Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
I’m just being finicky because the more I think about it the more I see my demise!
This has been a great game but I’m fearing this is 2 in a row for you Varn.
I’ll go a bit more,but even my latest turn was a mistake.(numbers just don’t add up)
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :20
Purchase Units - British
British repair 9 damage on 9 factories; Remaining resources: 14 PUs;
British buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Turning off Edit Mode
1 bomber moved from India to Russia
3 infantry moved from India to Persia
1 bomber moved from India to Persia
2 fighters moved from China to Persia
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :20
Purchase Units - British
British repair 9 damage on 9 factories; Remaining resources: 14 PUs;
British buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 fighters
EDIT: Adding units owned by Americans to Eastern United States: 3 fighters
EDIT: Turning off Edit Mode
1 bomber moved from India to Russia
3 infantry moved from India to Persia
1 bomber moved from India to Persia
2 fighters moved from China to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber, 2 fighters and 3 infantry in Persia, round 1 : 3/6 hits
Germans roll dice for 3 infantry in Persia, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Russia
Non Combat Move - British
2 infantry moved from French Indochina to India
2 fighters moved from Persia to India
1 bomber moved from Persia to India
1 bomber moved from Russia to India
2 armour moved from China to French Indochina
1 bomber moved from United Kingdom to Union of South Africa
Place Units - British
4 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 26 PUs total
Territory Summary for British :
Union of South Africa : 1 flag, 1 bomber
Persia : 1 flag, 2 infantry
India : 1 flag, 2 bombers, 1 factory, 2 fighters and 3 infantry
French Indochina : 1 flag, 2 armour
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 factory, 7 fighters and 11 infantry
Eastern United States : 1 flag, 2 infantry
China : 1 flag, 2 infantry
10 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 62 / 63
British : 24 / 26
Japanese : 18 / 23
Americans : 62 / 63
Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 8 times
5 was rolled 4 times
Average roll : 3.176
Median : 3.000
Variance : 3.812
Standard Deviation : 1.953
Total rolls : 17
Null / Other
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Germans Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Japan’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
3 bombers moved from Western Europe to United Kingdom
Combat - Japanese
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/3 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 2,6 and costs: 8 production.
Bombing raid costs 8 production in United Kingdom
Non Combat Move - Japanese
2 bombers moved from United Kingdom to Western Europe
4 armour moved from Caucasus to Sinkiang
1 bomber moved from Japan to Archangel
2 infantry moved from Kazakh S.S.R. to Sinkiang
Place Units - Japanese
4 infantry placed in Caucasus
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs total
Territory Summary for Japanese :
French West Africa : 1 flag
Archangel : 1 flag, 1 bomber
Italian East Africa : 1 flag
Western Europe : 1 flag, 2 bombers
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 factory and 4 infantry
Sinkiang : 1 flag, 14 armour, 4 fighters and 6 infantry
Evenki National Okrug : 1 flag
Anglo Egypt : 1 flag
Japan : 1 flag, 1 aaGun, 9 armour, 1 factory, 3 fighters and 34 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer and 6 fighters
6 Sea Zone : 1 flag, 1 battleship, 2 fighters and 5 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 62 / 63
British : 24 / 26
Japanese : 18 / 19
Americans : 62 / 63
It won’t let me post from Triple A. It says the “upload folder is full, contact an administrator”. I suspect we will have to start a new thread to continue the game.
Let me try that!
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :20
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 artillery and 1 infantry moved from French Indochina to 36 Sea Zone
4 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Italian East Africa
British take Italian East Africa from Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 battleships moved from 36 Sea Zone to 34 Sea Zone
3 destroyers moved from 36 Sea Zone to 34 Sea Zone
3 carriers moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Kenya to Anglo Egypt
2 fighters moved from India to Trans-Jordan
2 fighters moved from China to 34 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.
7 fighters moved from China to Buryatia S.S.R.
1 bomber moved from India to Russia
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :20
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 artillery and 1 infantry moved from French Indochina to 36 Sea Zone
4 infantry moved from French Indochina to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Italian East Africa
British take Italian East Africa from Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 battleships moved from 36 Sea Zone to 34 Sea Zone
3 destroyers moved from 36 Sea Zone to 34 Sea Zone
3 carriers moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Kenya to Anglo Egypt
2 fighters moved from India to Trans-Jordan
2 fighters moved from China to 34 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.
7 fighters moved from China to Buryatia S.S.R.
1 bomber moved from India to Russia
Combat - Americans
Battle in Buryatia S.S.R.
Americans attack with 7 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 7 fighters and 2 infantry in Buryatia S.S.R., round 1 : 5/9 hits
Germans roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Buryatia S.S.R.
Americans win, taking Buryatia S.S.R. from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egypt
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship in Trans-Jordan, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Non Combat Move - Americans
2 fighters moved from Anglo Egypt to 34 Sea Zone
2 fighters moved from Trans-Jordan to 34 Sea Zone
1 bomber moved from Russia to China
1 infantry moved from China to Manchuria
1 infantry moved from Kwantung to Manchuria
7 fighters moved from Buryatia S.S.R. to China
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 13 infantry moved from French Indochina to China
4 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from Panama to Mexico
1 infantry moved from Panama to 19 Sea Zone
1 armour moved from Panama to Eastern United States
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern United States
3 fighters moved from Eastern United States to United Kingdom
2 armour moved from Kwantung to China
Place Units - Americans
3 infantry placed in Kwantung
3 infantry placed in French Indochina
1 armour, 1 fighter and 1 infantry placed in Eastern United States
2 fighters and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Territory Summary for Americans :
Formosa : 1 flag
Manchuria : 1 flag, 2 infantry
India : 1 flag, 1 aaGun and 10 infantry
Mexico : 1 flag, 1 infantry
Philipine Islands : 1 flag, 1 aaGun and 1 factory
Italian East Africa : 1 flag, 1 artillery and 1 infantry
Western United States : 1 flag, 1 aaGun and 1 factory
Kwantung : 1 flag, 1 factory and 3 infantry
Borneo : 1 flag, 1 aaGun and 1 factory
Hawaiian Islands : 1 flag, 1 infantry
East Indies : 1 flag, 1 factory
French Indochina : 1 flag, 1 factory and 7 infantry
Trans-Jordan : 1 flag, 2 infantry
United Kingdom : 1 flag, 15 fighters
French Equatorial Africa : 1 flag, 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Eastern United States : 1 flag, 1 aaGun, 4 armour, 1 factory, 1 fighter and 14 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Anglo Egypt : 1 flag, 1 infantry
New Guinea : 1 flag
Okinawa : 1 flag
China : 1 flag, 12 armour, 1 artillery, 1 bomber, 7 fighters and 30 infantry
Caroline Islands : 1 flag
34 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 transports
36 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 5 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 60 / 63
British : 29 / 26
Japanese : 14 / 19
Americans : 63 / 63
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.400
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35
Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :21
Combat Move - Russians
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
15 infantry moved from French Indochina to China
Turn Complete - Russians
Territory Summary for Russians :
India : 1 flag, 6 infantry
Kwantung : 1 flag, 1 aaGun
French Indochina : 1 flag, 1 aaGun and 5 infantry
China : 1 flag, 1 aaGun, 9 armour, 2 fighters and 15 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 60 / 63
British : 29 / 26
Japanese : 14 / 19
Americans : 63 / 63
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.400
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 35
Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Germany’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 56 PUs;
Germans buy 1 aaGun, 3 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
3 infantry moved from Kazakh S.S.R. to Persia
2 bombers moved from Germany to Persia
Combat - Germans
Battle in Persia
Germans attack with 2 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Persia, round 1 : 1/5 hits
British roll dice for 2 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the British lost in Persia
Germans roll dice for 2 bombers and 3 infantry in Persia, round 2 : 3/5 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anglo Egypt
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 1 : 0/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 3 : 0/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 4 : 1/3 hits
British roll dice for 1 infantry in Anglo Egypt, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Persia to Sinkiang
4 infantry moved from Ukraine S.S.R. to Caucasus
10 armour moved from Eastern Europe to Caucasus
2 armour moved from Southern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
4 infantry moved from Germany to Western Europe
5 transports moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to 6 Sea Zone
Place Units - Germans
1 aaGun, 1 artillery and 6 infantry placed in Russia
3 armour, 1 fighter and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 1 infantry
Persia : 1 flag, 3 infantry
Soviet Far East : 1 flag
Southern Europe : 1 flag, 1 aaGun and 1 factory
Archangel : 1 flag
Novosibirsk : 1 flag, 2 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 10 infantry
Western Europe : 1 flag, 1 bomber and 20 infantry
Caucasus : 1 flag, 1 aaGun, 10 armour and 4 infantry
Sinkiang : 1 flag, 1 aaGun, 31 armour, 2 artilleries, 2 bombers and 32 infantry
Ukraine S.S.R. : 1 flag, 3 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 6 infantry
Anglo Egypt : 1 flag, 1 artillery and 2 infantry
7 Sea Zone : 1 flag, 3 submarines
5 Sea Zone : 1 flag, 1 carrier
8 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 3 destroyers, 7 fighters and 10 transports
2 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 0 / 0
Germans : 63 / 63
British : 26 / 26
Japanese : 14 / 19
Americans : 63 / 63
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - British
British buy 3 infantry; Remaining resources: 17 PUs;
Combat Move - British
3 infantry moved from India to Persia
2 fighters moved from India to Persia
2 bombers moved from India to Persia
1 bomber moved from Union of South Africa to Persia
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - British
British buy 3 infantry; Remaining resources: 17 PUs;
Combat Move - British
3 infantry moved from India to Persia
2 fighters moved from India to Persia
2 bombers moved from India to Persia
1 bomber moved from Union of South Africa to Persia
Combat - British
Battle in Persia
British attack with 3 bombers, 2 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 3 bombers, 2 fighters and 3 infantry in Persia, round 1 : 2/8 hits
Germans roll dice for 3 infantry in Persia, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Persia
British roll dice for 3 bombers, 2 fighters and 3 infantry in Persia, round 2 : 3/8 hits
Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 bombers moved from Persia to Union of South Africa
1 bomber moved from Persia to India
2 fighters moved from Persia to India
2 infantry moved from China to French Indochina
2 armour moved from French Indochina to India
Place Units - British
3 infantry placed in India
Turn Complete - British
British collect 27 PUs; end with 44 PUs total
Territory Summary for British :
Union of South Africa : 1 flag, 2 bombers
Persia : 1 flag, 2 infantry
India : 1 flag, 2 armour, 1 bomber, 1 factory, 2 fighters and 3 infantry
French Indochina : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 factory, 7 fighters and 11 infantry
Eastern United States : 1 flag, 2 infantry
10 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 destroyers, 1 submarine and 4 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 62 / 63
British : 27 / 44
Japanese : 14 / 19
Americans : 63 / 63
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.438
Median : 4.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16
Japan’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
2 infantry moved from Caucasus to Persia
4 fighters moved from Sinkiang to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 4 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Persia, round 1 : 3/6 hits
British roll dice for 2 infantry in Persia, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Persia to Sinkiang
2 infantry moved from Caucasus to Kazakh S.S.R.
3 fighters moved from Japan to Sinkiang
1 bomber moved from Archangel to Western Europe
2 carriers moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 5 Sea Zone to 6 Sea Zone
4 fighters moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Caucasus
1 fighter moved from 5 Sea Zone to Caucasus
Place Units - Japanese
4 infantry placed in Caucasus
Turn Complete - Japanese
Japanese collect 15 PUs; end with 22 PUs total
Territory Summary for Japanese :
Persia : 1 flag, 1 infantry
French West Africa : 1 flag
Kazakh S.S.R. : 1 flag, 2 infantry
Western Europe : 1 flag, 3 bombers
Caucasus : 1 flag, 1 factory, 2 fighters and 4 infantry
Sinkiang : 1 flag, 14 armour, 7 fighters and 6 infantry
Evenki National Okrug : 1 flag
Japan : 1 flag, 1 aaGun, 9 armour, 1 factory and 34 infantry
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 6 fighters and 5 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 62 / 63
British : 26 / 44
Japanese : 15 / 22
Americans : 63 / 63
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - Americans
Americans buy 6 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Japanese
1 artillery and 1 infantry moved from Italian East Africa to Anglo Egypt
2 infantry moved from Trans-Jordan to Anglo Egypt
4 fighters moved from 34 Sea Zone to Anglo Egypt
2 infantry moved from India to Persia
15 fighters moved from United Kingdom to 5 Sea Zone
2 infantry moved from Buryatia S.S.R. to Soviet Far East
Americans take Soviet Far East from Germans
1 bomber moved from China to Persia
2 fighters moved from 34 Sea Zone to Anglo Egypt
2 transports moved from 34 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 destroyers and 1 transport moved from 34 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :21
Purchase Units - Americans
Americans buy 6 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Japanese
1 artillery and 1 infantry moved from Italian East Africa to Anglo Egypt
2 infantry moved from Trans-Jordan to Anglo Egypt
4 fighters moved from 34 Sea Zone to Anglo Egypt
2 infantry moved from India to Persia
15 fighters moved from United Kingdom to 5 Sea Zone
2 infantry moved from Buryatia S.S.R. to Soviet Far East
Americans take Soviet Far East from Germans
1 bomber moved from China to Persia
2 fighters moved from 34 Sea Zone to Anglo Egypt
2 transports moved from 34 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 destroyers and 1 transport moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 15 fighters
Germans defend with 1 carrier
Americans roll dice for 15 fighters in 5 Sea Zone, round 1 : 8/15 hits
Germans roll dice for 1 carrier in 5 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Germans lost in 5 Sea Zone
Americans win with 15 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 carrier
Battle in Persia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Persia, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egypt
Americans attack with 1 artillery, 6 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Anglo Egypt, round 1 : 5/10 hits
Germans roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 1 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
Americans win, taking Anglo Egypt from Germans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 fighters moved from Anglo Egypt to French Equatorial Africa
1 bomber moved from Persia to French Equatorial Africa
2 fighters moved from 10 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
15 fighters moved from 5 Sea Zone to United Kingdom
4 fighters moved from Anglo Egypt to India
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Kwantung to Manchuria
1 infantry moved from Kwantung to French Indochina
Place Units - Americans
4 infantry placed in East Indies
3 armour placed in French Indochina
3 armour placed in Kwantung
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Territory Summary for Americans :
Formosa : 1 flag
Manchuria : 1 flag, 2 infantry
Persia : 1 flag, 2 infantry
French West Africa : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 4 fighters and 8 infantry
Soviet Far East : 1 flag, 2 infantry
Mexico : 1 flag, 1 infantry
Philipine Islands : 1 flag, 1 aaGun and 1 factory
Western United States : 1 flag, 1 aaGun and 1 factory
Kwantung : 1 flag, 3 armour and 1 factory
Borneo : 1 flag, 1 aaGun and 1 factory
Hawaiian Islands : 1 flag, 1 infantry
East Indies : 1 flag, 1 factory and 4 infantry
French Indochina : 1 flag, 3 armour, 1 factory and 8 infantry
United Kingdom : 1 flag, 18 fighters
French Equatorial Africa : 1 flag, 1 bomber and 2 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Eastern United States : 1 flag, 1 aaGun, 4 armour, 1 factory and 14 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Anglo Egypt : 1 flag, 1 artillery and 3 infantry
New Guinea : 1 flag
Okinawa : 1 flag
China : 1 flag, 12 armour, 1 artillery, 7 fighters and 30 infantry
Caroline Islands : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 2 transports
36 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 59 / 63
British : 30 / 44
Japanese : 13 / 22
Americans : 64 / 65
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.545
Median : 4.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :22
Combat Move - Russians
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :22
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
India : 1 flag, 6 infantry
Kwantung : 1 flag, 1 aaGun
French Indochina : 1 flag, 1 aaGun and 5 infantry
China : 1 flag, 1 aaGun, 9 armour, 2 fighters and 15 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 59 / 63
British : 30 / 44
Japanese : 13 / 22
Americans : 64 / 65
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.545
Median : 4.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28