Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Russia
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 1 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to Russia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Kazakh S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Russia : 1 flag, 2 aaGuns, 13 armour, 2 artilleries, 1 factory, 2 fighters and 41 infantry
Production/PUs Summary :
Russians : 17 / 17
Germans : 40 / 44
British : 24 / 27
Japanese : 36 / 51
Americans : 49 / 49
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.458
Median : 4.000
Variance : 1.913
Standard Deviation : 1.383
Total rolls : 24
Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.438
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 16
Germany’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Archangel to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
6 armour moved from Karelia S.S.R. to West Russia
9 infantry moved from Eastern Europe to Karelia S.S.R.
6 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Southern Europe to Western Europe
4 fighters moved from West Russia to Germany
1 battleship moved from 14 Sea Zone to 34 Sea Zone
1 destroyer moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 14 Sea Zone to 34 Sea Zone
1 carrier moved from 14 Sea Zone to 34 Sea Zone
1 transport moved from 14 Sea Zone to 34 Sea Zone
2 fighters moved from 14 Sea Zone to 34 Sea Zone
1 submarine moved from 8 Sea Zone to 12 Sea Zone
Place Units - Germans
2 armour placed in Southern Europe
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 2 armour, 2 bombers, 1 factory, 4 fighters and 8 infantry
Southern Europe : 1 flag, 1 aaGun, 2 armour and 1 factory
Archangel : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 6 armour and 9 infantry
Norway : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 flag, 1 aaGun and 8 infantry
West Russia : 1 flag, 29 armour, 2 artilleries and 25 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
12 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 17 / 17
Germans : 43 / 43
British : 21 / 27
Japanese : 36 / 51
Americans : 49 / 49
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 bombers moved from United Kingdom to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
5 fighters moved from Russia to Karelia S.S.R.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery and 5 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery, 2 battleships, 2 carriers, 2 destroyers, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 bombers moved from United Kingdom to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
5 fighters moved from Russia to Karelia S.S.R.
Combat - British
Battle in Karelia S.S.R.
British attack with 2 armour, 1 artillery, 3 bombers, 6 fighters and 5 infantry
Germans defend with 6 armour and 9 infantry
British roll dice for 2 battleships in Karelia S.S.R., round 1 : 0/2 hits
British roll dice for 2 armour, 1 artillery, 3 bombers, 6 fighters and 5 infantry in Karelia S.S.R., round 1 : 8/17 hits
Germans roll dice for 6 armour and 9 infantry in Karelia S.S.R., round 1 : 6/15 hits
5 infantry owned by the British , 8 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
British roll dice for 2 armour, 3 bombers and 6 fighters in Karelia S.S.R., round 2 : 5/11 hits
Germans roll dice for 6 armour and 1 infantry in Karelia S.S.R., round 2 : 1/7 hits
1 armour owned by the British , 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 armour, 3 bombers and 6 fighters in Karelia S.S.R., round 3 : 6/10 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 3 : 1/2 hits
1 armour owned by the British and 2 armour owned by the Germans lost in Karelia S.S.R.
British win with 3 bombers and 6 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 6 armour and 9 infantry
Casualties for British: 2 armour, 1 artillery and 5 infantry
Non Combat Move - British
3 fighters moved from Karelia S.S.R. to 4 Sea Zone
3 fighters moved from Karelia S.S.R. to Russia
1 submarine moved from 7 Sea Zone to 12 Sea Zone
3 bombers moved from Karelia S.S.R. to Russia
Place Units - British
1 armour, 1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs total
Territory Summary for British :
United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
Algeria : 1 flag
Libya : 1 flag
Russia : 1 flag, 1 aaGun, 3 bombers and 3 fighters
4 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 3 fighters and 4 transports
12 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 17 / 17
Germans : 43 / 43
British : 21 / 21
Japanese : 36 / 51
Americans : 49 / 49
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.797
Median : 4.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 64
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.792
Median : 4.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.800
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40
Japan’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Persia to Caucasus
1 bomber moved from Germany to Caucasus
1 bomber moved from French Indochina to Kazakh S.S.R.
1 armour moved from Belgian Congo to Union of South Africa
Japanese take Kenya from British
Japanese take Union of South Africa from British
1 fighter moved from 36 Sea Zone to 49 Sea Zone
1 fighter moved from 36 Sea Zone to 48 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
7 transports moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 48 Sea Zone to French Indochina
1 fighter moved from 49 Sea Zone to French Indochina
6 infantry moved from India to French Indochina
3 armour moved from Sinkiang to French Indochina
1 aaGun moved from India to French Indochina
1 bomber moved from Kazakh S.S.R. to French Indochina
1 bomber moved from Caucasus to French Indochina
1 armour moved from French West Africa to Anglo Egypt
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
2 infantry moved from Trans-Jordan to Persia
3 armour moved from India to Persia
1 submarine moved from 36 Sea Zone to 61 Sea Zone
4 armour moved from West Russia to Archangel
Place Units - Japanese
3 fighters placed in French Indochina
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag, 1 armour
Kenya : 1 flag
Persia : 1 flag, 3 armour, 1 artillery and 3 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 factory and 2 infantry
Soviet Far East : 1 flag
Archangel : 1 flag, 4 armour
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
French Madagascar : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
French Indochina : 1 flag, 1 aaGun, 9 armour, 2 bombers, 1 factory, 5 fighters and 9 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 artillery and 2 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour
China : 1 flag
Japan : 1 flag, 1 aaGun, 1 factory, 2 fighters and 14 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 fighters and 7 transports
32 Sea Zone : 1 flag, 1 transport
61 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Russians : 9 / 17
Germans : 43 / 43
British : 17 / 21
Japanese : 48 / 48
Americans : 49 / 49
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Americans
Americans buy 2 factories and 1 fighter; Remaining resources: 9 PUs;
Combat Move - Americans
5 fighters moved from 37 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Purchase Units - Americans
Americans buy 2 factories and 1 fighter; Remaining resources: 9 PUs;
Combat Move - Americans
5 fighters moved from 37 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 35 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 armour, 1 artillery and 5 infantry moved from East Indies to 37 Sea Zone
2 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 infantry and 4 transports moved from 37 Sea Zone to 49 Sea Zone
2 armour, 1 artillery and 5 infantry moved from 49 Sea Zone to Philipine Islands
5 fighters moved from 35 Sea Zone to 49 Sea Zone
1 bomber moved from Wake Island to Philipine Islands
5 infantry moved from Solomon Islands to 45 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 5 infantry and 3 transports moved from 45 Sea Zone to 49 Sea Zone
5 infantry moved from 49 Sea Zone to Philipine Islands
2 infantry moved from Western United States to 55 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from 55 Sea Zone to 49 Sea Zone
1 submarine moved from 51 Sea Zone to 47 Sea Zone
1 fighter moved from 49 Sea Zone to Philipine Islands
1 fighter moved from 55 Sea Zone to 49 Sea Zone
Place Units - Americans
1 factory placed in Philipine Islands
1 factory placed in Borneo
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 49 PUs; end with 58 PUs total
Territory Summary for Americans :
Eastern Canada : 1 flag, 3 infantry
Philipine Islands : 1 flag, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 11 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
Borneo : 1 flag, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 2 infantry
East Indies : 1 flag
Solomon Islands : 1 flag
Wake Island : 1 flag, 1 armour
Eastern United States : 1 flag, 1 aaGun and 1 factory
49 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 10 fighters and 7 transports
52 Sea Zone : 1 flag, 1 carrier and 1 transport
47 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 9 / 17
Germans : 43 / 43
British : 17 / 21
Japanese : 48 / 48
Americans : 49 / 58
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 factory and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Caucasus
1 infantry owned by the Russians retreated to Russia
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Territory Summary for Russians :
Russia : 1 flag, 2 aaGuns, 14 armour, 2 artilleries, 1 factory, 2 fighters and 44 infantry
Production/PUs Summary :
Russians : 9 / 9
Germans : 43 / 43
British : 17 / 21
Japanese : 48 / 48
Americans : 49 / 58
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.250
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germany’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 12 Sea Zone to 7 Sea Zone
Non Combat Move - Germans
24 infantry moved from West Russia to Archangel
2 artilleries moved from West Russia to Archangel
29 armour moved from West Russia to Archangel
4 fighters moved from Germany to Archangel
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
2 armour moved from Southern Europe to Ukraine S.S.R.
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Western Europe to Germany
8 infantry moved from Western Europe to Germany
5 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
Place Units - Germans
8 armour and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Territory Summary for Germans :
Germany : 1 flag, 1 aaGun, 8 armour, 2 bombers, 1 factory and 11 infantry
Southern Europe : 1 flag, 1 aaGun and 1 factory
Archangel : 1 flag, 29 armour, 2 artilleries, 4 fighters and 25 infantry
Eastern Europe : 1 flag, 1 aaGun and 6 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 flag, 4 armour
West Russia : 1 flag, 1 infantry
7 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Russians : 9 / 9
Germans : 43 / 43
British : 17 / 21
Japanese : 48 / 48
Americans : 49 / 58
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 2 carriers, 2 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Western Europe
British take Western Europe from Germans
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 2 carriers, 2 destroyers and 4 transports moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Western Europe
British take Western Europe from Germans
Combat - British
Non Combat Move - British
1 submarine moved from 12 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to Russia
3 bombers moved from Russia to United Kingdom
Place Units - British
1 armour, 1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Territory Summary for British :
Norway : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 3 bombers, 1 factory and 4 infantry
Western Europe : 1 flag, 6 infantry
Algeria : 1 flag
Libya : 1 flag
Russia : 1 flag, 1 aaGun and 5 fighters
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 4 transports
Production/PUs Summary :
Russians : 9 / 9
Germans : 34 / 43
British : 26 / 26
Japanese : 48 / 48
Americans : 49 / 58
Japan’s Turn!
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Japanese
Japanese buy 8 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from French Madagascar to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
Japanese take Australia from British
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Japanese take East Indies from Americans
1 armour moved from Anglo Egypt to Algeria
Germans take Libya from British
Germans take Algeria from British
1 infantry moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from French Indochina to Borneo
1 bomber moved from French Indochina to Philipine Islands
Combat - Japanese
Strategic bombing raid in Borneo
Bombing raid in Borneo rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Borneo
Strategic bombing raid in Philipine Islands
Bombing raid in Philipine Islands rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Philipine Islands
Non Combat Move - Japanese
1 bomber moved from Philipine Islands to Japan
1 bomber moved from Borneo to Caroline Islands
1 submarine moved from 61 Sea Zone to 62 Sea Zone
5 fighters moved from French Indochina to Japan
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from India to Persia
9 armour moved from French Indochina to Persia
8 infantry moved from French Indochina to India
1 aaGun moved from French Indochina to India
4 armour moved from Archangel to Ukraine S.S.R.
2 battleships moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 carriers moved from 34 Sea Zone to 35 Sea Zone
1 armour moved from Union of South Africa to Italian East Africa
5 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Sinkiang to Novosibirsk
Place Units - Japanese
1 destroyer placed in 35 Sea Zone
8 armour placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag
Australia : 1 flag, 1 infantry
Kenya : 1 flag
Persia : 1 flag, 12 armour and 1 infantry
French West Africa : 1 flag
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 8 infantry
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag, 1 armour
French Madagascar : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
East Indies : 1 flag, 1 infantry
French Indochina : 1 flag, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory and 6 infantry
Sinkiang : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 4 armour
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
China : 1 flag
Japan : 1 flag, 1 aaGun, 8 armour, 1 bomber, 1 factory, 7 fighters and 14 infantry
Caroline Islands : 1 flag, 1 bomber and 1 infantry
34 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 5 transports
62 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 8 / 9
Germans : 36 / 43
British : 22 / 26
Japanese : 55 / 55
Americans : 45 / 58
Work is kicking my butt. I’ll try to post my turn tonight!
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Americans
Americans repair 7 damage on 7 factories; Remaining resources: 51 PUs;
Americans buy 2 aaGuns, 2 armour, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 39 Sea Zone
1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 armour moved from Wake Island to 51 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Caroline Islands
1 fighter moved from Philipine Islands to Caroline Islands
1 bomber moved from Philipine Islands to Caroline Islands
1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
Americans take Manchuria from Japanese
1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Kwantung
Americans take Kwantung from Japanese
1 artillery and 9 infantry moved from Philipine Islands to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 9 infantry and 5 transports moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
7 fighters moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to Caroline Islands
1 carrier moved from 52 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to 50 Sea Zone
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :10
Purchase Units - Americans
Americans repair 7 damage on 7 factories; Remaining resources: 51 PUs;
Americans buy 2 aaGuns, 2 armour, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 39 Sea Zone
1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 armour moved from Wake Island to 51 Sea Zone
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Caroline Islands
1 fighter moved from Philipine Islands to Caroline Islands
1 bomber moved from Philipine Islands to Caroline Islands
1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
Americans take Manchuria from Japanese
1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Kwantung
Americans take Kwantung from Japanese
1 artillery and 9 infantry moved from Philipine Islands to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 9 infantry and 5 transports moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
7 fighters moved from 49 Sea Zone to French Indochina
1 carrier moved from 49 Sea Zone to 50 Sea Zone
2 fighters moved from 49 Sea Zone to Caroline Islands
1 carrier moved from 52 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to 50 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 7 infantry and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 5 transports in 36 Sea Zone, round 1 : 3/10 hits
Germans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 36 Sea Zone
Americans win with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 39 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Caroline Islands, round 1 : 3/6 hits
Japanese roll dice for 1 bomber and 1 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Battle in French Indochina
Americans attack with 7 fighters and 2 infantry
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 7 fighters and 2 infantry in French Indochina, round 1 : 4/9 hits
Japanese roll dice for 1 infantry in French Indochina, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
Americans win, taking French Indochina from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Caroline Islands to 50 Sea Zone
7 fighters moved from French Indochina to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to Philipine Islands
Place Units - Americans
1 aaGun, 2 armour and 1 fighter placed in Borneo
1 aaGun and 1 fighter placed in Philipine Islands
1 submarine placed in 49 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Territory Summary for Americans :
Eastern Canada : 1 flag, 3 infantry
Manchuria : 1 flag, 1 armour and 1 infantry
Philipine Islands : 1 flag, 1 aaGun, 1 bomber, 1 factory and 1 fighter
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Kwantung : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
French Indochina : 1 flag, 1 factory and 1 infantry
Solomon Islands : 1 flag
Wake Island : 1 flag
Eastern United States : 1 flag, 1 aaGun and 1 factory
Caroline Islands : 1 flag, 1 armour and 1 infantry
59 Sea Zone : 1 flag, 1 transport
50 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters and 1 transport
61 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 7 infantry and 5 transports
49 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 8 / 9
Germans : 36 / 43
British : 22 / 26
Japanese : 46 / 55
Americans : 54 / 54
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.567
Median : 4.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.577
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26