Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2013 G40 League Post Game Results Here - Thread
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Seththenewb falls once again to late game Sea Lion after Egypt fell. Wheatbeer kept US from retaking London for way too long and that ended the Allied hopes.
Wheatbeer (axis) over Seththenewb (allies+12)
http://www.axisandallies.org/forums/index.php?topic=31276.270 -
Lost UK in rd 2 … Being able to put Japan in its hole… retake London, but it was not enough. The Stalingrad did not make it. The giant battle went on the German side.
Congrats to Karl7 and his Axis troops play.
My best game so far (from neutral point of view) definitely. 8-)
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Link to above game of Karl7(Axis) v Amon-Sul
http://www.axisandallies.org/forums/index.php?topic=31496.195
It was a really intense game. Amon really got in Japan’s craw… but Germany did manage to rout allied forces in Eurasia.
GG!
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rgp44 (allies) defeats miamiumike (axis). Germany takes Russia but fails to press the issue quickly enough and allows the Allies (US) to get huge.
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Gamerman01 (Allies +8) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31571.0
Catastrophic G1 :lol:
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Many lives were saved….
If only the French and British had fought that well in 1940 in real life…
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Gamerman01 (Allies +8) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31571.0
Catastrophic G1 :lol:
This is the worst G1 I’ve ever seen, and I’ve had some bad ones. The only thing that could have made it worse was if you lost France.
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http://www.axisandallies.org/forums/index.php?topic=30895.0
Hank13 (axis) hands me (allies+12) a crushing defeat.
Fastest time I’ve been schooled yet.
Am I tier 2 yet?
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No way, man, you can absorb a couple more losses against tier 1’s…
This one dropped you .15 and you’re still .27 above the line :-)
Now get back out there and get some wins! :wink:
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That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
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That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
Oh darn, I have to count them now? I can’t just say “hnmm, I like him, let’s put him in the playoffs” and chuck dice at the heads of other players? Darn. Mods have NO FUN! (this was an attempt at humor, btw.)
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@Cmdr:
That was the lucky 13th game for BOTH of you!
You can now play others who have 13+ games played in best of 5 series and it will count officially
Oh darn, I have to count them now? I can’t just say “hnmm, I like him, let’s put him in the playoffs” and chuck dice at the heads of other players? Darn. Mods have NO FUN! (this was an attempt at humor, btw.)
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net user seththenewb /DELETE /axisandallies.org
:P :evil:
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At least my funny WAS actually funny. :-P
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Mallery29 Allies over Entek Axis.
http://www.axisandallies.org/forums/index.php?topic=31211.165
Time for game 2!
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I’m still not getting any emails from Mryogen….I sent another today…am I going to be able to get this to count?
http://www.axisandallies.org/forums/index.php?topic=31126.195
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Mallery, even if you don’t bump someone 4 times, there is also a 9 day rule.
You waited 13 days since his last move. If I were you, I would post to the game thread that you are claiming the win based on the 9 day rule (rule 5e).If you are not very familiar with the league rules, I encourage you to read them - go to the first posts of the “2013 AAG 40 league thread”
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What you have done already (posting it here) is enough for it to count, yes.
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Mallery29 Allies over Entek Axis.
http://www.axisandallies.org/forums/index.php?topic=31211.165
Time for game 2!
I was just about to post this. good game. I once again thought I had it, but this time it was with the Japanese!
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How many turns in does the game have to be to count as a win? In my game with IRobot, we’ve gotten 5 turns in. He hasn’t responded since June 22.
Entek Allies +8 vs IRobot Axis
http://www.axisandallies.org/forums/index.php?topic=31395.45