TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 12 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 marine moved from Johnston Island to 31 Sea Zone
1 marine moved from Gilbert Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 24 Sea Zone
1 transport moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 24 Sea Zone
1 infantry and 2 marines moved from 24 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Wake Island
2 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from New Zealand to 65 Sea Zone
1 artillery and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to New Hebrides
1 bomber moved from Caroline Islands to Wake Island
Combat - Japanese
Japanese creates battle in territory 7 Sea Zone
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 28 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Korea
Battle in Wake Island
Japanese attack with 1 bomber, 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 3 infantry
Japanese roll dice for 2 cruisers in Wake Island, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers in Wake Island, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 artillery and 3 infantry in Wake Island, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 marines owned by the Japanese lost in Wake Island
3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Korea from Russians with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 2 marines
Casualties for Americans: 1 artillery and 3 infantry
Battle in New Hebrides
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Hebrides, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in New Hebrides, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Hebrides
Japanese win, taking New Hebrides from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 65 Sea Zone
3 fighters and 3 tactical_bombers moved from Wake Island to 24 Sea Zone
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 49 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 transports moved from 55 Sea Zone to 64 Sea Zone
1 artillery moved from Victoria to 64 Sea Zone
2 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 24 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 34 Sea Zone
1 carrier moved from 31 Sea Zone to 34 Sea Zone
2 carriers moved from 31 Sea Zone to 24 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Japan
2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from Manilla to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
6 transports moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to Hokkaido
1 infantry moved from Japan to Kyushu
1 aaGun moved from Anhwe to Shantung
1 battleship moved from 33 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 infantry placed in Queensland
2 infantry placed in New South Wales
1 artillery, 1 fighter and 8 infantry placed in Japan
Japanese undo move 3.
1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Japan
1 submarine placed in 55 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : -2.17
Savegame