Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013 G40 League Post Game Results Here - Thread
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Slight problem.
I don’t believe anyone has the ability to sticky threads in the league section anymore.
We will continue to use the Report league results here thread from before, I guess. There won’t be a new thread for the new year because we can’t sticky in this section of A&A.org. -
Slight problem.
I don’t believe anyone has the ability to sticky threads in the league section anymore.
We will continue to use the Report league results here thread from before, I guess. There won’t be a new thread for the new year because we can’t sticky in this section of A&A.org.Daaaaaaaaaaaaaaavvvvvvveeeeeeeeee. Jeeeeeeeennnnnnnnnnnnnnnnnnnnnnssssssseeeeeeeennnnnnnnnnnnn.
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souL (Allies +8) over soulblighter.
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Slight problem.
I don’t believe anyone has the ability to sticky threads in the league section anymore.
We will continue to use the Report league results here thread from before, I guess. There won’t be a new thread for the new year because we can’t sticky in this section of A&A.org.As I have not yet lost the limited powers I was given in the play board games section, I could just “modify” the title of the thread from 2013 to 2014 and we can simply carry on……just a thought. If nothing changes by Nov, let me know if you think this will suffice.
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http://www.axisandallies.org/forums/index.php?topic=31894.new#new
Hobo over JWW (allies +10)
Can’t stop Germany…auggggghhhhhhhh
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dawgoneit Axis-VS-Mr.Roboto Allies +9
http://www.axisandallies.org/forums/index.php?topic=32002.75 -
dawgoneit Axis-VS-Mr.Roboto Allies +9
http://www.axisandallies.org/forums/index.php?topic=32002.75Mr. Roboto is the winner
Domo Arigato, Mr. Roboto
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http://www.axisandallies.org/forums/index.php?topic=31257.new#new
toan6ca (allies +6) over JWW….
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hobo (axis) over hoplight (allies +9) by default I guess, been over a month and multiple bumps
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RasmusTb (Allies+9) over MrRoboto (Axis)
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http://www.axisandallies.org/forums/index.php?topic=32093.0
13L PGMatt (Axis) over Whackamatt (Allies +11)
the US went belly up in record time. A lot of bad dice throughout, mixed with 1 critical error in naval movement, and Japan wins fast.
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http://www.axisandallies.org/forums/index.php?topic=32075.165
hobo (Allies +15) over wheatbeer (Axis)
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http://www.axisandallies.org/forums/index.php?topic=32075.165
hobo (Allies +15) over wheatbeer (Axis)
Well, actually it was Allies+12;)
You create a track record to either conceal huge bids when losing with the Allies or bloating bets your opponents had when winning with Allies vs you :-D :lol:I have to say this was a great game and I can recommend people to replay it. It was an extreme race with the Axis throwing everything all-in for a Europe victory which either works in a specific round or the game is over. I have to say I am a bit disappointed not being able to see how it would have gone if the last sea battle would have had an average result. Still good chances for the Allies though but not sure if the game would have been won for sure for the Allies.
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http://www.axisandallies.org/forums/index.php?topic=32075.165
hobo (Allies +15) over wheatbeer (Axis)
I have to say I am a bit disappointed not being able to see how it would have gone if the last sea battle would have had an average result. Still good chances for the Allies though but not sure if the game would have been won for sure for the Allies.
That last naval battle didn’t matter if the US won or not. UK would have finished off the last few units which was the point to clear the blockers towards egypt. True I would not have piled onto N. Italy and held it, but it would have left 3 extra US transports(plus air) to attack rome followed up with UK.
So in order to hold rome the axis would have had to stack about 15 guys there to make it a coin flip. That would have left egypt open since I could have attacked it with over 30 units. The only way to try to hold both was not to finish off russia that turn and send all the german air to rome.
Yes the game would have lasted a bit longer, but with nearly a 2:1 ipc advantage I was content to grind it out. Avoiding an axis vc win was the only priority.
I know I got really lucky in that last naval battle but if you rewind back to early on in the eastern front I was horribly unlucky which was why russia even fell. Had all the axis/russian battles gone “average” I think I would have held russia. Me losing a 95% battle to take back ukraine really sealed russia’s fate.
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That last naval battle didn’t matter if the US won or not. UK would have finished off the last few units which was the point to clear the blockers towards egypt. True I would not have piled onto N. Italy and held it, but it would have left 3 extra US transports(plus air) to attack rome followed up with UK.
So in order to hold rome the axis would have had to stack about 15 guys there to make it a coin flip. That would have left egypt open since I could have attacked it with over 30 units. The only way to try to hold both was not to finish off russia that turn and send all the german air to rome.
I would be very interested in playing out an alternate universe continuation (not for credit naturally) where the US achieves the average result to test if your assessment is accurate. I think you may be underestimating Axis options (though the Allies have so many options themselves I can’t play out the scenario by myself, especially since you’ve got a better Allied mind than I do).
We both had luck which shaped the game and you earned the win.
I am just curious if that battle actually cost the game or if I would have lost either way (absolutely admitting this is possible without seeing your alternate moves). Let me know if you’re interested, doesn’t have to be fast play.
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That last naval battle didn’t matter if the US won or not. UK would have finished off the last few units which was the point to clear the blockers towards egypt. True I would not have piled onto N. Italy and held it, but it would have left 3 extra US transports(plus air) to attack rome followed up with UK.
So in order to hold rome the axis would have had to stack about 15 guys there to make it a coin flip. That would have left egypt open since I could have attacked it with over 30 units. The only way to try to hold both was not to finish off russia that turn and send all the german air to rome.
I would be very interested in playing out an alternate universe continuation (not for credit naturally) where the US achieves the average result to test if your assessment is accurate. I think you may be underestimating Axis options (though the Allies have so many options themselves I can’t play out the scenario by myself, especially since you’ve got a better Allied mind than I do).
We both had luck which shaped the game and you earned the win.
I am just curious if that battle actually cost the game or if I would have lost either way (absolutely admitting this is possible without seeing your alternate moves). Let me know if you’re interested, doesn’t have to be fast play.
hobo don’t do “alternate universe” right hobo? :wink:
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In fairness, it could be a lot of extra planning and time with the main benefit going to my A&A education.
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Allweneedislove over Me1945
http://www.axisandallies.org/forums/index.php?topic=32029.105
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That last naval battle didn’t matter if the US won or not. UK would have finished off the last few units which was the point to clear the blockers towards egypt. True I would not have piled onto N. Italy and held it, but it would have left 3 extra US transports(plus air) to attack rome followed up with UK.
So in order to hold rome the axis would have had to stack about 15 guys there to make it a coin flip. That would have left egypt open since I could have attacked it with over 30 units. The only way to try to hold both was not to finish off russia that turn and send all the german air to rome.
I would be very interested in playing out an alternate universe continuation (not for credit naturally) where the US achieves the average result to test if your assessment is accurate. I think you may be underestimating Axis options (though the Allies have so many options themselves I can’t play out the scenario by myself, especially since you’ve got a better Allied mind than I do).
We both had luck which shaped the game and you earned the win.
I am just curious if that battle actually cost the game or if I would have lost either way (absolutely admitting this is possible without seeing your alternate moves). Let me know if you’re interested, doesn’t have to be fast play.
I would like to see that;)