0/1 hits
Attackers Fire, : 1/1 hits
1 fighter owned by the British lost in Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Egypt to Greece
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Baltic States to Romania
2 tactical_bombers moved from Baltic States to Romania
1 infantry moved from Vyborg to KareliaPlace Units - Germans
1 armour, 2 artilleries and 6 infantry placed in Slovakia Hungary
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Slovakia Hungary
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_major and 7 infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 flag, 5 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
Poland : 1 flag, 2 aaGuns, 1 artillery and 3 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major and 2 infantry
Norway : 1 flag, 1 artillery and 3 infantry
Karelia : 1 flag, 1 artillery and 8 infantry
Baltic States : 1 flag, 1 armour, 3 artilleries and 9 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 armour and 6 infantry
Western Ukraine : 1 flag, 1 armour
112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 2 destroyers
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 bomber and 3 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 30 / 43
Japanese : 54 / 54
Americans : 57 / 80
Chinese : 2 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 25 times
Average roll : 3.931
Median : 4.000
Variance : 1.895
Standard Deviation : 1.377
Total rolls : 87Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.850
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 40Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.850
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 40British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
I scrambled your fighter out of Egypt, I didnt think my bomber would hit but it did. Feel free to put the fighter back, sorry I didnt ask, I thought you might have wanted to try for it.
Tanks. S.A. -
You sure do like your bombing campaigns! I won’t say I never intercept, but I’d say it’s rare and specific when I do :-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
6 artilleries and 13 infantry moved from Novgorod to Karelia
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Amur to Buryatia
1 bomber moved from Volgograd to Kansu
5 infantry moved from Timguska to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 bomber and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 5 infantry in Kansu, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Karelia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 6 artilleries and 13 infantry in Karelia, round 1 : 7/19 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 1 : 6/9 hits
6 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
Russians roll dice for 6 artilleries and 7 infantry in Karelia, round 2 : 4/13 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 6 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/5 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buryatia, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 armour moved from Iraq to Egypt
1 bomber moved from Kansu to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Novgorod to Karelia
2 aaGuns, 6 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
2 aaGuns and 7 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Kansu : 1 flag, 5 infantry
Buryatia : 1 flag, 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 2 armour
Karelia : 1 flag, 2 aaGuns, 6 artilleries and 7 infantry
Bryansk : 1 flag, 2 artilleries and 8 infantry
Rostov : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 2 aaGuns, 13 artilleries, 1 factory_minor and 14 infantry
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 aaGuns and 7 infantry
Vologda : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 52 / 54
Americans : 57 / 80
Chinese : 3 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.712
Median : 4.000
Variance : 0.369
Standard Deviation : 0.608
Total rolls : 66Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.820
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 50





