TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Southern Italy 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Southern Italy causes 5 damage total. Battle in 21 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from Western United States to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Egypt to Greece 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Greece 1 bomber moved from Southern Italy to Greece 2 submarines moved from 97 Sea Zone to 93 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Greece 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Egypt to Persia 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 6 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Trans-Jordan to Persia Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 cruiser, 1 destroyer and 1 submarine British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -14 Casualties for British: 1 destroyer and 1 submarine Battle in Persia British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Persia 1 infantry owned by the Germans lost in Persia British roll dice for 1 artillery, 1 bomber and 1 fighter in Persia, round 4 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Trans-Jordan British attack with 5 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 5 fighters moved from Trans-Jordan to Greece 1 fighter moved from Tobruk to Greece 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Persia to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Union of South Africa 1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : -1.67 Germans regular : 1.00 British regular : -2.83 Italians AA : -0.17