Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013 - AAG 40 League
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The RIGHT end of the can opener is to be the player doing the opening of the can. Obviously.
If you are the queen of unexpected strategy, that means you are married to Boldfresh.
Yeah, you’re one step closer to having the ANZAC strategy for taking Berlin and Rome…. by climbing on someone else’s shoulders…
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Tha’s not the right side, the right side of a can opener is not to engage in something as seedy and despicable as can opening. :P (yes, for those that don’t know, that would be a JOKE, okay?)
We need a sarcasm font, I swear!
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You can do this <sarc>sarcastic comment here</sarc>
Or on the A&A boards…. [sarc] [/sarc]
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@Cmdr:
Tha’s not the right side, the right side of a can opener is not to engage in something as seedy and despicable as can opening. :P (yes, for those that don’t know, that would be a JOKE, okay?)
We need a sarcasm font, I swear!
Jenn did you attend the same comedy school as me1945?
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Man, I would try league if I did not have to worry about the play by forum hassle of entering the info and e-mail addresses. Would definitely like to play live games and save them for later dates.
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Man, I would try league if I did not have to worry about the play by forum hassle of entering the info and e-mail addresses. Would definitely like to play live games and save them for later dates.
Just have your opponent set it up
I have rarely had to do it myself - the other guy is usually eager -
Have the rules been revised allowing players to play each other more than twice and it count in the league standings? I know you can play a 3rd if there was a 1-1 split, but what if you’re 0-2 against someone?
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Yes, it’s best of five now. So as soon as you get 3 wins against an opponent, then you have to stop.
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Awesome, thanks
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@seththenewb:
Awesome, thanks
Null perspiration, chummer. That’s what I am here for. It’s not to win games, lol!
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<cough>IF you have completed 13 games against 5? or more opponents
Jenn, come on, you make up the rules - at least repeat them accurately please
Eligibles for best of 5 are highlighted in blue on my spreadsheet. Also, apparently you (Seth) have not read the color key at the bottom of the spreadsheet, which is at the bottom.
You have played 13 games and are highlighted in blue, so you can play anyone best of 5.
You can even play more than that and I will record it along with the points, but it will not count officially for playoff purposes or posterity (if Jenn saves her final official rankings or something)</cough> -
6 opponents
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have not read the color key at the bottom of the spreadsheet, which is at the bottom.
Sorry, that was an unintentional mistake to say it twice
By the way, IT’S AT THE BOTTOM
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have not read the color key at the bottom of the spreadsheet, which is at the bottom.
Sorry, that was an unintentional mistake to say it twice
By the way, IT’S AT THE BOTTOM
Lol, see, you to can have issues with your posts!
Yes, you have to have all the prerequisites to be able to expand the number of games you can play your opponents again. It’s an effort to give everyone a chance to play you.
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So if U have more than 13 games played
the max number of games per player is 3 games unless the score is 2-1?
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So if U have more than 13 games played
the max number of games per player is 3 games unless the score is 2-1?
No, if you have more than 12 (or 13 or more, in other words) games played, then you can play someone until one of you has 3 wins.
So it is possible to go 0-2 against such a player, and then win the next 3 and be 3-2. After that, games are not officially counted by Jenn (but I will still count them, unofficially :-D)
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So if U have more than 13 games played
the max number of games per player is 3 games unless the score is 2-1?
No, if you have more than 12 (or 13 or more, in other words) games played, then you can play someone until one of you has 3 wins.
So it is possible to go 0-2 against such a player, and then win the next 3 and be 3-2. After that, games are not officially counted by Jenn (but I will still count them, unofficially :-D)
Thats what i sadi. So 3 games is the max , but if the score is 2-1 after 3 games then U can have it more. Like tenis match in grand slam hehe :lol:
Ok, god i have it confirmed i thought until recently U can play 5 games ehhe
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“Best of 5” means you play until someone gets 3 wins, because then they have won more than half of the 5 games. Is that maybe where things got “lost in translation”?
“Best of 3” means you are done at 2-0, because someone won more than half of the 3 games already.
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i did not know it was best of 5.
i read somewhere here that is 5 games. So that is what led me in the wrong direction.
Thanks for the information :)
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Correct. Â
last post on page 17:
Here’s the revised ruling:
- If both opponents have more than 12 completed games with at least 6 other players, then they may engage in another game. Â If this should make it so each player has the same number of wins against the other (2 and 2) then a 5th tie breaker game may be played. Â
Considering the limit is currently 2 games with any specific pair of opponents with a 3rd game possible in the case of a tie, then having 6 unique opponents should not be hard to accomplish, if you have 12 games.
So if both you AND your opponent have 12 completed games, and you have both played against at least 6 different people (so yourself + 5 other members) then you may play up to 5 games instead of up to 3 games. Â I’ll count a maximum of 3 wins then, instead of a maximum of 2 wins and it will be from the first reported game completions. Â
- If both opponents have more than 12 completed games with at least 6 other players, then they may engage in another game. Â If this should make it so each player has the same number of wins against the other (2 and 2) then a 5th tie breaker game may be played. Â





