@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 RUSSIA 2.tsvg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
6 artilleries and 13 infantry moved from Novgorod to Karelia
2 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
2 fighters moved from Novgorod to Western Ukraine
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Amur to Buryatia
1 bomber moved from Volgograd to Kansu
5 infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 1 bomber and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 5 infantry in Kansu, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Karelia
Russians attack with 6 artilleries and 13 infantry
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 6 artilleries and 13 infantry in Karelia, round 1 : 7/19 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 1 : 6/9 hits
6 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
Russians roll dice for 6 artilleries and 7 infantry in Karelia, round 2 : 4/13 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 6 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/5 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buryatia, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 armour moved from Iraq to Egypt
1 bomber moved from Kansu to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Novgorod to Karelia
2 aaGuns, 6 artilleries and 8 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
6 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 1 flag, 5 infantry
Buryatia : 1 flag, 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 2 armour
Karelia : 1 flag, 2 aaGuns, 6 artilleries and 7 infantry
Bryansk : 1 flag, 2 artilleries and 8 infantry
Rostov : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 2 aaGuns, 13 artilleries, 1 factory_minor and 14 infantry
Western Ukraine : 1 flag, 1 infantry
Novosibirsk : 1 flag, 2 aaGuns and 7 infantry
Vologda : 1 flag, 6 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag
115 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 52 / 54
Americans : 57 / 80
Chinese : 3 / 3
British : 30 / 24
UK_Pacific : 9 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.712
Median : 4.000
Variance : 0.369
Standard Deviation : 0.608
Total rolls : 66
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.820
Median : 4.000
Variance : 0.490
Standard Deviation : 0.700
Total rolls : 50
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
4 infantry moved from Manchuria to Korea
1 armour and 2 mech_infantrys moved from Jehol to Korea
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Shantung to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour, 1 artillery and 1 mech_infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
4 tactical_bombers moved from Yunnan to Jehol
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 battleship, 2 carriers, 1 destroyer and 3 transports
Japanese roll dice for 2 submarines in 23 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 transports in 23 Sea Zone, round 1 : 4/4 hits
2 submarines owned by the Japanese lost in 23 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Korea
Japanese attack with 1 armour, 4 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 3 infantry and 1 tactical_bomber
Japanese roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Korea, round 1 : 1/7 hits
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Korea, round 1 : 9/15 hits
1 armour owned by the Japanese , 4 infantry owned by the Japanese , 1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
Americans win with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour, 4 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Manchuria
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Manchuria : 1 flag, 1 aaGun and 3 infantry
Hainan : 1 flag, 1 harbour
Yunnan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 47 / 55
Russians : 33 / 37
Japanese : 54 / 52
Americans : 57 / 80
Chinese : 3 / 3
British : 30 / 24
UK_Pacific : 8 / 10
Italians : 14 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 2.900
Median : 3.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30
Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.889
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.421
Median : 2.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19
WOW some killer rolls there 100% with the navy and 9 out of 14 at Korea. Some times ya get them sometimes ya dont
The battle in Korea was a 100% battle for me with 13.3 units remaining. Since I have 14, that went just about according to script :-)
I’m going to edit out an infantry for me in Korea and edit back in a bomber. That’s not a max-defend situation for me; I had 42 pips of defense in round 1 with 7 expected hits against 7 attacking units. I’m sure you just used what the computer automatically selected and you see I wouldn’t have chosen a bomber as a casualty.
If it’s an issue, let me know.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 86 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Korea to Manchuria
2 bombers, 5 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Korea to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 3 infantry
AA guns fire in Manchuria : 0/3 hits
Americans roll dice for 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 1 : 3/10 hits
Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 1 : 1/3 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/9 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 bombers, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Mexico: 1 mech_infantry
EDIT: Adding units owned by Americans to Soviet Far East: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 3 transports moved from 23 Sea Zone to 30 Sea Zone
1 transport moved from 10 Sea Zone to 3 Sea Zone
2 bombers, 5 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from 19 Sea Zone to Korea
Place Units - Americans
1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour and 2 mech_infantrys placed in Korea
1 harbour placed in Johnston Island
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,4,4
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Mexico : 1 flag, 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
30 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer and 3 transports
22 Sea Zone : 1 flag
3 Sea Zone : 1 flag, 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
United Kingdom : 1 flag, 1 bomber
Morocco : 1 flag, 1 infantry and 1 mech_infantry
104 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 destroyer and 2 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 50 / 52
Americans : 58 / 81
Chinese : 6 / 3
British : 30 / 24
UK_Pacific : 8 / 10
Italians : 13 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.623
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 61
Null / Other
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.583
Median : 3.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.606
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 9 PUs; end with 12 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Sikang : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 47 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 24
UK_Pacific : 8 / 10
Italians : 13 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 16 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.606
Median : 4.000
Variance : 0.831
Standard Deviation : 0.911
Total rolls : 66
Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Japanese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Italians Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.606
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from India to Burma
1 fighter moved from Eastern Persia to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Persia to Iraq
1 fighter moved from Burma to India
1 bomber moved from Burma to India
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 carrier moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for British :
Burma : 1 flag, 2 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 harbour and 11 infantry
Celebes : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 flag, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour and 2 infantry
71 Sea Zone : 1 flag, 1 carrier
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 flag, 1 fighter
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 33
UK_Pacific : 9 / 0
Italians : 13 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21
Null / Other
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Production/PUs Summary :
Germans : 47 / 55
Russians : 34 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 33
UK_Pacific : 9 / 9
Italians : 13 / 24
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 21
Null / Other
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Sorry I didnt notice the bomber, no prob with the edit, I like good fun games and if ya make a forget then go a head and fix it.
Yea I like the bombing campaigns, I need to use every avalible resorce to help me with my game.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Novgorod
Italians take Belarus from Russians
Italians take Novgorod from Russians
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 artillery moved from Romania to Bessarabia
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 1 : 4/7 hits
2 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Syria
Battle in Western Ukraine
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Syria from French, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 2 infantry
Western Ukraine : 1 flag, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
95 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag, 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 47 / 55
Russians : 29 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 33
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.500
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26
Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to Philippines
1 fighter moved from Western Australia to Queensland
3 infantry moved from Western Australia to South Australia
2 submarines moved from 62 Sea Zone to 30 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 3 infantry
Philippines : 1 flag, 1 bomber
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
30 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 55
Russians : 29 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 33
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 47 / 55
Russians : 29 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 30 / 33
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Parent-teacher conferences tonight and then I have to be at the hospital all day Friday for two surgeries for two kids… Yeay.
In any case, you probably won’t hear from me again until late Saturday night. :-)
My prayers will be with you.
See ya when you get back. S.A.
I’m back. Looks like you’re up for G6?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 destroyers moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
3 artilleries and 9 infantry moved from Baltic States to Novgorod
6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 9 infantry moved from Romania to Bessarabia
5 armour moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Norway to Finland
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Greece to Ukraine
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Germans attack with 1 artillery and 3 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 1 : 2/2 hits
British roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 111 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 aaGuns moved from Poland to Eastern Poland
1 fighter moved from Romania to Western Germany
Place Units - Germans
1 armour, 1 artillery and 7 infantry placed in Slovakia Hungary
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 50 / 55
Russians : 28 / 37
Japanese : 46 / 52
Americans : 58 / 81
Chinese : 9 / 12
British : 28 / 33
UK_Pacific : 9 / 9
Italians : 19 / 24
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 1.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
7 losses in round 1 for the Axis in Western Ukraine. Order of loss?
Whoops, here’s the file.
Inf. first, then Art. Italian first then German Inf
Sorry for the delay, the 4th was my Bro’s Bday. and Yesterday I took him to get his prescrips filled, we were also having a lake effect squall, very slow going