Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2013 G40 League Post Game Results Here - Thread
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JWW (Axis) over Eggman (Allies +7)
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captain walker (Allies +6) over Whackamatt
http://www.axisandallies.org/forums/index.php?topic=30047.225
Though I took Russia, it wasn’t looking good for Germany, and Japan was just an island.
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UnknownSoldier (Axis) over Odonis (Allies+11)
http://www.axisandallies.org/forums/index.php?topic=29511.msg1055178#msg1055178
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g40 snake11eyes(allies) defeats shrimpboatchef(axis)
http://www.axisandallies.org/forums/index.php?topic=30486.msg1108244#new
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g40 snake eyes over tcnance
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Snake (axis) over PGmatt (allies +10)
http://www.axisandallies.org/forums/index.php?action=post;topic=30396.60;num_replies=69
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Karl (axis) over PGMatt (allies +8)
http://www.axisandallies.org/forums/index.php?action=post;topic=30201.195;num_replies=203
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Karl - allies beats MiamiUMike - axis
Germany tries to knock out the Allies by capitalizing on a mistake in an 80% battle and loses big. MM decides that a) G40 is getting kinda boring - Axis have one and only one way to win and b) losing games in a single battle is kinda boring. Time to take a loooonnnnggg break from G40 - it just isn’t all that.
Karl - gg, you hung in there and won…
http://www.axisandallies.org/forums/index.php?topic=30477.90
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Karl - allies beats MiamiUMike - axis
Germany tries to knock out the Allies by capitalizing on a mistake in an 80% battle and loses big. MM decides that a) G40 is getting kinda boring - Axis have one and only one way to win and b) losing games in a single battle is kinda boring. Time to take a loooonnnnggg break from G40 - it just isn’t all that.
Karl - gg, you hung in there and won…
http://www.axisandallies.org/forums/index.php?topic=30477.90
I wanted to look at this 80% battle he was talking about but he didn’t even post the outcome after the combat move. It really sucks getting diced (trust me I empathize!). Maybe they could have a rematch with miamiumike playing allies and Karl playing axis with the same bid. just a thought.
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Yeah - I realized I hadn’t posted the results….sorry…I attacked a fleet with a carrier, 2 fighters, 2 cruisers and a dd (plus 2 fighters scrambled) with 6 fighters, 3 bombers and a sub. This fleet also had 6 transports in it - the main purpose of the kill. I lost with him having 2 fighters left…
Oh well…ha!
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Holy Smokes! That was a rout… wow, I was on a bad losing streak, partly because of dice and now BAMB! The dice turn around for me… :-P
Mike, let me know if you want a rematch.
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seems like you are either HOT or COLD karl. which is a lot better than me, always COLD. :wink:
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Hey Karl - GG to you.
As for a rematch - I will pass, thanks. I am giving up on G40 for a long time I think. As I mentioned above - almost every game I play or see has the exact same script with maybe a few lines changed. Further - almost every game I play or see also seems to end on one battle that goes horribly wrong. A game this size should not have that problem - but it does. I get if a 50-50 battle goes bad and that is game. It is, after all a coin flip. But when I consistently see games decided on battles that are 80, 90 or more percent? That is silly.
In short - right now I am bored with the game - there just does not seem to be much in the way of different ways to ‘win’ - and, frankly, I am tired of many of my losses coming due to a single battle that the dice go so much against the odds. I worked too hard and long in our game to get myself into a position to hopefully knock you out - and then, well, you saw what happened.
Take care and good luck in your other games ! :)
Peace
MM -
I hear you Mike. Hit me up if you return.
seems like you are either HOT or COLD karl. which is a lot better than me, always COLD.
Tell me about it. :-P
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g40 stanlingradski(axis) defeats snake11eyes(allies)
http://www.axisandallies.org/forums/index.php?topic=30352.msg1109442#new
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g40 wheatbeer(axis) defeats snake11eyes(allies+10)
http://www.axisandallies.org/forums/index.php?topic=30529.msg1109477#new
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Eggman over Last Jack
http://www.axisandallies.org/forums/index.php?topic=30487.msg1110698#msg1110698
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unknown soldier (axis) over tcnance (allies).
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unknown soldier (axis) over tcnance (allies).
here is the link
http://www.axisandallies.org/forums/index.php?topic=29923.msg1076256#msg1076256
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Allweneedislove(x) wins over Gamerman01(+10)
http://www.axisandallies.org/forums/index.php?topic=30122.new#new





