Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 45
Japanese : 47 / 45
Americans : 59 / 81
Chinese : 6 / 6
British : 28 / 33
UK_Pacific : 9 / 9
Italians : 17 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.422
Median : 3.000
Variance : 1.795
Standard Deviation : 1.340
Total rolls : 45
Null / Other
1 was rolled 2 times
2 was rolled 6 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12
Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.933
Median : 5.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Yunnan
1 fighter moved from 91 Sea Zone to Scotland
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 1 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Scotland
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery and 2 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 1 : 3/7 hits
Germans roll dice for 1 artillery and 2 infantry in Scotland, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Scotland to United Kingdom
3 fighters moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
3 aaGuns, 4 artilleries and 11 infantry moved from India to Burma
1 armour moved from Union of South Africa to Belgian Congo
1 carrier moved from 71 Sea Zone to 83 Sea Zone
1 fighter moved from Union of South Africa to French West Africa
Place Units - British
2 transports placed in 106 Sea Zone
3 infantry placed in United Kingdom
1 fighter placed in Quebec
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag, 2 armour and 1 mech_infantry
Burma : 1 flag, 3 aaGuns, 4 artilleries, 1 bomber, 1 fighter and 11 infantry
India : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 armour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
French West Africa : 1 flag, 1 fighter
106 Sea Zone : 1 flag, 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
83 Sea Zone : 1 flag, 1 carrier
Northwest Persia : 1 flag
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 45 / 55
Russians : 34 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 0
Italians : 17 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.413
Median : 3.000
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 63
Null / Other
1 was rolled 2 times
2 was rolled 7 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.143
Median : 2.000
Variance : 2.923
Standard Deviation : 1.710
Total rolls : 14
Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.143
Median : 2.000
Variance : 2.923
Standard Deviation : 1.710
Total rolls : 14
Germans Combat
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.933
Median : 5.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 34 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 17 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.413
Median : 3.000
Variance : 1.565
Standard Deviation : 1.251
Total rolls : 63
Null / Other
1 was rolled 2 times
2 was rolled 7 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.143
Median : 2.000
Variance : 2.923
Standard Deviation : 1.710
Total rolls : 14
Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.143
Median : 2.000
Variance : 2.923
Standard Deviation : 1.710
Total rolls : 14
Germans Combat
1 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.933
Median : 5.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Archangel, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 45 / 55
Russians : 33 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 2 aaGuns and 1 infantry
Philippines : 1 flag, 1 bomber
Java : 1 flag, 1 artillery, 1 fighter and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
30 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 carrier and 1 submarine
Trans-Jordan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 33 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.778
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 45 / 55
Russians : 33 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.778
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
2 fighters moved from 111 Sea Zone to 104 Sea Zone
2 destroyers moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
3 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Novgorod
1 armour moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 destroyers and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 destroyers and 3 fighters in 104 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Greece to Bulgaria
Place Units - Germans
2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 5 infantry placed in Slovakia Hungary
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Slovakia Hungary
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 47 / 52
Russians : 31 / 45
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 18 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 6 infantry moved from Finland to Norway
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
3 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Vologda to Archangel
1 bomber moved from Russia to Archangel
1 tactical_bomber moved from Ukraine to Archangel
2 fighters moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Ulaanbaatar, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 7 : 1/1 hits
Japanese roll dice for 1 armour in Ulaanbaatar, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Ulaanbaatar
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 3 infantry
Battle in Norway
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 6 artilleries and 6 infantry in Norway, round 1 : 8/12 hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 1 : 1/4 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Italians roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Bryansk, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
2 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Archangel to Vologda
1 bomber moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
5 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Finland to Norway
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 57 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 2 aaGuns, 6 artilleries and 5 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour
Bryansk : 1 flag, 2 infantry
Russia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 23 infantry
Ukraine : 1 flag, 2 aaGuns, 16 artilleries, 1 factory_minor, 2 fighters and 25 infantry
Novosibirsk : 1 flag, 5 infantry
Vologda : 1 flag, 1 aaGun, 6 infantry and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 52
Russians : 36 / 57
Japanese : 45 / 45
Americans : 59 / 81
Chinese : 7 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 17 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.216
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51
Japanese Combat
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.286
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Germans Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Russians Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.057
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 39 PUs;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
3 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kwangsi to French Indo China
Your Order of loss in Manchuria please sir
Go ahead and start the battle. I’ll start with the chinese infantry and add on losses depending on how many hits you get in round 1. You should average about 7 hits. But if you get 5 my answer might be different than if you get 10.
I’ll see if I can save it to a post, or I’ll have to type it to you and save it some how…I hate being real green to the computer anyway here goes
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 39 PUs;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
3 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kwangsi to French Indo China
Five hits were right
The 4 chinese infantry and the mech for the 5th hit. The way you’re doing it is great, btw.
Well I dont think I have the ability to save it as a post,I hope I dont have to redue it. I saved it 3 times to my desktop but I cant get it to A&A. org. 5 hits, save the bomber? or not to save the bomber that is the question. I’ll leave my computer on so I dont have to redue.
Sorry for the inconvenience.
S.A.
Posted right above yours – 4 chinese infantry and a mech for my 5 hits, yes save the bomber (I’m anticipating about 9 hits on defense, so this is going to be a short battle and I don’t need to max defend)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 39 PUs;
Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
3 fighters and 1 tactical_bomber moved from Japan to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 7 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 4 infantry; Americans defend with 2 armour, 2 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese roll dice for 1 armour, 7 fighters, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 1 : 5/13 hits
Chinese roll dice for 2 armour, 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 1 : 12/18 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Japanese , 3 tactical_bombers owned by the Japanese , 4 infantry owned by the Chinese , 7 fighters owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits
Chinese roll dice for 2 armour, 2 artilleries, 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/13 hits
1 mech_infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Manchuria
Chinese win with 2 armour, 2 artilleries, 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -104
Casualties for Japanese: 1 armour, 7 fighters, 1 mech_infantry and 4 tactical_bombers
Casualties for Chinese: 4 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer, 1 fighter and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Production/PUs Summary :
Germans : 43 / 52
Russians : 35 / 57
Japanese : 50 / 50
Americans : 59 / 81
Chinese : 3 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 17 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.094
Median : 3.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.129
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31
I had to try to hurt your stack in Manchuria, 12 hits …I know how that feels, then I hit the remain when I could have had one get away, habit I guess. Good war so far after what happened in the begining.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 2 battleships, 3 destroyers and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 armour moved from Manchuria to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 armour moved from Buyant-Uhaa to Manchuria
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from 104 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Siberia to Amur
2 infantry moved from Korea to Manchuria
3 fighters moved from Manchuria to Korea
1 battleship, 2 carriers and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 aaGuns and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns, 1 mech_infantry, 4 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
2 battleships and 3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,4,3
Americans collect 57 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 2 mech_infantrys
Manchuria : 1 flag, 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 infantry
26 Sea Zone : 1 flag, 2 aaGuns, 1 battleship, 2 carriers, 1 destroyer, 1 mech_infantry, 4 submarines and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 transport
Buyant-Uhaa : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 armour, 3 artilleries, 2 bombers, 5 infantry and 1 mech_infantry
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag, 1 infantry
104 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 2 battleships and 3 destroyers
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 carriers, 3 fighters, 5 submarines, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 43 / 52
Russians : 36 / 57
Japanese : 49 / 50
Americans : 60 / 85
Chinese : 3 / 6
British : 30 / 35
UK_Pacific : 10 / 10
Italians : 16 / 24
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7