Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013 G40 League Post Game Results Here - Thread
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I’d be happy to play you egg :-)
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I see your point - you, Jeff, and Karl are actually running kind of low on options compared to the rest of us.
Hopefully they’ll re-evaluate that rule for 2014Well, you can see why it’s a rule- otherwise the top guy will just keep racking up points against the lowest guy ad infinitum. I don’t know what the alternatives are, since you don’t really have an individual score for each game that would allow you to say only the
best
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Egg, you could try playing someone like me who is at the bottom of the pile.
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There are no points in the league.
Only win/loss record. See the league rules
It wouldn’t have to be a limit of 2 wins against a player. It could be 3.
If you cheese your way into the playoffs, that’s OK. The real players will wax you - that would be one’s reward if one was just a bottom feeder.
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There are no points in the league.
Only win/loss record. See the league rules
That’s basically what I said. Unlike games where you win by score, it’s a binary set here: you win or you don’t. If the game had a score, it would be easy to allow more games since you could take the scores into account when creating rankings. The only thing that approximates a score is the value of the bid used.
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Whackamatt beat variance (allies+7). He took out the neutrals and did a surprise round 10 sealion - nice!
http://www.axisandallies.org/forums/index.php?topic=29957.240
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Stalingradski (Axis) over Jeff28 (Allies +10), rd. 15
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13L G40 Stalingradski (axis) defeats Snake11eyes (Allies +13)
http://www.axisandallies.org/forums/index.php?topic=30110.msg1087801#new
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So to get in playoffs you just have to have the most wins?
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@Cow:
So to get in playoffs you just have to have the most wins?
Cow if u want to make it to the playoffs dont play any players with a high winning percentage and for goodness sakes dont play erwinrommel again!!!
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13L g40 no tech Gamerman01 (allies +10) defeats snake11eyes (axis)
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13L G40 wheatbeer (Axis) vs kabloom (Allies +15) ––wheatbeer (Axis) wins
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http://www.axisandallies.org/forums/index.php?topic=29790.150
Zhukov (axis) beats up on JWW (allies +8)
I think I may be getting the hang of this now……
The key is to play the skilled opponents and then you can learn quite a few tricks! Thanks for the lesson Z.
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13L G40 Snake11eyes (Allies + 9) vs. Alexgreat (Axis)
Alexgreat wins
http://www.axisandallies.org/forums/index.php?topic=30078.msg1091148#new
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snake11eyes (axis) defeats captain walker(allies) in round 15 G40 2e no bid
(game 2)http://www.axisandallies.org/forums/index.php?topic=30158.msg1091250#new
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Karl7(Allies) over Most Holy (Axis)
http://www.axisandallies.org/forums/index.php?topic=30154.60
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Tcnance ( Allies ) over Randmacts ( Axis )
Way too good good game though
http://www.axisandallies.org/forums/index.php?topic=29892.0 -
MiamaiUMike (Axis) over Eggman (Allies +4)