Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013 G40 League Post Game Results Here - Thread
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Hank over JWW (allies +11)
http://www.axisandallies.org/forums/index.php?topic=31703.0
full on rush towards Moscow, ouch……
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@JWW:
Hank over JWW (allies +11)
http://www.axisandallies.org/forums/index.php?topic=31703.0
full on rush towards Moscow, ouch……
See the tournament game for how to stop the rush. :wink:
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@JWW:
Hank over JWW (allies +11)
http://www.axisandallies.org/forums/index.php?topic=31703.0
full on rush towards Moscow, ouch……
See the tournament game for how to stop the rush.  :wink:
I’m on it.
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Dawgoneit (Allies + 12) over Vold
http://www.axisandallies.org/forums/index.php?topic=31871.new#new
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Dawgoneit (Allies + 12) over Vold
http://www.axisandallies.org/forums/index.php?topic=31871.new#new
Kabloom officially turned the corner!
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That’s not all - both wins are with the lowly disadvantaged Allies!! <gasp></gasp>
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That’s not all - both wins are with the lowly disadvantaged Allies!! <gasp></gasp>
Thinking that neither side is truly disadvantaged atm. My impression (i.e. I FEEL) that the allies will win if they can hold out in at least one theater (Africa + Middle East; Pacific; or Russia) and the Axis will win if they don’t stop.
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Always interesting to hear an experienced player such as yourself, weigh in on a controversial topic
Fact remains that even with bids of 6-12 to the Allies, Axis have won 56% and Allies only 44%
For awhile there in early summer it looked like the Allies were catching up, but they’re right back at 44% which is as low as it’s been all year pretty much.485 games played
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do you no what the average bid is from losses. compared to wins. for the allies?
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do you no what the average bid is from losses. compared to wins. for the allies?
No, I didn’t bother to track bids, but I doubt it’s a significant difference
Apparently 6-12 is too low -
do you no what the average bid is from losses. compared to wins. for the allies?
No, I didn’t bother to track bids, but I doubt it’s a significant difference
Apparently 6-12 is too lowI think we could safely say the avg bid is 10-11, which, based on the results of 485 games is too low.
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@Cmdr:
That’s not all - both wins are with the lowly disadvantaged Allies!!� <gasp></gasp>
Thinking that neither side is truly disadvantaged atm. My impression (i.e. I FEEL) that the allies will win if they can hold out in at least one theater (Africa + Middle East; Pacific; or Russia) and the Axis will win if they don’t stop.
:-D
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mr robotto over infra on rus2.
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roboto knocks off a tier 1? hmmmmm :?
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roboto knocks off a tier 1? hmmmmm :?
with the allies no less! again, the lowly allies in a shocker!
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with the allies no less! again, the lowly allies in a shocker!
Well it’s not too hard to win as the Allies when the Axis player attacks London on G2 with 1 transport and takes it losing 9 aircraft and then gives up because he didn’t know the rule that Russia can declare war immediately
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Yeah that was quite a fast round. And a lesson hard learned by Infra
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Yeah that was quite a fast round. And a lesson hard learned by Infra
if you were a gentleman, you would let him do his german turn over roboto.
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Yeah that was quite a fast round. And a lesson hard learned by Infra
if you were a gentleman, you would let him do his german turn over roboto.
Roboto, this was really more of an inside joke. You got the win fair and square. :-)
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MagicQ over Degrasse
http://www.axisandallies.org/forums/index.php?action=post;topic=31941.150;num_replies=151
Magicq had axis
Gamerman01