Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs2013 G40 League Post Game Results Here - Thread
-
Thanks for introducing Soulblight to forum play, and congratulations on the win
It is always more fun when somebody attacks the neutrals!
ask Cow if it’s always more fun.  :evil:
I would, but it’s your turn in our game I think. Not to mention, I think Cow’s afraid of girls. :P (Cant start a 4th game this week, next week for sure.)
-
@Cmdr:
Thanks for introducing Soulblight to forum play, and congratulations on the win
It is always more fun when somebody attacks the neutrals!
ask Cow if it’s always more fun.� � :evil:
I would, but it’s your turn in our game I think. Not to mention, I think Cow’s afraid of girls. :P (Cant start a 4th game this week, next week for sure.)
cow is afraid of EVERYTHING… that’s why i nicknamed him COWard.
-
is it really my turn? i thought i was waiting for you jenn… let me see.
-
souL (Axis) defeats andul (Allies +10)
Congrats souL. By the time I was able to get the Allies strong into Europe, Japan had become an absolute beast and pretty much controlled over half the planet.
http://www.axisandallies.org/forums/index.php?action=post;topic=31705.150;num_replies=150
-
Toan6ca defeated Surprise Attack…Darn another one down the drain
-
Mr.Roboto +10 allies -VS- dawgoneit. Mr Roboto wins
-
http://www.axisandallies.org/forums/index.php?action=post;topic=31789.105;num_replies=110
whackamatt Axis over Karl7
forgot subs did not prevent transports from loading… :lol:!
GG
-
HopLight (Axis) over MrRoboto (Allies+6)
even more dice game than the first. completely crushed by the server
http://www.axisandallies.org/forums/index.php?topic=31924.0 -
The most formidable A&A opponent ever…
dice
-
HopLight (Axis) over MrRoboto (Allies+6)
even more dice game than the first. completely crushed by the server
http://www.axisandallies.org/forums/index.php?topic=31924.0Giving me a 100% chance on Sydney J2 and a 98% chance at the Atlantic allied fleet had nothing to do with it.
-
Ah, we now have both sides of the story!
-
With all due respect HopLight, but you’re not displaying the game right here.
Sydney - yes, you got Sydney. It was a slight mistake by me, but it didn’t matter that much. Pacific still looks about even, maybe a small advantage for you. That’s okay, I’m not saying you play badly or anything. But it’s not like it didn’t cost you anything to get Sydney. It’s still very open in the Pac.
Atlantic fleet: Yes, I already admitted to that huge blunder at the end. I was not putting any effort anymore in that game, since I lost it in Turn 1 already.
I rolled under average in basically every single battle in the Med and Atlantic, especially the attack on ethiopia and your damaged bb.
Don’t get me wrong. I’m not criticizing you in any way. You have nothing to do with the dice. You played very solid, gave me no chance to come back. All I’m saying is, that with 2 equally strong players, dice rolls like what we had early on decide games.
Maybe if I was a much stronger player than you, I might have overcome that early deficit. But I’m not.Truth is - after you won two games against me, I still don’t know if you’re better than me. You probably are, since you play safer than me and I didn’t have backup plans for getting diced. On the other side though, I’m pretty confident I would have won Game 1, if I wouldn’t have lost 2 devastating battles in a row due to heavy bad luck.
Again, I want to point out that you deserve these two wins. You made few mistakes and exploited many holes in my defense - created by mistake or dice. However, we both know the dice favored you heavily in both games. It would be nice if you actually acknowledge that. (Like you did in the thread already)
Your last post here makes it look like I was complaining about bad dice, all the while these weren’t the reason for me losing. They were. We both don’t know who had won either of the games if the important battles would have been at least slightly average. -
Hank Axis over Karl7
http://www.axisandallies.org/forums/index.php?action=post;topic=31820.75;num_replies=86server rears its ugly head for annihilation of allied fleet
Hank was winning anyway though
-
Gamerman01 (Allies +9) over Capt. John Miller
http://www.axisandallies.org/forums/index.php?topic=31839.new#new
Default by rule 5e, but if he comes back and wants to play, I will retract the result and we will play it out.
-
You had some bad dice, especially in the first game. Game 2 Although your UK1 was terrible, I did roll quite poorly with Italy while killing the French fleet and failing to kill that cruiser as well as with Japan losing a lot of extra planes (4/4 Chinese on defense, AA rolls). But I dislike getting into too much discussion about dice. I agree that the dice heavily favoured me in game one especially the one big battle. I will also agree that I got a fantastic opener game two.
However I dislike that you after the game say that you put no effort into the game since it was already over. If you feel that way I suggest you either take a huge risk to come back, or just surrender immediately. I put a fair amount of effort into my turns and if you are not playing your best (as you claim) then you are honestly wasting my time.
I have had worse openers than what you had and come back (losing all German planes but 2, doing J1 with the Chinese holding Yunnan and Americans holding Philippines) it can be really challenging and fun to play from behind and makes you have to really evaluate all options.
-
Hank Axis over Karl7
http://www.axisandallies.org/forums/index.php?action=post;topic=31820.75;num_replies=86server rears its ugly head for annihilation of allied fleet
Hank was winning anyway though
Thanks for the game Karl. Your reputation of being an enjoyable opponent definitely held true.
-
Odonis (Axis) over Mallory 29 (Allies)
http://www.axisandallies.org/forums/index.php?action=post;topic=31168.165
Had to call this one as he hasn’t responded for awhile. Happy to restart once he returns as it’s nearing the end game and he’s a gentlemanly opponent
-
Hank Axis over Karl7
http://www.axisandallies.org/forums/index.php?action=post;topic=31820.75;num_replies=86server rears its ugly head for annihilation of allied fleet
Hank was winning anyway though
Thanks for the game Karl. Your reputation of being an enjoyable opponent definitely held true.
Thanks!
I have to say, play has really picked up IMO. Skill level is rising across the board and old hands like me fall by the way side. 8-)
-
Whackamatt (Axis) over Surprise Attack (Allies)
-
whackamatt on a strong run!