Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2013 G40 League Post Game Results Here - Thread
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There are no points in the league.
Only win/loss record. See the league rules
That’s basically what I said. Unlike games where you win by score, it’s a binary set here: you win or you don’t. If the game had a score, it would be easy to allow more games since you could take the scores into account when creating rankings. The only thing that approximates a score is the value of the bid used.
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Whackamatt beat variance (allies+7). He took out the neutrals and did a surprise round 10 sealion - nice!
http://www.axisandallies.org/forums/index.php?topic=29957.240
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Stalingradski (Axis) over Jeff28 (Allies +10), rd. 15
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13L G40 Stalingradski (axis) defeats Snake11eyes (Allies +13)
http://www.axisandallies.org/forums/index.php?topic=30110.msg1087801#new
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So to get in playoffs you just have to have the most wins?
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@Cow:
So to get in playoffs you just have to have the most wins?
Cow if u want to make it to the playoffs dont play any players with a high winning percentage and for goodness sakes dont play erwinrommel again!!!
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13L g40 no tech Gamerman01 (allies +10) defeats snake11eyes (axis)
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13L G40 wheatbeer (Axis) vs kabloom (Allies +15) ––wheatbeer (Axis) wins
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http://www.axisandallies.org/forums/index.php?topic=29790.150
Zhukov (axis) beats up on JWW (allies +8)
I think I may be getting the hang of this now……
The key is to play the skilled opponents and then you can learn quite a few tricks! Thanks for the lesson Z.
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13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
Alexgreat wins
http://www.axisandallies.org/forums/index.php?topic=30078.msg1091148#new
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snake11eyes (axis) defeats captain walker(allies) in round 15 G40 2e no bid
(game 2)http://www.axisandallies.org/forums/index.php?topic=30158.msg1091250#new
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Karl7(Allies) over Most Holy (Axis)
http://www.axisandallies.org/forums/index.php?topic=30154.60
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Tcnance ( Allies ) over Randmacts ( Axis )
Way too good good game though
http://www.axisandallies.org/forums/index.php?topic=29892.0 -
MiamaiUMike (Axis) over Eggman (Allies +4)
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Hank13 (Axis) over Ziggurat (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=29569.165
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Wheatbeer (axis) over PGMatt (allies +9)
Sealion went off and it was a down hill slide from there.
Wheatbeer was exceptionally sportsmanlike during this contest as well.
http://www.axisandallies.org/forums/index.php?action=post;topic=30011.105;num_replies=113
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Miamiumike (Axis) defeats Most Holy (Allies+12)
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Vance beats Omega1759 (Allies +10):
http://www.axisandallies.org/forums/index.php?topic=30296.15





