Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2013 G40 League Post Game Results Here - Thread
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Allweneedislove (allies +10) over Jeff28, round 11
http://www.axisandallies.org/forums/index.php?topic=29314.0
Can a mod change his name to Allweneedisbombers?
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How was he able to buy 3 bombers a turn with ANZ? What territory did he take over?
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Japan Died rd 5
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Sorry, I didn’t need to ask that - I subsequently downloaded the map and looked for myself.
Answer: He had 3 of the money islands and was getting both NO’s and had saved a little money.Well I hope you learned some valuable lessons, if you lost Japan round 5 and I also see he had taken over Europe by round 10 when it was over…
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Gamer over Kabloom(x), no bid
http://www.axisandallies.org/forums/index.php?topic=29531.0Dice destroyed this game - it just wasn’t meant to be.
Here’s a sample:
UK1: 3 FTR, TAC, BMB, CA vs Italian TP, SS, DD, CA, 2 FTRUK only loses 1 fighter (Italian sub survives)
I1: ARM, BMB vs. ART (West France) ART WINS
G2: 5 INF, 3 ARM vs. 4 INF (Greece) Germans lose 5 INF, 1 ARM
G2: 3 FTR, 4 TAC, 2 BMB vs. DD, 2 CA, CV, 2 FTR (Z93) Germans lose all but 2 BMBSo the Italians have zero air, and only 1 TP, CA, BB
Germans have only 2 bombersHold your head up, Kabloom, and keep on playing. The dice have to turn your way some time. Right?
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I1: ARM, BMB vs. ART (West France) ART WINS
Whoops - that would be INF, ART. French lose INF, Italy loses ARM, BMB
Still unlucky. -
Infrastructure (Allies +10) defeated Jeff28 (Axis) in round 21…
http://www.axisandallies.org/forums/index.php?topic=29255.0
Two game losing streak! Ouch.
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Jeff28 over Randmacts 8th Round, too good
Randmacts had Axis
Gamerman01
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13L G40.2 Allweneedislove (axis) vs. kabloom (Allies +10) rematch Allweneedislove is the winner
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kabloom - i think you and vance should duke it out once!
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Jeff28(Axis) over Karl7(Allies)
http://www.axisandallies.org/forums/index.php?topic=29537.150
Early Axis naval victories including a perfect, i.e. all hits by Axis none by Allies, German attack on British med fleet resulted in slow Allied decline – not to mention excellent move by Jeff28 to build Italian airbase under German air force for range boost.
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Karl (allies) over Boldfresh
once again, i’m the cure for dice woes… this one came down to a gigantic dicing in a massive fleet battle.
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Karl (allies) over Boldfresh
once again, i’m the cure for dice woes… this one came down to a gigantic dicing in a massive fleet battle.
Anyone who wants to see an insane/titanic game, look at this one.
Sadly game ended prematurely by me sneaking into Sita. Cheap move, but Boldfresh is relentless, so I’ll take what I can get :lol:
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I feel like I just gave birth to Kittens! :-o
For that reason alone, I will check it out :lol:
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I feel like I just gave birth to Kittens! :-o
For that reason alone, I will check it out :lol:
next game you are going to feel like you gave birth to a water buffalo. :evil:
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Quote from: wheatbeer on Today at 10:25:06 am
Quote from: Karl7 on Today at 09:40:47 am
I feel like I just gave birth to Kittens!For that reason alone, I will check it out
next game you are going to feel like you gave birth to a water buffalo.
I’ve already reserved my place at the emergency room!
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Boldfresh (Allies +18) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=29342.120
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omega1759 (allies +10) beat vance.
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Jeff28 over Noll via forfeit.
http://www.axisandallies.org/forums/index.php?topic=28956.15
Doesn’t count, hardly started, and noll disappeared
Gamerman01
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Jeff28 (Allies +13) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=29278.210