Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013 G40 League Post Game Results Here - Thread
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Degrasse (allies +6) over PGMatt (axis)
http://www.axisandallies.org/forums/index.php?topic=31419.new#new
Tried an early neutral attack to get access to the middle east, but the table was turned and the allies were on an inevitable march to victory. Well played!
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Last Jack (Axis) over Whackamatt (Allies +8)
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Arathorn (Allies) over Bongaroo (Axis)
http://www.axisandallies.org/forums/index.php?topic=30767.60
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ziggurat (axis) over hobo (allies)
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A sad day for the allies.
MiamiUMike (axis) over SeththeNewb (allies+10)
http://www.axisandallies.org/forums/index.php?topic=31511.270I’m still trying to figure out what exactly happened . . . but Italy became a monster and MM never looked back. Some good dice helped but you can’t really make too many excuses when MM took every single mainland Asia, Africa, and Europe territory but two. Moscow never fell, but USSR’s been making 3-5 IPCs/turn and it’s time to call this one. Well played marathon of a game by MM to even our series up.
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whatamatt defeats miamiumike (axis)
standard formula of bad play on my part + iffy dice + good play by my opponent = loss :)
http://www.axisandallies.org/forums/index.php?topic=31529.60
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http://www.axisandallies.org/forums/index.php?topic=30978.195
JWW over blasterfaster (allies +11) Rd6, he just disappeared?? We can continue if he comes back……
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RGP44 (allies+8) over SeththeNewb(axis
http://www.axisandallies.org/forums/index.php?topic=31425.255Axis held 8 VC . . . briefly. :-P
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rpg44 (Allies+10) over UnknownSoldier (Axis)
http://www.axisandallies.org/forums/index.php?topic=31374.msg1151840#msg1151840
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SeththeNewb(axis) over MiamiUMike(allies+11)
http://www.axisandallies.org/forums/index.php?topic=31606.0Was going to give him time, but I’m not buying the burnout excuse anymore after seeing him play several other games over the past couple of days and no response from him at all.
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Seth - actually, I am ready to continue our game - you are right. It was not proper for me to try to leave at this time - let us continue this game - I want to at least make you think to earn a win, right? :-P
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I’m withdrawing the result on my rankings, and will add it when you guys post it again in the future
Have fun
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PGMatt (Allies +10) over Andul
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
you are double dead to me karl.
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
On the ropes? Clearly we aren’t playing the same game. lol. Both Germany and Italy seperately had a bigger fleet than the combined Allied fleet hiding out near Canada. Italy has Egypt, and Germany is holding strong in Ukraine and Novogorod. They’re collecting 70 & 30 with no sign of it going down. And the Axis have outproduced the Allies for the last turn rounds, with the last being 170ish Axis, 140ish Allies. Plus the US has no land units for all their transports, so there will be a turn round delay before you can manage to take anything from Japan.
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France.� Sigh… Should’ve been a win for me…
On the ropes? Clearly we aren’t playing the same game. lol. Both Germany and Italy seperately had a bigger fleet than the combined Allied fleet hiding out near Canada. Italy has Egypt, and Germany is holding strong in Ukraine and Novogorod. They’re collecting 70 & 30 with no sign of it going down. And the Axis have outproduced the Allies for the last turn rounds, with the last being 170ish Axis, 140ish Allies. Plus the US has no land units for all their transports, so there will be a turn round delay before you can manage to take anything from Japan.
Ha, all that didn’t matter. USSR was unassailable and Japan close to being contained. But no matter, a win is a win even if it is a sneak win. I’ve already sent you my bid for game 3. :evil:
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You won that way on me a year ago, Karl, and I had a deathgrip on Europe. The French were in business. After you managed to pull it out with a leeway of 1-2 hits on Hawaii, I vowed - never again would I lose that way
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But I was learning the ropes of global at the time! What’s your excuse? 48 games finished this year alone - nothing like that should catch you!
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But I was learning the ropes of global at the time! What’s your excuse? 48 games finished this year alone - nothing like that should catch you!
Just a stupid oversight. I’ve got 5 games going, and I judge the amount of concentration each needs by how close the game is. Whack was not close to winning in a military sense so I wasn’t watching potential sneaks. His move could have been bocked 100% by me. As I say, just a dumb oversight.