Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Persia to India
                1 armour moved from Persia to India
                1 artillery moved from Persia to Kazakh S.S.R.
                4 infantry moved from Persia to Kazakh S.S.R.
                2 armour moved from Persia to Kazakh S.S.R.
                1 bomber moved from Persia to India
                1 infantry moved from Persia to Kazakh S.S.R.

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 1 bomber and 3 infantry
                    British defend with 1 factory; Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 3 infantry in India, round 1 :  1/5 hits
                        British roll dice for 2 infantry in India, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in India, round 2 :  3/4 hits
                        British roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in India
                    Japanese win, taking India from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 armour, 1 artillery and 5 infantry
                    Russians defend with 2 armour, 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 5 infantry in Kazakh S.S.R., round 1 :  4/8 hits
                        Russians roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  3/5 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Sinkiang to Russia
                7 armour moved from Persia to Russia
                1 aaGun moved from Persia to Kazakh S.S.R.
                1 armour moved from Southern Europe to 14 Sea Zone
                1 armour and 6 transports moved from 14 Sea Zone to 12 Sea Zone
                2 battleships moved from 14 Sea Zone to 12 Sea Zone
                1 destroyer moved from 14 Sea Zone to 12 Sea Zone
                2 carriers moved from 14 Sea Zone to 12 Sea Zone
                2 fighters moved from 14 Sea Zone to 12 Sea Zone
                1 bomber moved from India to Russia
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Japanese
                2 bombers and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    Territory Summary for Japanese :

    Germany : 1 flag, 4 armour
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Italian East Africa : 1 flag
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag
        Kazakh S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Russia : 1 flag, 8 armour and 1 bomber
        Anglo Egypt : 1 flag
        Japan : 1 flag, 1 aaGun, 8 armour, 2 bombers, 1 factory, 10 fighters and 25 infantry
        12 Sea Zone : 1 flag, 1 armour, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 6 transports
        57 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 50 / 72
        British : 18 / 21
        Japanese : 30 / 30
        Americans : 61 / 67


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Australia to 38 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                      British take French Madagascar from Japanese
                2 armour moved from China to Sinkiang
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                      Americans take Okinawa from Japanese
                2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                4 fighters moved from 35 Sea Zone to India
                8 fighters moved from 36 Sea Zone to India


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Australia to 38 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                      British take French Madagascar from Japanese
                2 armour moved from China to Sinkiang
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                      Americans take Okinawa from Japanese
                2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                4 fighters moved from 35 Sea Zone to India
                8 fighters moved from 36 Sea Zone to India

    Combat - Americans
                Battle in Sinkiang
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in Sinkiang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 1 :  1/1 hits
                        1 armour owned by the Americans lost in Sinkiang
                        Americans roll dice for 1 armour in Sinkiang, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sinkiang
                    Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in India
                    Americans attack with 2 armour, 1 artillery, 12 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 factory and 2 infantry
                        Americans roll dice for 2 armour, 1 artillery, 12 fighters and 2 infantry in India, round 1 :  9/17 hits
                        Japanese roll dice for 1 armour and 2 infantry in India, round 1 :  1/3 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                    Americans win, taking India from Japanese with 2 armour, 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                12 fighters moved from India to 36 Sea Zone
                1 armour moved from New Guinea to 47 Sea Zone
                1 armour and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                2 infantry moved from Borneo to 48 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indochina
                1 bomber moved from Philipine Islands to Western United States
                3 infantry moved from Eastern Canada to Eastern United States
                3 infantry moved from Western United States to Central United States
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Manchuria to China
                1 destroyer moved from 48 Sea Zone to 36 Sea Zone

    Place Units - Americans
                3 fighters and 2 infantry placed in Eastern United States
                3 infantry placed in French Indochina
                3 infantry placed in Philipine Islands
                4 infantry placed in East Indies

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total

    Territory Summary for Americans :

    Manchuria : 1 flag
        India : 1 flag, 2 armour, 1 artillery and 1 infantry
        Philipine Islands : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
        Kwantung : 1 flag
        Borneo : 1 flag, 1 aaGun and 1 factory
        French Madagascar : 1 flag, 1 armour and 1 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        East Indies : 1 flag, 1 factory and 4 infantry
        French Indochina : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 armour
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 factory, 4 fighters and 5 infantry
        New Guinea : 1 flag
        Okinawa : 1 flag, 1 infantry
        Central United States : 1 flag, 3 infantry
        China : 1 flag, 1 infantry
        Caroline Islands : 1 flag
        29 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 2 submarines and 4 transports
        58 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 50 / 72
        British : 22 / 21
        Japanese : 23 / 30
        Americans : 64 / 65

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Combat Move - Russians
                2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from China to Kazakh S.S.R.
                9 armour and 28 infantry moved from Caucasus to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Combat Move - Russians
                2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from China to Kazakh S.S.R.
                9 armour and 28 infantry moved from Caucasus to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 armour, 2 fighters and 5 infantry
                    Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
                        AA guns fire in Kazakh S.S.R. :  0/2 hits
                        Russians roll dice for 2 armour, 2 fighters and 5 infantry in Kazakh S.S.R., round 1 :  4/9 hits
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  3/5 hits
                        3 infantry owned by the Russians , 1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 armour, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Caucasus to Persia
                2 fighters moved from Kazakh S.S.R. to India

    Turn Complete - Russians

    Territory Summary for Russians :

    Persia : 1 flag, 3 aaGuns, 8 armour and 28 infantry
        India : 1 flag, 2 fighters
        Novosibirsk : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag, 1 aaGun, 2 armour and 2 infantry
        Trans-Jordan : 1 flag, 1 armour
        Caucasus : 1 flag, 1 factory

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 49 / 72
        British : 24 / 21
        Japanese : 20 / 30
        Americans : 64 / 65

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.438
            Median : 3.000
            Variance : 0.128
            Standard Deviation : 0.357
            Total rolls : 48

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - Germans
                Germans buy 1 carrier, 15 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Russia to Novosibirsk
                2 artilleries moved from Russia to Novosibirsk
                20 infantry moved from Russia to Kazakh S.S.R.
                20 armour moved from Russia to Kazakh S.S.R.

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Novosibirsk, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 20 armour and 20 infantry
                    Russians defend with 1 aaGun, 2 armour and 2 infantry
                        Germans roll dice for 20 armour and 20 infantry in Kazakh S.S.R., round 1 :  11/40 hits
                        Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 1 :  0/4 hits
                        2 infantry owned by the Russians and 2 armour owned by the Russians lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 20 armour and 20 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 2 infantry

    Non Combat Move - Germans
                5 armour moved from Russia to Yakut S.S.R.
                1 carrier moved from 14 Sea Zone to 12 Sea Zone
                2 fighters moved from 14 Sea Zone to 12 Sea Zone
                4 fighters moved from Germany to 14 Sea Zone
                1 infantry moved from Libya to Anglo Egypt
                1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from Western Europe to 13 Sea Zone
                1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 armour moved from Southern Europe to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Libya
                1 armour moved from 14 Sea Zone to Libya
                2 infantry moved from Germany to Western Europe
                1 submarine moved from 12 Sea Zone to 6 Sea Zone
                1 battleship moved from 14 Sea Zone to 12 Sea Zone
                1 destroyer moved from 14 Sea Zone to 12 Sea Zone
                4 bombers moved from Germany to Russia
                5 armour moved from Belorussia to Germany
                2 armour moved from Germany to Southern Europe

    Place Units - Germans
                1 carrier and 1 transport placed in 14 Sea Zone
                1 submarine placed in 5 Sea Zone
                8 infantry placed in Russia
                2 infantry placed in Southern Europe
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 7 armour, 1 factory and 13 infantry
        Southern Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
        Archangel : 1 flag
        Novosibirsk : 1 flag, 2 artilleries and 4 infantry
        Karelia S.S.R. : 1 flag
        Yakut S.S.R. : 1 flag, 5 armour
        Kazakh S.S.R. : 1 flag, 1 aaGun, 20 armour and 20 infantry
        Western Europe : 1 flag, 5 infantry
        Libya : 1 flag, 1 armour and 2 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        West Russia : 1 flag, 1 infantry
        Russia : 1 flag, 1 aaGun, 12 armour, 4 bombers, 1 factory and 8 infantry
        Anglo Egypt : 1 flag, 1 infantry
        7 Sea Zone : 1 flag, 1 submarine
        5 Sea Zone : 1 flag, 1 submarine
        12 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        6 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 2 carriers, 4 fighters and 2 transports

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 53 / 53
        British : 24 / 21
        Japanese : 20 / 30
        Americans : 64 / 65


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Norway to Karelia S.S.R.
                      British take Karelia S.S.R. from Germans
                2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports moved from 3 Sea Zone to 7 Sea Zone


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Norway to Karelia S.S.R.
                      British take Karelia S.S.R. from Germans
                2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports moved from 3 Sea Zone to 7 Sea Zone

    Combat - British
                Battle in 7 Sea Zone
                    British attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 7 Sea Zone
                    British win with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British

    Place Units - British
                3 infantry placed in India
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    India : 1 flag, 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 1 artillery
        Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 4 armour, 3 bombers, 1 factory and 8 infantry
        7 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 51 / 53
        British : 26 / 26
        Japanese : 20 / 30
        Americans : 64 / 65

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Russia to Caucasus
                      Japanese take Caucasus from Russians
                1 armour and 1 transport moved from 12 Sea Zone to 22 Sea Zone
                1 armour moved from 22 Sea Zone to Brazil
                      Japanese take Brazil from Americans
                1 fighter moved from Japan to 58 Sea Zone

    Combat - Japanese
                Battle in 58 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 58 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 58 Sea Zone to Japan
                2 bombers moved from Japan to Novosibirsk
                3 fighters moved from Japan to Novosibirsk
                1 fighter moved from Japan to Novosibirsk
                5 transports moved from 12 Sea Zone to 14 Sea Zone
                2 carriers moved from 12 Sea Zone to 14 Sea Zone
                2 battleships moved from 12 Sea Zone to 14 Sea Zone
                1 destroyer moved from 12 Sea Zone to 14 Sea Zone
                2 fighters moved from 12 Sea Zone to 14 Sea Zone
                2 armour moved from Russia to Novosibirsk
                1 bomber moved from Russia to Novosibirsk
                1 infantry moved from Evenki National Okrug to Russia

    Place Units - Japanese
                1 bomber and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs total

    Territory Summary for Japanese :

    Germany : 1 flag, 4 armour
        Union of South Africa : 1 flag
        Kenya : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 armour, 3 bombers and 4 fighters
        Italian East Africa : 1 flag
        Brazil : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 armour and 1 factory
        Evenki National Okrug : 1 flag
        Russia : 1 flag, 5 armour and 1 infantry
        Anglo Egypt : 1 flag
        Japan : 1 flag, 1 aaGun, 8 armour, 1 bomber, 1 factory, 6 fighters and 31 infantry
        57 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 5 transports
        22 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 51 / 53
        British : 26 / 26
        Japanese : 27 / 27
        Americans : 61 / 65


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from French Madagascar to 29 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
                1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa
                      British take Union of South Africa from Japanese


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 carrier, 10 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from French Madagascar to 29 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
                1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa
                      British take Union of South Africa from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 7 Sea Zone
                1 armour moved from Sinkiang to French Indochina
                2 armour moved from India to French Indochina
                4 infantry moved from French Indochina to Kwantung
                1 artillery and 2 infantry moved from French Indochina to India
                2 infantry moved from East Indies to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                2 infantry moved from Philipine Islands to 49 Sea Zone
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                3 infantry and 2 transports moved from 49 Sea Zone to 36 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                7 infantry moved from 36 Sea Zone to French Indochina
                1 infantry moved from China to Sinkiang
                1 infantry moved from French Indochina to China

    Place Units - Americans
                1 carrier and 3 transports placed in 37 Sea Zone
                3 infantry placed in French Indochina
                3 infantry placed in Philipine Islands
                4 infantry placed in Borneo

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total

    Territory Summary for Americans :

    Union of South Africa : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 flag
        India : 1 flag, 2 artilleries and 3 infantry
        Philipine Islands : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
        Kwantung : 1 flag, 4 infantry
        Borneo : 1 flag, 1 aaGun, 1 factory and 4 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        East Indies : 1 flag, 1 factory
        French Indochina : 1 flag, 1 aaGun, 4 armour, 1 factory and 10 infantry
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 infantry
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 factory, 3 fighters and 5 infantry
        New Guinea : 1 flag
        Okinawa : 1 flag, 1 infantry
        Central United States : 1 flag, 3 infantry
        China : 1 flag, 1 infantry
        Caroline Islands : 1 flag
        7 Sea Zone : 1 flag, 1 fighter
        27 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 carrier and 3 transports
        36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 2 submarines and 5 transports

    Production/PUs Summary :

    Russians : 1 / 0
        Germans : 51 / 53
        British : 28 / 26
        Japanese : 25 / 27
        Americans : 61 / 61


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :15

    Combat Move - Russians
                2 infantry moved from Persia to Caucasus
                2 fighters moved from India to Caucasus


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :15

    Combat Move - Russians
                2 infantry moved from Persia to Caucasus
                2 fighters moved from India to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour and 1 factory
                        Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 1 :  0/4 hits
                        Japanese roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Trans-Jordan to India
                3 aaGuns, 8 armour and 26 infantry moved from Persia to India
                2 fighters moved from Caucasus to India

    Turn Complete - Russians

    Territory Summary for Russians :

    India : 1 flag, 3 aaGuns, 9 armour, 2 fighters and 26 infantry
        Caucasus : 1 flag, 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 5 / 0
        Germans : 51 / 53
        British : 28 / 26
        Japanese : 21 / 27
        Americans : 61 / 61

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.571
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :15

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Yakut S.S.R. to Manchuria
                      Germans take Buryatia S.S.R. from Russians
                      Japanese take Manchuria from Americans
                1 infantry moved from West Russia to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                1 infantry moved from Anglo Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 infantry moved from Kazakh S.S.R. to Persia
                      Germans take Persia from British
                2 infantry moved from Novosibirsk to Sinkiang
                2 bombers moved from Russia to Sinkiang
                2 bombers moved from Russia to Karelia S.S.R.

    Combat - Germans
                Battle in Sinkiang
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Sinkiang, round 1 :  3/4 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Sinkiang
                    Germans win, taking Sinkiang from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 1 armour, 2 bombers and 1 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 armour, 2 bombers and 1 infantry in Karelia S.S.R., round 1 :  3/4 hits
                        British roll dice for 1 artillery in Karelia S.S.R., round 1 :  0/1 hits
                        1 artillery owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 bombers moved from Sinkiang to Russia
                2 bombers moved from Karelia S.S.R. to Russia
                1 infantry moved from Libya to Anglo Egypt
                2 armour moved from Southern Europe to 14 Sea Zone
                2 infantry moved from Southern Europe to 14 Sea Zone
                2 armour moved from 14 Sea Zone to Libya
                2 infantry moved from 14 Sea Zone to Libya
                1 destroyer moved from 12 Sea Zone to 14 Sea Zone
                1 battleship moved from 12 Sea Zone to 14 Sea Zone
                1 carrier moved from 12 Sea Zone to 14 Sea Zone
                2 fighters moved from 12 Sea Zone to 14 Sea Zone
                19 infantry moved from Kazakh S.S.R. to Persia
                20 armour moved from Kazakh S.S.R. to Persia
                12 armour moved from Russia to Persia
                1 aaGun moved from Kazakh S.S.R. to Persia
                2 artilleries moved from Novosibirsk to Kazakh S.S.R.
                2 infantry moved from Novosibirsk to Kazakh S.S.R.
                8 infantry moved from Russia to Kazakh S.S.R.
                4 armour moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 submarine moved from 6 Sea Zone to 2 Sea Zone
                1 submarine moved from 5 Sea Zone to 3 Sea Zone

    Place Units - Germans
                1 carrier and 2 fighters placed in 14 Sea Zone
                4 infantry placed in Germany
                1 artillery and 1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 17 infantry
        Manchuria : 1 flag, 1 armour
        Persia : 1 flag, 1 aaGun, 32 armour and 20 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Archangel : 1 flag
        Novosibirsk : 1 flag
        Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
        Kazakh S.S.R. : 1 flag, 2 artilleries and 10 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Western Europe : 1 flag, 5 infantry
        Sinkiang : 1 flag, 2 infantry
        Libya : 1 flag, 3 armour and 3 infantry
        West Russia : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 4 armour
        Russia : 1 flag, 1 aaGun, 4 bombers and 1 factory
        Anglo Egypt : 1 flag, 1 infantry
        3 Sea Zone : 1 flag, 1 submarine
        2 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters and 2 transports

    Production/PUs Summary :

    Russians : 4 / 0
        Germans : 58 / 58
        British : 24 / 26
        Japanese : 24 / 27
        Americans : 56 / 61


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :15

    Purchase Units - British
                British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 7 Sea Zone to 2 Sea Zone
                1 destroyer moved from 7 Sea Zone to 3 Sea Zone
                2 bombers moved from United Kingdom to 3 Sea Zone
                1 bomber moved from United Kingdom to 2 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 2 battleships, 4 carriers, 1 fighter, 1 infantry and 4 transports moved from 7 Sea Zone to 18 Sea Zone
                1 armour and 1 infantry moved from 18 Sea Zone to Brazil
                7 fighters moved from 7 Sea Zone to 18 Sea Zone
                1 fighter moved from 18 Sea Zone to 22 Sea Zone
                6 fighters moved from 18 Sea Zone to Brazil


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :15

    Purchase Units - British
                British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 7 Sea Zone to 2 Sea Zone
                1 destroyer moved from 7 Sea Zone to 3 Sea Zone
                2 bombers moved from United Kingdom to 3 Sea Zone
                1 bomber moved from United Kingdom to 2 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 2 battleships, 4 carriers, 1 fighter, 1 infantry and 4 transports moved from 7 Sea Zone to 18 Sea Zone
                1 armour and 1 infantry moved from 18 Sea Zone to Brazil
                7 fighters moved from 7 Sea Zone to 18 Sea Zone
                1 fighter moved from 18 Sea Zone to 22 Sea Zone
                6 fighters moved from 18 Sea Zone to Brazil

    Combat - British
                Battle in 3 Sea Zone
                    British attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 bombers and 1 destroyer in 3 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Germans lost in 3 Sea Zone
                    British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 2 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 2 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 2 Sea Zone
                    British win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 22 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 22 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Brazil
                    British attack with 1 armour, 6 fighters and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 battleships in Brazil, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour in Brazil, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Brazil
                    British win, taking Brazil from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 22 Sea Zone to 18 Sea Zone
                6 fighters moved from Brazil to 18 Sea Zone
                1 bomber moved from 2 Sea Zone to United Kingdom
                2 bombers moved from 3 Sea Zone to United Kingdom

    Place Units - British
                1 carrier placed in 2 Sea Zone
                3 infantry placed in India
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Territory Summary for British :

    India : 1 flag, 1 factory and 6 infantry
        Brazil : 1 flag, 1 armour
        Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 3 armour, 3 bombers, 1 factory and 8 infantry
        3 Sea Zone : 1 flag, 1 destroyer
        2 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        18 Sea Zone : 1 flag, 2 battleships, 4 carriers, 7 fighters and 4 transports

    Production/PUs Summary :

    Russians : 4 / 0
        Germans : 58 / 58
        British : 24 / 24
        Japanese : 21 / 27
        Americans : 59 / 61

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

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