Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013 G40 League Post Game Results Here - Thread
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AllWeNeedIsLove (Allies +12) over Stalingradski (Axis)
http://www.axisandallies.org/forums/index.php?topic=30897.285
Dice had notning to do with this one - I haven’t adjusted yet to early US Pacific naval builds followed by bombers, bombers, bombers…
Followed by more bombers.
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TC (allies +9) over PGMatt (axis)
http://www.axisandallies.org/forums/index.php?action=post;topic=30743.165;num_replies=175
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Captain Walker (Allies +6) over Whackamatt (Axis)
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Last Jack (Allies +10) over Andul
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tcnance over Last Jack
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Snakeeyes Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=31305.45
Not much of a game. Bad move by US with dice turning extremely hard on Allies r1, 2 and 3, making game a boring wash.
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Entek (Axis no bid) wins over Vold
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Allweneedislove (Axis) wins over Gamerman01(Allies+8)
http://www.axisandallies.org/forums/index.php?topic=30717.new#new
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unknownsoldier axis won against IRobot allies.
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unknownsoldier axis won against IRobot allies.
here is the link
http://www.axisandallies.org/forums/index.php?topic=31254.msg1144216#msg1144216
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Cow(Axis) over Seththenewb (allies+9)
Cow’s dice luck in the big battles was too much to overcome. I lost a 66/33 in my first attempt to liberate UK; a 70/30 that cost me US’ atlantic fleet and sunk liberation attempt #2; and lastly a 75/25 battle that cost Russia their stack. :xhttp://www.axisandallies.org/forums/index.php?topic=31155.255
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The 75/25 with Russia was at a last ditch effort point. Even if you won there, you still had to liberate anzac against 5 inf 3 fighters with 9 attackers (granted you roll bigger dice). Then you would have to somehow defend against 100 ipc japan with 8 boats that can be fully loaded escorted by a superior fleet!
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I got my luck early, in taking london, in defending it, and in sinking transports.
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@Cow:
I got my luck early, in taking london, in defending it, and in sinking transports.
That last battle didn’t factor in? If I could’ve taken it strong enough, I’d have pressed and then flown in 2 us ftrs plus the aa guns to hold it and that would’ve been huge. Otherwise, I’d have just settled for a strafe and killed a lot of your troops. But nope, horrible first two rounds for me. Granted that could’ve been a mooooooooooooot battle if US wasn’t able to liberate Australia after you took India.
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I have to report another loss. In my one hope to win I had 4 US Artys invading against 2 German Soldiers in Denmark which would have opened the door to get Berlin, but I rolled poorly and lost. Good game CW! Thanks for playing.
captain walker over Entek
http://www.axisandallies.org/forums/index.php?topic=30925.150 -
Dizznee (axis) over PGMatt (allies +9)
http://www.axisandallies.org/forums/index.php?topic=30860.new#new
I don’t remember anything going right right from the start. well played game by Dizz
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13L G40 wheatbeer (Axis) vs blastherfast (Allies +11) –wheatbeer has won
triplea_31285.0_Fre8.tsvg -
hobo over Amon
A clear win for Hobo
http://www.axisandallies.org/forums/index.php?topic=31256.new#new
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PGMatt (axis) over Mr. Yogen (allies +10)
http://www.axisandallies.org/forums/index.php?topic=31204.new#new
Mr. Y said he quit, I offered to continue with no reply. I’ll resume this game if he so chooses.
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@PGMatt:
PGMatt (axis) over Mr. Yogen (allies +10)
http://www.axisandallies.org/forums/index.php?topic=31204.new#new
Mr. Y said he quit, I offered to continue with no reply. I’ll resume this game if he so chooses.
I love how he accuses you of cheating. He said he still had a DD, when you did the right thing and took a DD instead of a cruiser. Oh boy.