2013 - AAG 40 League


  • @Cmdr:

    As for issues in regards to league:

    You can alter your CMs to your heart’s content UNTIL you ask for scrambles or OOLs.  Once the defender has committed (and before dice are rolled) you are committed.
    If you start rolling dice and forget a CM or want to change a CM you are SOL.  The die is cast (pun intended) and you are committed.
    Now you can finish your combats and do your NCM.
    Your NCM is committed when you post your build order.  Until then, you can still alter it.
    Your build order is committed when you post your income.

    Note:  Illegal moves can only be changed up until the start of the next turn.  Once you start throwing dice, the mistakes of your opponent are committed, you have in essence - agreed to accept the illegal move.  This is only to prevent issues like saying “wait, how did you get your transport there, you moved 3 spaces without a naval base 7 rounds ago!  We have to fix it…” etc.  I feel this is an issue that does more damage than just allowing the mistake.  We’re going to assume mistakes are MISTAKES not efforts to cheat.  Of course, if a pattern of this behavior becomes evident, then you should report it to myself or DarthMaximus (g’luck, he’s on vacation!  I’ve yet to hear of him returning, so…it’s me or nothing for now!)

    If YOU, as the contestants in the game in question, decide to allow a correction, then YOU are stuck with it.  I admit that I will almost always allow an opponent to fix something like forgetting to annex a friendly neutral or walk into an undefended territory if they forget.  Failing to realize I had another airbase and can scramble 6 fighters and the odds are HORRIBLY against you now, I probably won’t (unless you agree to give me a mulligan. lol.)  Of course, as the attacker you have the option to retreat after the first round, so you’ve got quite a bit of advantage anyway.  Mistakes, after all, can be attributed to the “fog of war” no?

    Jenn ruled on this a month ago.  This should help you.

  • '20 '16 '15 '14

    Thanks Gamer (and originally Jenn) – that was exactly what I needed!

  • '23 '21 '20 '19 '17 '16 '15 '13

    I have a question regarding time limits/ victory by default.
    I have a game going in which my opponent hasn’t posted in some time. He had made a post stating he would be gone for a couple of weeks, but it’s been almost two months now.
    I realize that I could claim victory by default but I would rather the win would be by defeating him.
    So I’m just wondering what other players would do in a situation like this…claim the victory by default or just wait it out.

  • '16

    I post for victory by default, with a rider that I’m willing to finish the game if he returns before the end of season.


  • @captain:

    I have a question regarding time limits/ victory by default.
    I have a game going in which my opponent hasn’t posted in some time. He had made a post stating he would be gone for a couple of weeks, but it’s been almost two months now.
    I realize that I could claim victory by default but I would rather the win would be by defeating him.
    So I’m just wondering what other players would do in a situation like this…claim the victory by default or just wait it out.

    You could do like PGMatt said
    Personally, I would just wait longer.  That’s what I did with SouL who was gone several weeks longer than he anticipated, and now he is back and we are moving regularly and having a great time

    Any time you want, though, you are entitled to claim the win.  Read the first post of this thread for rules, in rule #5
    Longest allowed vacation per the rules is 21 days.  9 day delay after that = win by default, if you want

  • '20 '16 '15 '14

    Is there a rule against false “bumps” in league play?  Seth has bumped our game while at 68 hours and now this time at 52 hours between turns, both times over a weekend, and I’m completely sick of it.  I don’t need a babysitter.  If he is losing so bad that he wants to win on time (even though he isn’t winning on time) then so be it.

    Geesh…. if this is how it is, I won’t play any more league games.  I actually have a life occasionally too… and I’m pretty darned good about letting my opponents know when I’ll be gone for a bit.

  • '20 '16 '15 '14

    http://www.axisandallies.org/forums/index.php?topic=31397.90

    And now he’s just being a complete asshole.  I’m done.


  • Someone’s pretty tense from just getting back from a vacation.  :roll:

  • '20 '16 '15 '14

    Who said I was on vacation?  What if it were a funeral?  And what the hell business is it of yours if it’s only been 52 hours??

    You are a bizarre individual…


  • See, very tense. And you were on vacay until the 15th, hence just back from vacation.

  • '20 '16 '15 '14

    My truest question, seth:  How in the HELL do you bump someone when that person is STILL waiting for you to declare your casualties??  OMG LMFAO!!


  • My initial bump was not really supposed to be a real bump at all. I was more so doing it to bring it up to the top and you reacted very strongly to it. The 2nd bump was because my understanding of the rules was you had 72 hours to do a complete turn. So you’ve grossly overrun that time frame as I completed my turn way back on the 17th.

    If partial turns and ool requests keep resetting the clock, then my 3rd bump fulfills the 72 limit. You asked for ool and I asked for the map. The clock keeps running and there’s STILL no map. How you expect a commander on the scene to make judgement calls on OOL without knowing what the situation is beyond me.

    I’m generally a nice guy. At least half a dozen players could post about me allowing rerolls for battles, edits to combat moves, etc. It all depends on certain things such as how I view the player, for lack of better term ‘infraction’, or how badly the dice hated them. But you’ve shown yourself to be very strict by the book and you also seem to overreact. Hence I’ll play by the rules and hold you accountable as stringently you hold others. You have 1 bump warning in our thread.

  • '20 '16 '15 '14

    Your initial bump not being a real bump?  You just tried to justify that bump in our thread.

    You were fine with the first OOL request that I asked you.  Now, on the SECOND one you want to get the map?  The map was uploaded and presented to you before the FIRST OOL request.  Did the ANZAC pieces somehow move to different locations between the two OOL’s?  And, let’s let that be.  Well, the clock resets on your request for a map – after all, had you requested that map in a timely fashion, I would still have been at home to upload it.

    So, Seth, according to you, let’s say that I ask you for an OOL.  71 hours pass (your perrogative), and then you ask me for a map of the board (even though you were already sent one).  Then, after ONE hour, you bump the thread on me, your opponent, since 72 hours had passed since the OOL request?  What POSSIBLE sense does that make?  Yes, the clock resets, and it would be idiotic for it not to, especially for those who want to manipulate the rules such as yourself…

    As you know, I’m not in a position to upload the map until this evening.  That will still be within the 72 hours since your request.  In the meantime, any player can verify in our thread that the map IS SITTING THERE IN OUR THREAD FROM THE END OF COMBAT MOVEMENT PHASE.  Do I seriously need to keep resubmitting the map after every roll, considering I explained every last casualty within the thread?  I will do that for you, but don’t act like you were justified in bumping me.

    It’s players like you that keep newer players from coming here to play… and quite frankly, as I said before, life is too short.


  • @seththenewb:

    You have 1 bump warning in our thread.

    Seth, are you saying that there is only 1 “official” bump, out of 3?  (And it takes another 72 hour delay after 3 bumps before a player is entitled to claim a win)

    If so, then there’s no problem here.  Seth is not claiming a win, he’s just using the rules to protect himself, which is what they’re there for.  If he’s only claiming 1 out of 4 required bumps, then there should be no problem.  Play the game without long unexplained delays, and he can’t/won’t bump for a win.

    There are provisions that allow you to play as a “weekend player”.

    If you can’t keep pace and avoid 4 72 hour delays, then I recommend finding a player who is OK with that up front and who agrees to not bump you.  But you can’t expect that a random player that you don’t know won’t bump you at every 72 hours, because they are entitled to that

  • '20 '16 '15 '14

    Gamer, please look at our game thread.  There has not been ONE 72 hour period!

  • '20 '16 '15 '14

    He is claiming that it has been 72 hours since my OOL request, and because he later requested the map, that I have exceeded my time.  Have I?  I would like a ruling on this please.  The map was posted in our thread during my combat move phase posting, knowing I would be asking for an OOL.


  • @DizzKneeLand33:

    You were fine with the first OOL request that I asked you.� Now, on the SECOND one you want to get the map?� The map was uploaded and presented to you before the FIRST OOL request.� Did the ANZAC pieces somehow move to different locations between the two OOL’s?�

    Do I seriously need to keep resubmitting the map after every roll, considering I explained every last casualty within the thread?� I will do that for you, but don’t act like you were justified in bumping me.

    If you get the first map (showing purchases, combat movements, and everything) and then between rounds the other player tells you what the dice did and what he took off, you shouldn’t really need a new map.  Still, Dizz said he is willing to do that…
    I haven’t looked in your game thread, FYI, to see the details of what’s happened.

    Sounds like you guys both need to say “game on”


  • @DizzKneeLand33:

    Gamer, please look at our game thread.  There has not been ONE 72 hour period!

    Yeah, I’ll look now.
    I can tell you guys how many official bumps would count, I think (if any)


  • There are zero bumps that would count
    The first one wasn’t 72 hours, and Dizz then posted his turn before 72 hours

    The last one……
    Dizz gave Seth the combat move map, rolled a round, and described the battle.  Seth said he couldn’t see what was in the area, but all he had to do was download the combat move map and he could see everything.

    Reading Seth’s side…
    The first “bump” was because he wanted to bring it to the top.  He never intended for it to be 1 of the 3 bumps for getting a win (would be wise to say this when you’re doing the bump, Seth)  It was not after 72 hours, either, so definitely is not an official bump for rule #5 purposes.

    The recent “bump” doesn’t count either, because Dizz provided all necessary information to you (including the file - the only file you didn’t have was the one showing the last dice roll, but he described it to you).  He could have responded to your request for a map, however.

    At most, there is one official bump but I think there should be none counted so far.  It takes 3 bumps plus another 72 hour (and that is 72 hours, Seth) delay to claim a win.
    Seth, download the map if you haven’t already, and give the man your casualty choice.  I would also advise that you warn him before bumping again, because of how this has gone.  Also, do not bump the man before 72 hours have passed since your last game move/OOL request

    Now game on, gentlemen


  • @Cmdr:

    5 - Posting Schedule

    5a - Time Limits - There is a 72 hour time limit per move. However, play can be paused for a total of 21 days, for whatever reason, without penalty by simply posting the need for a vacation. Please specify the duration of your absence in your game.

    5b - Weekend Players.  If you can only play on the weekend or on certain days, please state so when you are looking for an opponent. (This is an exception to the 72 hour rule, requires one game round to be played at least every 144 hours!)

    5c - 72 hr warnings:  If 72 hrs goes by and no post from your opponent simply post “bump”, which creates the warning.  (Note:  only post “bump” in your warnings to make it clear you are issuing a warning.  Do not add any small talk or other game talk in your warning post.)

    5d - Bump warning and consequences - Each “bump” warning resets the clock for another 72 hrs.  However, on the 4th “bump” warning the offending player will be disqualified and declared the loser for that game.  (Note:  You get only 3 warnings per game.)  You must post the warning when it happens (or before the next move has been made by your opponent).  Enforcement is left entirely up to the players. However, you cannot retroactively issue a “bump” warning.  (For example, if the game is in round 8 you cannot go back and issue a warning that occured in round 7).  “Bump” warnings can be issued for posting of partial turns (ie someone only posted their purchases), OOL requests, map questions, etc. But they follow the same 72 hr requirement.

    5e - If a turn is not posted within 9 days of either the previous turn post or the end of a predetermined “vacation”, then the player failing to post may be declared in default and lose the game

    These are the rules

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