Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013 G40 League Post Game Results Here - Thread
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Karl (axis) over PGMatt (allies +8)
http://www.axisandallies.org/forums/index.php?action=post;topic=30201.195;num_replies=203
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Karl - allies beats MiamiUMike - axis
Germany tries to knock out the Allies by capitalizing on a mistake in an 80% battle and loses big. MM decides that a) G40 is getting kinda boring - Axis have one and only one way to win and b) losing games in a single battle is kinda boring. Time to take a loooonnnnggg break from G40 - it just isn’t all that.
Karl - gg, you hung in there and won…
http://www.axisandallies.org/forums/index.php?topic=30477.90
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Karl - allies beats MiamiUMike - axis
Germany tries to knock out the Allies by capitalizing on a mistake in an 80% battle and loses big. MM decides that a) G40 is getting kinda boring - Axis have one and only one way to win and b) losing games in a single battle is kinda boring. Time to take a loooonnnnggg break from G40 - it just isn’t all that.
Karl - gg, you hung in there and won…
http://www.axisandallies.org/forums/index.php?topic=30477.90
I wanted to look at this 80% battle he was talking about but he didn’t even post the outcome after the combat move. It really sucks getting diced (trust me I empathize!). Maybe they could have a rematch with miamiumike playing allies and Karl playing axis with the same bid. just a thought.
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Yeah - I realized I hadn’t posted the results….sorry…I attacked a fleet with a carrier, 2 fighters, 2 cruisers and a dd (plus 2 fighters scrambled) with 6 fighters, 3 bombers and a sub. This fleet also had 6 transports in it - the main purpose of the kill. I lost with him having 2 fighters left…
Oh well…ha!
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Holy Smokes! That was a rout… wow, I was on a bad losing streak, partly because of dice and now BAMB! The dice turn around for me… :-P
Mike, let me know if you want a rematch.
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seems like you are either HOT or COLD karl. which is a lot better than me, always COLD. :wink:
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Hey Karl - GG to you.
As for a rematch - I will pass, thanks. I am giving up on G40 for a long time I think. As I mentioned above - almost every game I play or see has the exact same script with maybe a few lines changed. Further - almost every game I play or see also seems to end on one battle that goes horribly wrong. A game this size should not have that problem - but it does. I get if a 50-50 battle goes bad and that is game. It is, after all a coin flip. But when I consistently see games decided on battles that are 80, 90 or more percent? That is silly.
In short - right now I am bored with the game - there just does not seem to be much in the way of different ways to ‘win’ - and, frankly, I am tired of many of my losses coming due to a single battle that the dice go so much against the odds. I worked too hard and long in our game to get myself into a position to hopefully knock you out - and then, well, you saw what happened.
Take care and good luck in your other games ! :)
Peace
MM -
I hear you Mike. Hit me up if you return.
seems like you are either HOT or COLD karl. which is a lot better than me, always COLD.
Tell me about it. :-P
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g40 stanlingradski(axis) defeats snake11eyes(allies)
http://www.axisandallies.org/forums/index.php?topic=30352.msg1109442#new
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g40 wheatbeer(axis) defeats snake11eyes(allies+10)
http://www.axisandallies.org/forums/index.php?topic=30529.msg1109477#new
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Eggman over Last Jack
http://www.axisandallies.org/forums/index.php?topic=30487.msg1110698#msg1110698
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unknown soldier (axis) over tcnance (allies).
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unknown soldier (axis) over tcnance (allies).
here is the link
http://www.axisandallies.org/forums/index.php?topic=29923.msg1076256#msg1076256
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Allweneedislove(x) wins over Gamerman01(+10)
http://www.axisandallies.org/forums/index.php?topic=30122.new#new
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JWW (Axis) defeats wheatbeer (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=30242.225
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JWW (Axis) defeats wheatbeer (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=30242.225
hoooooo boy. big win for the W
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According to past league results this year, JWW was playing his strong side and Wheatbeer his weak.
JWW Axis 5-2
Allies 2-7Wheat Axis 10-5
Allies 0-2 -
But yes, big win
I’m not saying it wasn’t
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@Eggman:
Wheatbeer (Axis) over Eggman (Allies +9)
@Eggman:
PG Matt (Axis) over Eggman (Allies +10)
@Eggman:
JWW (Axis) over Eggman (Allies +8)
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@Eggman:
@Eggman:
Wheatbeer (Axis) over Eggman (Allies +9)
@Eggman:
PG Matt (Axis) over Eggman (Allies +10)
@Eggman:
JWW (Axis) over Eggman (Allies +8)
there is no victory or win for me here. The game had just begun. Anzac and the French didn’t even get a move in. Please disregard the game between JWW & EGGMAN