Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2013 G40 League Post Game Results Here - Thread
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AllWeNeedIsLove defeats BombsAway(allies +9)
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Alexgreat (axis) defeats Hank13 (allies +12)
http://www.axisandallies.org/forums/index.php?topic=32045.0Not quite at the end, but definitely trending axis.
Great opponent, I always enjoy playing Alex and highly recommend it for anyone looking to improve their game!
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MrRoboto (Allies+15) over CmdrJennifer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31892.msg1208927;topicseen#new
thanks!
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arathorn over infrastructure (+13) with a cheap win.
http://www.axisandallies.org/forums/index.php?topic=31940.195
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infrastructure over snake eyes (+12)
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infrastructure over seththenewbie (allies+10)
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One last league post will come from me shortly.
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Everyone has until the end of today to post 2013 game results. Tomorrow morning then, we’ll have the final 2013 league standings.
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axisplaya over boldfresh - the game was in round 35+ or something and bogged way down with both of us taking extended breaks.
http://www.axisandallies.org/forums/index.php?topic=29168.0
jenn, are we gonna extend our game into 2014? it’s been your turn to post for a couple months now. :wink:
Record as of Aug 31 when the last post was made
Gamerman01 -
jenn, are we gonna extend our game into 2014? it’s been your turn to post for a couple months now.  :wink:
You can have it as a win this year if you want. I like you as a person and don’t want to waste any unnecessary games that we could play together by extending this one into 2014. :P Besides, I don’t think there is a chance in heck of winning anyway. lol
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@Cmdr:
jenn, are we gonna extend our game into 2014?� it’s been your turn to post for a couple months now.� � :wink:
You can have it as a win this year if you want. I like you as a person and don’t want to waste any unnecessary games that we could play together by extending this one into 2014. :P Besides, I don’t think there is a chance in heck of winning anyway. lol
i’m happy to extend it into next year. i agree allies have no chance of winning. it’s up to you. if you concede post the result. shall we up the bid for the next one?
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So ornery
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JDOW (Allies +12) over Arathorn (Axis).
Still very contested, but with a solid Allied advantage.
Want to end it this year, instead of dragging it out.“Don’t shift to autopilot, and don’t underestimate new players”
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“Don’t shift to autopilot, and don’t underestimate new players”
NEVER! Play new players like they are the next champion, because they might be!
Kill! Kill! Kill! -
JDOW over TheMaster42
http://www.axisandallies.org/forums/index.php?topic=32155.new#new
Unfortunately he disappeared.
I’m not counting this one. 1 round in 1 game and he’s gone
Gamerman01
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Trajan beat variance (allies +10)
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JDOW over TheMaster42
http://www.axisandallies.org/forums/index.php?topic=32155.new#new
Unfortunately he disappeared.
Ask Doctor Who, The Master doesn’t just disappear.
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I wondered if that was a Dr. Who reference…. sure made me think of it anyway