Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 2 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belorussia to Karelia S.S.R.
                4 infantry moved from Belorussia to West Russia
                3 infantry moved from Southern Europe to Western Europe
                1 bomber moved from Germany to West Russia
                1 bomber moved from Germany to Karelia S.S.R.
                3 fighters moved from Germany to Western Europe
                1 fighter moved from Germany to Karelia S.S.R.

    Combat - Germans
                Battle in Western Europe
                    Germans attack with 3 fighters and 3 infantry
                    British defend with 2 artilleries
                        Germans roll dice for 3 fighters and 3 infantry in Western Europe, round 1 :  1/6 hits
                        British roll dice for 2 artilleries in Western Europe, round 1 :  0/2 hits
                        1 artillery owned by the British lost in Western Europe
                        Germans roll dice for 3 fighters and 3 infantry in Western Europe, round 2 :  2/6 hits
                        British roll dice for 1 artillery in Western Europe, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Europe
                    Germans win, taking Western Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in West Russia
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 4 infantry in West Russia, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in West Russia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Karelia S.S.R. to Archangel
                3 fighters moved from Western Europe to Archangel
                4 armour moved from Ukraine S.S.R. to Archangel
                6 armour moved from Germany to Ukraine S.S.R.
                1 aaGun moved from Ukraine S.S.R. to Caucasus
                1 bomber moved from West Russia to Germany
                1 bomber moved from Karelia S.S.R. to Germany
                1 carrier moved from 34 Sea Zone to 14 Sea Zone
                1 battleship moved from 34 Sea Zone to 14 Sea Zone
                1 transport moved from 34 Sea Zone to 14 Sea Zone
                2 fighters moved from 34 Sea Zone to 14 Sea Zone
                3 infantry moved from Germany to Balkans
                1 submarine moved from 15 Sea Zone to 13 Sea Zone

    Place Units - Germans
                2 bombers and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 bombers, 1 factory and 15 infantry
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 37 armour, 2 artilleries, 4 fighters and 27 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 2 infantry
        Caucasus : 1 flag, 1 aaGun
        Balkans : 1 flag, 3 infantry
        Ukraine S.S.R. : 1 flag, 6 armour
        West Russia : 1 flag, 4 infantry
        12 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        13 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 42 / 42
        British : 16 / 22
        Japanese : 39 / 49
        Americans : 60 / 60


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from Norway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Western Europe
                1 armour and 1 infantry moved from 6 Sea Zone to United Kingdom
                3 bombers moved from United Kingdom to Western Europe
                2 fighters moved from 6 Sea Zone to Western Europe


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 6 Sea Zone
                1 armour and 1 infantry moved from Norway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Western Europe
                1 armour and 1 infantry moved from 6 Sea Zone to United Kingdom
                3 bombers moved from United Kingdom to Western Europe
                2 fighters moved from 6 Sea Zone to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 3 bombers, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 battleships in Western Europe, round 1 :  0/2 hits
                        British roll dice for 3 bombers, 2 fighters and 2 infantry in Western Europe, round 1 :  4/7 hits
                        Germans roll dice for 2 infantry in Western Europe, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Western Europe
                    British win, taking Western Europe from Germans with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                3 bombers moved from Western Europe to United Kingdom
                2 fighters moved from Western Europe to 6 Sea Zone
                4 fighters moved from Russia to 6 Sea Zone
                1 fighter moved from Russia to United Kingdom

    Place Units - British
                1 carrier placed in 6 Sea Zone
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Territory Summary for British :

    Norway : 1 flag
        United Kingdom : 1 flag, 1 aaGun, 3 armour, 1 artillery, 3 bombers, 1 factory, 1 fighter and 4 infantry
        Western Europe : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 36 / 42
        British : 22 / 22
        Japanese : 39 / 49
        Americans : 60 / 60

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from India to 37 Sea Zone
                3 infantry moved from India to French Indochina
                2 armour moved from India to French Indochina
                1 infantry moved from Sinkiang to China
                1 artillery moved from Sinkiang to China

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in China
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in China, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in China, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in China
                    Japanese win, taking China from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in French Indochina
                    Japanese attack with 2 armour and 3 infantry
                    Americans defend with 1 factory and 3 infantry
                        Japanese roll dice for 2 armour and 3 infantry in French Indochina, round 1 :  1/5 hits
                        Americans roll dice for 3 infantry in French Indochina, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                        Japanese roll dice for 2 armour and 2 infantry in French Indochina, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in French Indochina, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in French Indochina
                        Japanese roll dice for 2 armour and 1 infantry in French Indochina, round 3 :  0/3 hits
                        Americans roll dice for 2 infantry in French Indochina, round 3 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 infantry in French Indochina, round 4 :  1/3 hits
                        Americans roll dice for 2 infantry in French Indochina, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                        Japanese roll dice for 2 armour in French Indochina, round 5 :  2/2 hits
                        Americans roll dice for 1 infantry in French Indochina, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    Japanese win, taking French Indochina from Americans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 infantry moved from Kazakh S.S.R. to Sinkiang
                1 infantry moved from Persia to Kazakh S.S.R.
                1 armour moved from Persia to Sinkiang
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                5 infantry moved from India to Persia
                10 armour moved from India to Persia
                1 aaGun moved from India to Persia
                1 armour moved from Anglo Egypt to 34 Sea Zone
                1 armour and 6 transports moved from 34 Sea Zone to 14 Sea Zone
                1 destroyer moved from 34 Sea Zone to 14 Sea Zone
                2 battleships moved from 34 Sea Zone to 14 Sea Zone
                2 carriers moved from 34 Sea Zone to 14 Sea Zone
                1 bomber moved from 37 Sea Zone to Persia
                2 fighters moved from 34 Sea Zone to 14 Sea Zone
                1 armour moved from 14 Sea Zone to Southern Europe
                1 submarine moved from 51 Sea Zone to 57 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 35 Sea Zone
                1 infantry placed in India
                2 armour and 2 infantry placed in Caucasus
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Germany : 1 flag, 4 armour
        Union of South Africa : 1 flag
        Australia : 1 flag, 1 infantry
        Kenya : 1 flag
        Persia : 1 flag, 1 aaGun, 10 armour, 1 artillery, 1 bomber and 8 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 factory and 1 infantry
        Soviet Far East : 1 flag
        Southern Europe : 1 flag, 1 armour
        Novosibirsk : 1 flag, 1 infantry
        Italian East Africa : 1 flag
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        French Indochina : 1 flag, 1 armour and 1 factory
        Kazakh S.S.R. : 1 flag, 4 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 2 armour, 1 factory and 5 infantry
        Sinkiang : 1 flag, 1 armour and 1 infantry
        Evenki National Okrug : 1 flag
        Anglo Egypt : 1 flag
        China : 1 flag, 1 artillery and 1 infantry
        Japan : 1 flag, 1 aaGun, 8 armour, 1 factory, 8 fighters and 25 infantry
        57 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 6 transports
        35 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 36 / 42
        British : 22 / 22
        Japanese : 44 / 44
        Americans : 55 / 60


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from 35 Sea Zone to India
                4 fighters moved from 35 Sea Zone to French Indochina
                4 fighters moved from 36 Sea Zone to China
                2 armour moved from Kwantung to China
                1 transport moved from 48 Sea Zone to 37 Sea Zone
                1 armour moved from East Indies to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 47 Sea Zone
                1 armour moved from 47 Sea Zone to New Guinea
                      Americans take New Guinea from Japanese
                1 armour and 1 infantry moved from Borneo to 48 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Australia
                2 fighters moved from 48 Sea Zone to Australia
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                2 transports moved from 36 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                1 bomber moved from Philipine Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from 35 Sea Zone to India
                4 fighters moved from 35 Sea Zone to French Indochina
                4 fighters moved from 36 Sea Zone to China
                2 armour moved from Kwantung to China
                1 transport moved from 48 Sea Zone to 37 Sea Zone
                1 armour moved from East Indies to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 47 Sea Zone
                1 armour moved from 47 Sea Zone to New Guinea
                      Americans take New Guinea from Japanese
                1 armour and 1 infantry moved from Borneo to 48 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Australia
                2 fighters moved from 48 Sea Zone to Australia
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                2 transports moved from 36 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                1 bomber moved from Philipine Islands to 35 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Australia
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Australia, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Australia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Australia
                    Americans win, taking Australia from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in China
                    Americans attack with 2 armour and 4 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour and 4 fighters in China, round 1 :  5/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in China, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in China
                    Americans win, taking China from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in India
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 factory and 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in India, round 1 :  3/6 hits
                        Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in India
                    Americans win, taking India from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indochina
                    Americans attack with 2 armour, 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 1 armour and 1 factory
                        Americans roll dice for 1 battleship and 1 cruiser in French Indochina, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour in French Indochina, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    Americans win, taking French Indochina from Japanese with 2 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Australia to 38 Sea Zone
                4 fighters moved from French Indochina to 36 Sea Zone
                4 fighters moved from China to 36 Sea Zone
                1 aaGun moved from Philipine Islands to 49 Sea Zone
                1 aaGun and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indochina
                1 bomber moved from 35 Sea Zone to Philipine Islands
                4 fighters moved from India to 35 Sea Zone
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 factory placed in East Indies
                1 aaGun and 2 infantry placed in Philipine Islands
                3 infantry placed in Borneo
                1 destroyer placed in 48 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 67 PUs total
                1 unit repaired.

    Territory Summary for Americans :

    Eastern Canada : 1 flag, 3 infantry
        Australia : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 flag, 1 infantry
        India : 1 flag, 2 infantry
        Philipine Islands : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 2 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 3 infantry
        Kwantung : 1 flag
        Borneo : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        East Indies : 1 flag, 1 factory
        French Indochina : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun and 1 factory
        New Guinea : 1 flag, 1 armour
        China : 1 flag, 2 armour
        Caroline Islands : 1 flag
        38 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 4 transports
        48 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        47 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 9 / 13
        Germans : 36 / 42
        British : 27 / 22
        Japanese : 33 / 44
        Americans : 61 / 67

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.080
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
                2 armour, 1 artillery and 3 infantry moved from Russia to Kazakh S.S.R.
                2 armour and 5 infantry moved from Russia to Novosibirsk
                9 armour and 33 infantry moved from Russia to Caucasus
                2 fighters moved from Russia to Kazakh S.S.R.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
                2 armour, 1 artillery and 3 infantry moved from Russia to Kazakh S.S.R.
                2 armour and 5 infantry moved from Russia to Novosibirsk
                9 armour and 33 infantry moved from Russia to Caucasus
                2 fighters moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 :  1/7 hits
                        Germans roll dice for 4 infantry in West Russia, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 2 :  1/4 hits
                        Germans roll dice for 3 infantry in West Russia, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in West Russia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 armour and 1 artillery in West Russia, round 4 :  3/3 hits
                        Germans roll dice for 1 infantry in West Russia, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
                    Russians win, taking West Russia from Germans with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Caucasus
                    Russians attack with 9 armour and 33 infantry
                    Japanese defend with 2 armour, 1 factory and 5 infantry; Germans defend with 1 aaGun
                        Russians roll dice for 9 armour and 33 infantry in Caucasus, round 1 :  11/42 hits
                        Japanese roll dice for 2 armour and 5 infantry in Caucasus, round 1 :  4/7 hits
                        4 infantry owned by the Russians , 2 armour owned by the Japanese and 5 infantry owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 9 armour and 29 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 armour and 5 infantry
                    Casualties for Russians: 4 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour and 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 5 infantry in Novosibirsk, round 1 :  3/7 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 1 :  6/8 hits
                        Japanese roll dice for 4 infantry in Kazakh S.S.R., round 1 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakh S.S.R. to China
                2 aaGuns moved from Russia to Caucasus

    Place Units - Russians
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 flag, 2 armour and 5 infantry
        Kazakh S.S.R. : 1 flag, 2 armour, 1 artillery and 2 infantry
        Caucasus : 1 flag, 3 aaGuns, 9 armour, 1 factory and 29 infantry
        West Russia : 1 flag, 2 armour
        Russia : 1 flag, 2 armour, 1 factory and 1 infantry
        China : 1 flag, 2 fighters

    Production/PUs Summary :

    Russians : 19 / 19
        Germans : 34 / 42
        British : 27 / 22
        Japanese : 25 / 44
        Americans : 61 / 67

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 18 times
                3 was rolled 27 times
                4 was rolled 20 times
                5 was rolled 12 times
                6 was rolled 20 times
            Average roll : 3.295
            Median : 3.000
            Variance : 1.174
            Standard Deviation : 1.083
            Total rolls : 122

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Russians Combat
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.347
            Median : 3.000
            Variance : 1.284
            Standard Deviation : 1.133
            Total rolls : 75

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19


  • Germany’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Germans
                Germans buy 4 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Norway
                      Germans take Norway from British
                1 infantry moved from Karelia S.S.R. to West Russia
                2 infantry moved from Archangel to West Russia
                5 infantry moved from Germany to Western Europe
                4 fighters moved from Archangel to Western Europe
                4 bombers moved from Germany to West Russia
                25 infantry moved from Archangel to Russia
                2 artilleries moved from Archangel to Russia
                30 armour moved from Archangel to Russia

    Combat - Germans
                Battle in West Russia
                    Germans attack with 4 bombers and 3 infantry
                    Russians defend with 2 armour
                        Germans roll dice for 4 bombers and 3 infantry in West Russia, round 1 :  4/7 hits
                        Russians roll dice for 2 armour in West Russia, round 1 :  2/2 hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in Western Europe
                    Germans attack with 4 fighters and 5 infantry
                    British defend with 2 infantry
                        Germans roll dice for 4 fighters and 5 infantry in Western Europe, round 1 :  2/9 hits
                        British roll dice for 2 infantry in Western Europe, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
                    Germans win, taking Western Europe from British with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 30 armour, 2 artilleries and 25 infantry
                    British defend with 1 aaGun; Russians defend with 2 armour, 1 factory and 1 infantry
                        Germans roll dice for 30 armour, 2 artilleries and 25 infantry in Russia, round 1 :  16/57 hits
                        Russians roll dice for 2 armour and 1 infantry in Russia, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 30 armour, 2 artilleries and 24 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from West Russia to Germany
                4 fighters moved from Western Europe to Germany
                1 transport moved from 14 Sea Zone to 16 Sea Zone
                2 infantry moved from Balkans to 16 Sea Zone
                2 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
                2 infantry moved from 14 Sea Zone to Libya
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 armour moved from Ukraine S.S.R. to Southern Europe
                7 armour moved from Archangel to Russia
                5 armour moved from Ukraine S.S.R. to Belorussia
                1 submarine moved from 13 Sea Zone to 7 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 14 Sea Zone
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 72 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 4 armour, 4 bombers, 1 factory, 4 fighters and 10 infantry
        Southern Europe : 1 flag, 1 aaGun, 1 armour and 1 factory
        Archangel : 1 flag
        Karelia S.S.R. : 1 flag
        Norway : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 flag, 4 infantry
        Libya : 1 flag, 2 infantry
        Ukraine S.S.R. : 1 flag, 1 infantry
        West Russia : 1 flag, 1 infantry
        Belorussia : 1 flag, 5 armour
        Russia : 1 flag, 1 aaGun, 37 armour, 2 artilleries, 1 factory and 24 infantry
        7 Sea Zone : 1 flag, 1 submarine
        12 Sea Zone : 1 flag, 1 submarine
        14 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 53 / 72
        British : 18 / 22
        Japanese : 25 / 44
        Americans : 61 / 67


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                6 fighters moved from 3 Sea Zone to Norway
                3 bombers moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                6 fighters moved from 3 Sea Zone to Norway
                3 bombers moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway

    Combat - British
                Battle in Norway
                    British attack with 1 artillery, 3 bombers, 7 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 battleships in Norway, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 artillery, 3 bombers and 7 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                7 fighters moved from Norway to 3 Sea Zone
                3 bombers moved from Norway to United Kingdom

    Place Units - British
                1 carrier placed in 3 Sea Zone
                1 armour and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Territory Summary for British :

    India : 1 flag, 1 factory
        Norway : 1 flag, 1 artillery
        United Kingdom : 1 flag, 1 aaGun, 4 armour, 3 bombers, 1 factory and 4 infantry
        3 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 50 / 72
        British : 21 / 21
        Japanese : 25 / 44
        Americans : 61 / 67

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Japan’s Turn!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Persia to India
                1 armour moved from Persia to India
                1 artillery moved from Persia to Kazakh S.S.R.
                4 infantry moved from Persia to Kazakh S.S.R.
                2 armour moved from Persia to Kazakh S.S.R.
                1 bomber moved from Persia to India
                1 infantry moved from Persia to Kazakh S.S.R.

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 1 bomber and 3 infantry
                    British defend with 1 factory; Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 3 infantry in India, round 1 :  1/5 hits
                        British roll dice for 2 infantry in India, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in India, round 2 :  3/4 hits
                        British roll dice for 1 infantry in India, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in India
                    Japanese win, taking India from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 2 armour, 1 artillery and 5 infantry
                    Russians defend with 2 armour, 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 5 infantry in Kazakh S.S.R., round 1 :  4/8 hits
                        Russians roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  3/5 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 2 :  2/5 hits
                        Russians roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 armour moved from Sinkiang to Russia
                7 armour moved from Persia to Russia
                1 aaGun moved from Persia to Kazakh S.S.R.
                1 armour moved from Southern Europe to 14 Sea Zone
                1 armour and 6 transports moved from 14 Sea Zone to 12 Sea Zone
                2 battleships moved from 14 Sea Zone to 12 Sea Zone
                1 destroyer moved from 14 Sea Zone to 12 Sea Zone
                2 carriers moved from 14 Sea Zone to 12 Sea Zone
                2 fighters moved from 14 Sea Zone to 12 Sea Zone
                1 bomber moved from India to Russia
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Japanese
                2 bombers and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total

    Territory Summary for Japanese :

    Germany : 1 flag, 4 armour
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Italian East Africa : 1 flag
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag
        Kazakh S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 infantry
        French Equatorial Africa : 1 flag
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Russia : 1 flag, 8 armour and 1 bomber
        Anglo Egypt : 1 flag
        Japan : 1 flag, 1 aaGun, 8 armour, 2 bombers, 1 factory, 10 fighters and 25 infantry
        12 Sea Zone : 1 flag, 1 armour, 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 6 transports
        57 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 50 / 72
        British : 18 / 21
        Japanese : 30 / 30
        Americans : 61 / 67


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Australia to 38 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                      British take French Madagascar from Japanese
                2 armour moved from China to Sinkiang
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                      Americans take Okinawa from Japanese
                2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                4 fighters moved from 35 Sea Zone to India
                8 fighters moved from 36 Sea Zone to India


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Australia to 38 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                      British take French Madagascar from Japanese
                2 armour moved from China to Sinkiang
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 infantry moved from Philipine Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                1 infantry moved from 58 Sea Zone to Okinawa
                      Americans take Okinawa from Japanese
                2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                4 fighters moved from 35 Sea Zone to India
                8 fighters moved from 36 Sea Zone to India

    Combat - Americans
                Battle in Sinkiang
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in Sinkiang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 1 :  1/1 hits
                        1 armour owned by the Americans lost in Sinkiang
                        Americans roll dice for 1 armour in Sinkiang, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sinkiang
                    Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in India
                    Americans attack with 2 armour, 1 artillery, 12 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 factory and 2 infantry
                        Americans roll dice for 2 armour, 1 artillery, 12 fighters and 2 infantry in India, round 1 :  9/17 hits
                        Japanese roll dice for 1 armour and 2 infantry in India, round 1 :  1/3 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                    Americans win, taking India from Japanese with 2 armour, 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                12 fighters moved from India to 36 Sea Zone
                1 armour moved from New Guinea to 47 Sea Zone
                1 armour and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                1 infantry moved from Borneo to 48 Sea Zone
                1 transport moved from 36 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Philipine Islands to 49 Sea Zone
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                2 infantry moved from Borneo to 48 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indochina
                1 bomber moved from Philipine Islands to Western United States
                3 infantry moved from Eastern Canada to Eastern United States
                3 infantry moved from Western United States to Central United States
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Manchuria to China
                1 destroyer moved from 48 Sea Zone to 36 Sea Zone

    Place Units - Americans
                3 fighters and 2 infantry placed in Eastern United States
                3 infantry placed in French Indochina
                3 infantry placed in Philipine Islands
                4 infantry placed in East Indies

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total

    Territory Summary for Americans :

    Manchuria : 1 flag
        India : 1 flag, 2 armour, 1 artillery and 1 infantry
        Philipine Islands : 1 flag, 1 aaGun, 1 factory and 3 infantry
        Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
        Kwantung : 1 flag
        Borneo : 1 flag, 1 aaGun and 1 factory
        French Madagascar : 1 flag, 1 armour and 1 infantry
        Hawaiian Islands : 1 flag, 1 infantry
        East Indies : 1 flag, 1 factory and 4 infantry
        French Indochina : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
        Solomon Islands : 1 flag
        Sinkiang : 1 flag, 1 armour
        Wake Island : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 factory, 4 fighters and 5 infantry
        New Guinea : 1 flag
        Okinawa : 1 flag, 1 infantry
        Central United States : 1 flag, 3 infantry
        China : 1 flag, 1 infantry
        Caroline Islands : 1 flag
        29 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 2 submarines and 4 transports
        58 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 50 / 72
        British : 22 / 21
        Japanese : 23 / 30
        Americans : 64 / 65

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Move Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Combat Move - Russians
                2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from China to Kazakh S.S.R.
                9 armour and 28 infantry moved from Caucasus to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :14

    Combat Move - Russians
                2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                2 fighters moved from China to Kazakh S.S.R.
                9 armour and 28 infantry moved from Caucasus to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 armour, 2 fighters and 5 infantry
                    Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
                        AA guns fire in Kazakh S.S.R. :  0/2 hits
                        Russians roll dice for 2 armour, 2 fighters and 5 infantry in Kazakh S.S.R., round 1 :  4/9 hits
                        Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  3/5 hits
                        3 infantry owned by the Russians , 1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 armour, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Caucasus to Persia
                2 fighters moved from Kazakh S.S.R. to India

    Turn Complete - Russians

    Territory Summary for Russians :

    Persia : 1 flag, 3 aaGuns, 8 armour and 28 infantry
        India : 1 flag, 2 fighters
        Novosibirsk : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag, 1 aaGun, 2 armour and 2 infantry
        Trans-Jordan : 1 flag, 1 armour
        Caucasus : 1 flag, 1 factory

    Production/PUs Summary :

    Russians : 9 / 0
        Germans : 49 / 72
        British : 24 / 21
        Japanese : 20 / 30
        Americans : 64 / 65

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.438
            Median : 3.000
            Variance : 0.128
            Standard Deviation : 0.357
            Total rolls : 48

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • Germany’s Turn!

Suggested Topics

  • 13
  • 45
  • 70
  • 41
  • 187
  • 87
  • 401
  • 154
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.4k

Topics

1.8m

Posts