Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2013 G40 League Post Game Results Here - Thread
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Infrastructure (Axis) over Stalingradski (Allies +12)
I got beat. Well, I surrendered rather than watching the entire world go up in flames. It was about to get real ugly after a major disaster by the US fleet in SZ 6. But it was already ugly, and the win is well deserved for my good friend, Mr. Infrastructure.
http://www.axisandallies.org/forums/index.php?topic=30950.255
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http://www.axisandallies.org/forums/index.php?topic=31544.75
Andul over Mallery29
I was doing so well in Europe, I didn’t run the numbers properly and let Japan do me in….I’m sure it’s still possible to win this, but I’m not happy and really really mad at myself…and the wife for always trying to rush me through turns so she can annoy the piss out of me.
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I was doing so well in Europe, I didn’t run the numbers properly and let Japan do me in….I’m sure it’s still possible to win this, but I’m not happy and really really mad at myself…and the wife for always trying to rush me through turns so she can annoy the p�ss out of me.
Thanks for the story
The best A&A players are able to keep all family members from ever bothering them when “in the zone” :lol:
It is the worst way to lose, to be doing great in Europe and have Japan get you. After it happens once, you vow “never again”
Cheers, and better fortunes in the future, Mallery
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I was doing so well in Europe, I didn’t run the numbers properly and let Japan do me in….I’m sure it’s still possible to win this, but I’m not happy and really really mad at myself…and the wife for always trying to rush me through turns so she can annoy the p�ss out of me.
Thanks for the story
The best A&A players are able to keep all family members from ever bothering them when "in the zone"Â :lol:
It is the worst way to lose, to be doing great in Europe and have Japan get you. After it happens once, you vow “never again”
Cheers, and better fortunes in the future, Mallery
As for that vow to “never again”, is that meaning the wife will never interrupt ever again??? HA! :-D
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I was doing so well in Europe, I didn’t run the numbers properly and let Japan do me in….I’m sure it’s still possible to win this, but I’m not happy and really really mad at myself…and the wife for always trying to rush me through turns so she can annoy the p�ss out of me.
Thanks for the story
The best A&A players are able to keep all family members from ever bothering them when "in the zone"� :lol:
It is the worst way to lose, to be doing great in Europe and have Japan get you.� After it happens once, you vow “never again”
The worst part is that I HAVE England. At least for two more turns. That’s the thing that really makes me angry about screwing it up. Some days, I just wish for the one mulligan per 18 rule.
Cheers, and better fortunes in the future, Mallery
As for that vow to “never again”, is that meaning the wife will never interrupt ever again??? HA!  :-D
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No, that part is up to you :-D
I mean, never again will you get carried away in Europe and let Japan get their 6th city.
Happened to me a year ago. Hasn’t happened since. :-)
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Funny cuz I have two bablies and a wife that despises the game while cow has zero distractions and yet he will still see certain defeat. Dont think I could ever accomplish uninterruped turns when at home with the fam. :lol:
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No, that part is up to you  :-D
I mean, never again will you get carried away in Europe and let Japan get their 6th city.
Happened to me a year ago. Â Hasn’t happened since. Â :-)
I was the Axis in this case….I idiotically suicide my Japan forces. Germany had the UK…snuck in on Rd5/6ish.
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rgp44 as allies beats miamiumike
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No, that part is up to you � :-D
I mean, never again will you get carried away in Europe and let Japan get their 6th city.
Happened to me a year ago. � Hasn’t happened since. � :-)
I was the Axis in this case….I idiotically suicide my Japan forces. Germany had the UK…snuck in on Rd5/6ish.
Oh. Well when you say you let Japan “do me in”, that sure makes it sound like you’re the Allies…
I’ll have to change it around in my records…
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Captain walker (allies +10) over PGMatt.
http://www.axisandallies.org/forums/index.php?topic=31388.150;topicseen
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Entek over Last Jack
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UnkownSoldier over Last Jack
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http://www.axisandallies.org/forums/index.php?topic=31338.new#new
Allweneed (Axis) wins game 4 and the best of 5 over Gamerman
Congratulations - see you in the playoffs -
Hank13 over Degrasse, I put too much into fighting Japan instead Germany and Hank stomped Europe.
http://www.axisandallies.org/forums/index.php?topic=31580.90
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seththenewb (axis) over miamiumike (allies)
http://www.axisandallies.org/forums/index.php?topic=31606.0
axis unloaded a complete turn 1 DOW and I had no clue what to do. Seth crushed me. Well played - I am not sure he was less than optimal anywhere…
GG
MM
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wheatbeer (Axis) over DizzKneeLand33 (Allies + 10)
Thanks for a fun and interesting game, gluten-filled fermented beverage!
http://www.axisandallies.org/forums/index.php?topic=31385.120
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seththenewb (axis) over miamiumike (allies)
http://www.axisandallies.org/forums/index.php?topic=31606.0
axis unloaded a complete turn 1 DOW and I had no clue what to do. Seth crushed me. Well played - I am not sure he was less than optimal anywhere…
GG
MM
You took the allies!!? :-o
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http://www.axisandallies.org/forums/index.php?topic=31601.135
miamiumike (axis) over Whackamatt (allies +10)
It was a fascinating game that we both felt ended too early. A real tug-of-war. But alas, he got 8/11 in Europe.
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Yeah - and you see how well that worked, right?
seththenewb (axis) over miamiumike (allies)
http://www.axisandallies.org/forums/index.php?topic=31606.0
axis unloaded a complete turn 1 DOW and I had no clue what to do. Seth crushed me. Well played - I am not sure he was less than optimal anywhere…
GG
MM
You took the allies!!? :-o