Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2013 G40 League Post Game Results Here - Thread
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Um, sorry, that’s not how it works.
It must be 2013 if it is reported in 2013.
If you guys both want it to be a 2014 game, then please post the result again after Nov. 2, and I will not record what you’ve posted this afternoon, OK?Ok. I will repost Nov. 2
THanks
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Tcnance won a good game against me.
Game # is 30063
I’m lookin forward to next year -
PGMatt (axis) over captain walker (allies +10)
http://www.axisandallies.org/forums/index.php?topic=31702.msg1206679#new
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Mr Roboto (allies +6) over captain walker (axis)
http://www.axisandallies.org/forums/index.php?topic=31936.msg1206685#new
domo arigato Mr Roboto!
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Soulblighter (Allies +7) over Vold
http://www.axisandallies.org/forums/index.php?topic=31907.new#new
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Mr. Roboto (axis) over PGMatt (allies +9)
technically not close to victory, but actually impossible for allies to come back.
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variance + 10 allies VS dawgoneit axis. variance is the winner
http://www.axisandallies.org/forums/index.php?topic=32194.0 -
Karl allies over tcnance axis r16
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http://www.axisandallies.org/forums/index.php?topic=31564.225
thread for game
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G40 L14 JWW v Dawgoneit (+11) allies– JWW Wins
http://www.axisandallies.org/forums/index.php?topic=32168.60 -
Dawgoneit, JWW,
That game will actually count in the 2013 league and not 2014. All results posted through 11/2/13 are 2013 results.
This was your 4th result so it does not count in the official league w/l standings for posterity and for playoff purposes, but as I made clear before, I HAVE recorded your result in the rankings spreadsheet because I had no such limit. I just will not record it in the W/L pct. sheet. -
Gamerman (Axis) beats JDOW (Allies+12)
http://www.axisandallies.org/forums/index.php?topic=31650.new#new
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TheMaster seemed to be disappeared. No login for almost 2 weeks and his other opponent (non league game) was waiting even longer:
http://www.axisandallies.org/forums/index.php?topic=32155.new#new
I do NOT claim a win as the game was at a very early stage (just round 1 done) and in case TheMaster does not show up anymore I would have a win against a player that has never become active.However I would put the game on hold and in case TheMaster returns I would reserve the right to decide whether I would like to continue or to cancel the game. Is this possible?
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Sure, you can continue the game any time if he comes back
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G40L Hobo (axis) over Entek (allies +9)
http://www.axisandallies.org/forums/index.php?topic=32031.135
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Accounting update, I think I should have an extra loss against TC. I see one posted on pg 37 and another on pg 61, not sure which is accounted for.
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Karl7 (Allies + 8) defeats JuanSpain (Axis). Unconditional surrender round 20. Axis Capitals and Moscow on Axis control but no option to win.
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Mr. Roboto (allies +9) defeats Hank13 (axis).
http://www.axisandallies.org/forums/index.php?topic=31853.0
If you’re looking for a great player and great person to play I highly recommend Mr. Roboto.
Very enjoyable. Great game sir!
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Hank13 (axis) defeats Axisplaya (allies +11)
http://www.axisandallies.org/forums/index.php?topic=31834.120
After another multi-week dark period (this time 19 days) and with the season ending tomorrow, I’m calling this one.
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AllWeNeedIsLove defeats BombsAway(allies +9)





