Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013 G40 League Post Game Results Here - Thread
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Hobo over Amon.
2-0 for hobo.
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link for the above game
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PGMatt over Doormat…I mean Mallery29
http://www.axisandallies.org/forums/index.php?topic=31216.75
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unknown soldier axis over tcnance allies.
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ziggurat axis demolishes me easily.
http://www.axisandallies.org/forums/index.php?topic=31251 -
unknown soldier axis over tcnance allies.
http://www.axisandallies.org/forums/index.php?topic=30733.msg1113204#msg1113204
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Another loss bleh
Hobo(allies+9) vs Seth
http://www.axisandallies.org/forums/index.php?topic=31250.180 -
Atease (allies +6) over PGMatt (axis)
http://www.axisandallies.org/forums/index.php?topic=30994.new#new
Excellent game of contain and chip away.
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Wheatbear over Mallery29
http://www.axisandallies.org/forums/index.php?action=post;topic=31070.105;num_replies=111
This was just bad from the start. Had a chance to stave off in Europe, but stuck fleet in position to get sacked. Chances of survival….0%
Mallery had allies
Gamerman01
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Ziggurat (Axis) concedes to Boldfresh (Allies +9) in round one. Serenity is more important than victory. I apologize for my slightly off-color remarks. I became… agitated.
http://www.axisandallies.org/forums/index.php?topic=31466.15
This does not count
Gamerman01
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Ziggurat (Axis) concedes to Boldfresh (Allies +9) in round one. Serenity is more important than victory. I apologize for my slightly off-color remarks. I became… agitated.
http://www.axisandallies.org/forums/index.php?topic=31466.15
a rare easy win for the Bold one. probably fair since i was caught by the curse of the clever then berated for denying additional walkin combat moves after he rolled the lucky dice. go get 'em Zigg! (advice to his opponents, don’t deny him what he thinks he is due).
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DizzKneeLand33 (Axis) over tcnance (Allies +12).
http://www.axisandallies.org/forums/index.php?topic=30986.150
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Bold - you really need to air that here? I read the thread - yeah, you would be well within your rights to deny the walk-in combats - but - 99.99% of people do that exact thing - and sometimes it gets forgotten. To assume automatically that zigg would or would not makes those moves based on the outcome of other attacks is a bit of a presumption, isn’t it?
MM
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This coming from somebody who has a temper and a lousy record to boot. I, though, realize I need to grow up and stop complaining about dice when I lose. Yea, dice can reek havoc - but I almost always lose because I am outplayed.
MM
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Bold - you really need to air that here? I read the thread - yeah, you would be well within your rights to deny the walk-in combats - but - 99.99% of people do that exact thing - and sometimes it gets forgotten. To assume automatically that zigg would or would not makes those moves based on the outcome of other attacks is a bit of a presumption, isn’t it?
MM
i was frustrated with his behavior and how he added a little something extra into his post of the game result. so yes, i think it’s fair that other players get a warning.
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So noted
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Man what a conversation, I hate to see people concede just because of the aggravation to continue the game - ziggurat with boldfresh and me against Mr.Yogen (1 of his 3 wins) are examples.
Just be good people, people.
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Good people!!!
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Boldfresh is not a manner player. What a news flash.
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@Cow:
Boldfresh is not a manner player. What a news flash.
Oh really cow? Hope u r ready to get torched in xdap… u got no chance.