Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2013 G40 League Post Game Results Here - Thread
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http://www.axisandallies.org/forums/index.php?topic=29872.0
No more! mercy!
variance (axis) over Whackamatt (allies +7)
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Variance is the artist formerly known as Vance, right?
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sorry, yeah variance=vance
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sorry, yeah variance=vance
Thanks!! Yeah, I see you have the same picture again, too - OK, got it
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http://www.axisandallies.org/forums/index.php?topic=29697.new#new
Jeff (allies +10) defeats JWW again, even when he warns me that he is going to drop GERMANY?!?
How could I miss that! Crazy
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zhuk over pgmatt allies +9
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allweneedislove schooled infrastructure severely.
http://www.axisandallies.org/forums/index.php?topic=29845.0 -
playing too many games. missed walkin gave up 30 bucks with italy. karls ground troops punished me all game, and it was fitting that his infantry hitting on a gib attack left gib in allied hands and then i forgot to walk into it with a german infantry.
karl over bold (x) game 3
http://www.axisandallies.org/forums/index.php?action=post;topic=29624.0;num_replies=932
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Following up on Bolds comments, taking Italy was a cheap way to end the game by me. But at 28+ rounds….
Anyone who wants to look at a massive game this is it.
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Gamerman (allies) over Karl7(axis)
I win one lose one in the same night!
http://www.axisandallies.org/forums/index.php?topic=29504.495
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Good game, Karl
You guys deserve at least a 5 minute break - then it’s BACK TO THE TRENCHES with your machine guns!
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Bold concedes to zhukov after every single battle save one early naval skirmish goes heavily one sided.
Zhukov44 had Axis
Gamerman01
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Randmacts defeats Suprise Attack.
Good game, but the odds were to overwelming for the Axis to even have a chance
Randmacts had allies
Gamerman01
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Omega1759 (Allies + 9) defeats Fortress:
http://www.axisandallies.org/forums/index.php?topic=29261.165
The allies have a very strong advantage in the game and there have been no answers to calls to finish the game. I’m happy to put this game back into play and finishing the job if Fortress comes back.
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http://www.axisandallies.org/forums/index.php?topic=29920.60
Omega1759 axis over Whackamatt allies +6
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Eggman (allies +6) over Whackamatt (axis)
I got diced so hard in France that I lost most of the German airforce ta boot! no recovery, just a slow death thereafter. :|
http://www.axisandallies.org/forums/index.php?topic=29942.45
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i concede again.
Zhukov (axis) over Whackamatt (allies +7)
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Most Holy (Axis) over Karl7
http://www.axisandallies.org/forums/index.php?topic=29838.150
Basically all my mental powers got sucked away playing Bold, and I completely mismanaged the Allies, allowing Germany to roll into Moscow.
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karl, you nitwit!!! that’s just crazy! :-P
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karl, you nitwit!!! that’s just crazy! :-P
You guys were both too over-extended during your RECKONING