Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2013 G40 League Post Game Results Here - Thread
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Seth - actually, I am ready to continue our game - you are right. It was not proper for me to try to leave at this time - let us continue this game - I want to at least make you think to earn a win, right? :-P
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I’m withdrawing the result on my rankings, and will add it when you guys post it again in the future
Have fun
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PGMatt (Allies +10) over Andul
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
you are double dead to me karl.
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France. Sigh… Should’ve been a win for me…
On the ropes? Clearly we aren’t playing the same game. lol. Both Germany and Italy seperately had a bigger fleet than the combined Allied fleet hiding out near Canada. Italy has Egypt, and Germany is holding strong in Ukraine and Novogorod. They’re collecting 70 & 30 with no sign of it going down. And the Axis have outproduced the Allies for the last turn rounds, with the last being 170ish Axis, 140ish Allies. Plus the US has no land units for all their transports, so there will be a turn round delay before you can manage to take anything from Japan.
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http://www.axisandallies.org/forums/index.php?topic=31593.105
whackamatt Axis over Karl7
Allies have Axis on the ropes, but he wins by sneaking into Hawaii… totally avoidable by me, but I don’t see it until the game tells me at the end of France.� Sigh… Should’ve been a win for me…
On the ropes? Clearly we aren’t playing the same game. lol. Both Germany and Italy seperately had a bigger fleet than the combined Allied fleet hiding out near Canada. Italy has Egypt, and Germany is holding strong in Ukraine and Novogorod. They’re collecting 70 & 30 with no sign of it going down. And the Axis have outproduced the Allies for the last turn rounds, with the last being 170ish Axis, 140ish Allies. Plus the US has no land units for all their transports, so there will be a turn round delay before you can manage to take anything from Japan.
Ha, all that didn’t matter. USSR was unassailable and Japan close to being contained. But no matter, a win is a win even if it is a sneak win. I’ve already sent you my bid for game 3. :evil:
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You won that way on me a year ago, Karl, and I had a deathgrip on Europe. The French were in business. After you managed to pull it out with a leeway of 1-2 hits on Hawaii, I vowed - never again would I lose that way
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But I was learning the ropes of global at the time! What’s your excuse? 48 games finished this year alone - nothing like that should catch you!
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But I was learning the ropes of global at the time! What’s your excuse? 48 games finished this year alone - nothing like that should catch you!
Just a stupid oversight. I’ve got 5 games going, and I judge the amount of concentration each needs by how close the game is. Whack was not close to winning in a military sense so I wasn’t watching potential sneaks. His move could have been bocked 100% by me. As I say, just a dumb oversight.
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Gamerman01 (Allies +8) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=31572.105
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Arathorn (Axis) over Atease (Allies)
http://www.axisandallies.org/forums/index.php?topic=30904.60
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Amon-Sul (Axis) over Andul (Allies +11)
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Sorry…Game info here for above post (Amon-Sul defeating Andul)
http://www.axisandallies.org/forums/index.php?topic=31535.105
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rgp44 (Axis) defeats Amon Sul (Allies +5)
http://www.axisandallies.org/forums/index.php?topic=31531.90
a costly, but effective, Sea Lion thwarts the Japan Crush
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GG Karl! It’s been a fun series. :)
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And yet another loss for me…. A fun game with Vold.
Vold (Axis) over Entek no bid no tech
http://www.axisandallies.org/forums/index.php?topic=31339.105 -
This one was over early as Whack’s Nazi forces just completely scorched the overwhelmed Russians:
Whackamatt (Axis) over Andul (Allies +8)
http://www.axisandallies.org/forums/index.php?topic=31566.90





