Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013 G40 League Post Game Results Here - Thread
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http://www.axisandallies.org/forums/index.php?topic=29787.75
Capt Walker over Mallery29…
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No tech that Germany has can save Japan… Karl7 over Mallery29
http://www.axisandallies.org/forums/index.php?topic=29833.180
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Cow Allies +8 over Karl Axis
Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
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thread for that game.
http://www.axisandallies.org/forums/index.php?topic=31167.150
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Cow Allies +8 over Karl Axis
Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
i would be happy to show cow the counter if he were only willing to risk losing to me again… :-)
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Cow Allies +8 over Karl Axis
Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
i would be happy to show cow the counter if he were only willing to risk losing to me again…Â :-)
Show me the counter, I’ll use it against Cow. :P
Hey, I am undefeated this year! (Shhh….so what if I don’t have any games complete yet, it still counts as undefeated!)
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Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
What round is the Allied air getting to Moscow?
Moscow can be taken on G5, can’t it? Would that be your counter? -
Seththenewb Allies +9 over Karl7
http://www.axisandallies.org/forums/index.php?topic=31098.225
interesting game – Germany takes out Russia, USA destroys Japan, but Allies manage to mass huge air force in middle east and block German attempt to take Cairo. The Axis were 1 or 2 turns too slow.
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Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
What round is the Allied air getting to Moscow?
Moscow can be taken on G5, can’t it? Would that be your counter?Moscow taken on G5? Wow…. not that I have seen. The last time I took Moscow was G9 or 10.
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Allies pull standard kill Japan (well, here, it was more just disable Japan) then reinforce Moscow with air fleets.
Somebody needs to think of an Axis counter. As far as I can see, wild luck notwithstanding, this is a pretty foolproof strategy.
What round is the Allied air getting to Moscow?
Moscow can be taken on G5, can’t it? Would that be your counter?Moscow taken on G5? Wow…. not that I have seen. The last time I took Moscow was G9 or 10.
G9 or G10 is too late generally.
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Yeah, looks like that is true.
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Seththenewb Allies +9 over Karl7
http://www.axisandallies.org/forums/index.php?topic=31098.225
interesting game – Germany takes out Russia, USA destroys Japan, but Allies manage to mass huge air force in middle east and block German attempt to take Cairo. The Axis were 1 or 2 turns too slow.
GG Karl!
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http://www.axisandallies.org/forums/index.php?topic=30728.new#new
Wheatbeer over JWW (allies +11)
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hobo over boldfresh (+6)
messin around - thought hobo was a pushover. guess i was wrong. :wink:
http://www.axisandallies.org/forums/index.php?topic=30917.new#new
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Adul (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=31002.0
Good game. He took Russia pretty early on, but the Allies were able to hold on for a long time.
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Adul (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=31002.0
Good game. He took Russia pretty early on, but the Allies were able to hold on for a long time.
That should be Andul… :-D
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JWW (Axis) for the sweep over UnknownSoldier (Allies+12)
http://www.axisandallies.org/forums/index.php?topic=30906.msg1122034#msg1122034
Cannot lose India on round 2 and expect to win…even with the lucky dice I was getting
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That’s not a sweep. You guys both have >=13 games played, so you can go best of 5 according to league rules.
You can go best of 9 and I’ll record all the results, but the extra games won’t count for playoff purposes
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Eggman Allies defeats Surprise Attack Axis
One of these days I’ll get a win -
@suprise:
Eggman Allies defeats Surprise Attack Axis
One of these days I’ll get a winWell this is funny. Eggman (or somebody) corrected me on the spelling of your screen name, but you yourself don’t type it Suprise.