Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2013 G40 League Post Game Results Here - Thread
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Thanks!
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Amon-Sul (allies +9) over PGMatt (axis).
Amon-Sul beat me as axis and allies in new ways both times. A very harsh but enjoyable education!
http://www.axisandallies.org/forums/index.php?topic=31567.new#new
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Omega1759 (Allies +6) over Amon-Sul (Axis):
http://www.axisandallies.org/forums/index.php?topic=31719.60
Amon learned to not expose his Japanese fleet one half at the time…
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Omega1759 (Allies +6) over Amon-Sul (Axis):
http://www.axisandallies.org/forums/index.php?topic=31719.60
Amon learned to not expose his Japanese fleet one half at the time…
OMEAGER PLAYED A GAME?? :-o
Yes, that explains why I’ve been busy doing. :lol:
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BMN (axis) over PGMatt (allies +12) in a crushing defeat. The Axis powers swept the board on every front.
http://www.axisandallies.org/forums/index.php?topic=31654.75
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Hobo allies over Karl7
http://www.axisandallies.org/forums/index.php?topic=31661.75
Worst German opening I’ve ever had! :cry: Yikes! I tried to counter with a J1 and guess what, it was bad too….
I should’ve resigned then, but I tried to humor Hobo and hope he’d do something stupid. But when you’re shooting fish in a barrel, all you got to do is aim down, so it wasn’t so hard to kill the Axis.
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http://www.axisandallies.org/forums/index.php?topic=31343.0
Unknown Soldier (Allies +10) over Whackamatt (Axis)
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Alex (allies +10) over PGMatt (axis).
We finished 16 rounds, Japan was suppressed and the Western Axis were not making any progress toward their 8 VC. Good game all around.
http://www.axisandallies.org/forums/index.php?action=post;topic=31351.270;num_replies=283
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Wackamatt (axis) wacks Matt (allies +9). I suppose the pregame names predicted this outcome, but in reality it was a pacific VC win.
http://www.axisandallies.org/forums/index.php?action=post;topic=31639.90;num_replies=99
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A very failed Sealion and an appearance of Zukhoff cause the fall of the Germans.
Cpt. John Miller (Allies +9) over Entek
http://www.axisandallies.org/forums/index.php?topic=31773.105 -
wheatbeer (Axis) over UnknownSoldier (Allies+11)
http://www.axisandallies.org/forums/index.php?topic=31675.msg1181756#msg1181756
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MiamiUMike defeats Andul (Allies +10)
Good recovery by Mike after a tough start. Allies wasted the opportunity to take advantage, but full marks to Axis Mike for sticking it out.
http://www.axisandallies.org/forums/index.php?topic=31695.90
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hobo over bold - russians massacred in a coin flip battle was the whole story of this one.
http://www.axisandallies.org/forums/index.php?topic=31231.new#new
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boldfresh over infrastructure in less than 3rounds.
worst game I have ever played in 30 years of A&A.
Infrastructure was axis
Gamerman01 -
@Infrastructure:
boldfresh over infrastructure in less than 3rounds.
worst game I have ever played in 30 years of A&A.I dont lose a revenge game… ever :evil: so really it just saved you time and effort :wink: jk
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Vold axis+12 -VS- dawgoneit “vold” Wins

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Hank over Snake11eyes by delay of game.
http://www.axisandallies.org/forums/index.php?topic=31299.105
After waiting for a month I’m ready to call this one. Hopefully we will be able to continue this game or start another one in the future.
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http://www.axisandallies.org/forums/index.php?topic=31866.15;topicseen Mrroboto over Jenn
Rewind to UK 1 to see if the nutso situation can not happen a second time. (100% whiff for all Italians resulting in no fleet and no air force after round 1 with no damage to England AT ALL.)
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Axis try two longshot battles for capitals in this game. 20% Moscow battle keeps them in the game only to lose a 10% SL chance. GG
Wheatbeer (allies+12) over SeththeNewb
http://www.axisandallies.org/forums/index.php?topic=31585.150 -
seth!!! next year buddy.





