Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013 G40 League Post Game Results Here - Thread
-
Cow(Axis) over Seththenewb (allies+9)
Cow’s dice luck in the big battles was too much to overcome. I lost a 66/33 in my first attempt to liberate UK; a 70/30 that cost me US’ atlantic fleet and sunk liberation attempt #2; and lastly a 75/25 battle that cost Russia their stack. :xhttp://www.axisandallies.org/forums/index.php?topic=31155.255
-
The 75/25 with Russia was at a last ditch effort point. Even if you won there, you still had to liberate anzac against 5 inf 3 fighters with 9 attackers (granted you roll bigger dice). Then you would have to somehow defend against 100 ipc japan with 8 boats that can be fully loaded escorted by a superior fleet!
-
I got my luck early, in taking london, in defending it, and in sinking transports.
-
@Cow:
I got my luck early, in taking london, in defending it, and in sinking transports.
That last battle didn’t factor in? If I could’ve taken it strong enough, I’d have pressed and then flown in 2 us ftrs plus the aa guns to hold it and that would’ve been huge. Otherwise, I’d have just settled for a strafe and killed a lot of your troops. But nope, horrible first two rounds for me. Granted that could’ve been a mooooooooooooot battle if US wasn’t able to liberate Australia after you took India.
-
I have to report another loss. In my one hope to win I had 4 US Artys invading against 2 German Soldiers in Denmark which would have opened the door to get Berlin, but I rolled poorly and lost. Good game CW! Thanks for playing.
captain walker over Entek
http://www.axisandallies.org/forums/index.php?topic=30925.150 -
Dizznee (axis) over PGMatt (allies +9)
http://www.axisandallies.org/forums/index.php?topic=30860.new#new
I don’t remember anything going right right from the start. well played game by Dizz
-
13L G40 wheatbeer (Axis) vs blastherfast (Allies +11) –wheatbeer has won
triplea_31285.0_Fre8.tsvg -
hobo over Amon
A clear win for Hobo
http://www.axisandallies.org/forums/index.php?topic=31256.new#new
-
PGMatt (axis) over Mr. Yogen (allies +10)
http://www.axisandallies.org/forums/index.php?topic=31204.new#new
Mr. Y said he quit, I offered to continue with no reply. I’ll resume this game if he so chooses.
-
@PGMatt:
PGMatt (axis) over Mr. Yogen (allies +10)
http://www.axisandallies.org/forums/index.php?topic=31204.new#new
Mr. Y said he quit, I offered to continue with no reply. I’ll resume this game if he so chooses.
I love how he accuses you of cheating. He said he still had a DD, when you did the right thing and took a DD instead of a cruiser. Oh boy.
-
Well, it’s not cool to take off a guy’s destroyer without asking and then surprise strike his ship(s) the next round.
However, he could have tactfully raised his concern and asked for an agreeable resolution.
Mryogen, you shouldn’t quit a game over this without even giving Matt a chance to remedy things. He already offered on the game thread to fix it.
If you want to quit because you’re losing, then man up and tell him good game and I resign.
It is poor sportsmanship to just up and quit over this without giving the other guy a chance to resolve it. -
I love how he accuses you of cheating. He said he still had a DD, when you did the right thing and took a DD instead of a cruiser. Oh boy.
Well in those circumstances, I might keep a DD instead of a cruiser.
-
Cow over Zhukov.
Was going to wait longer, but I will be too busy to play any games for awhile. It has been three months. I do not take too much pride in this as it is still a close game.
http://www.axisandallies.org/forums/index.php?topic=30282.105
-
Whackamatt (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=31223.120 -
Whackamatt (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=31223.120I was just about to post this!
-
What do you get when…
a) you play against a really good player
b) you get lousy dice out of the gate and
c) you make a big blunder that puts your Japan fleet to the bottom of the Pacific?You guessed it - a loss :)
Karl7 (Allies + 9) defeats MiamiUMike
http://www.axisandallies.org/forums/index.php?topic=31341.165
-
Hank13 (axis) vs Blastherfast (allies +12) hank wins
http://www.axisandallies.org/forums/index.php?topic=31325.75 -
UnknownSoldier (Allies +12) over Entek (Axis)
http://www.axisandallies.org/forums/index.php?topic=31162.0 -
BoldFresh beats MiamiUMike
-
http://www.axisandallies.org/forums/index.php?topic=31090.135
Stalingradski (allies+10) over SethEarly gamble by Russia and some mistakes by me really set the tone for this one.





