Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs12L - AA50-41 DarthMaximus (Axis) vs. Boldfresh (Allies +9)
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Bold won Allies with 9.
1 inf Egy
1 inf Kar
1 inf Euk -
Lock and load
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Germany Round 1
Buy 7 inf, 2 arm
Combat Move
1) Sz 6 - dd vs. 1 sub, ca (sz 5)
2) Sz 2 - trn, bb vs. 1 sub (sz 7), 1 ftr (nor), 1 bom (ger)
3) Sz 12 - dd, ca vs. 1 sub (sz 7), 2 ftrs (nwe, ger)
4) Bst - 3 inf vs. 3 inf (2 fin via trn, 1 bst), 1 rt (bst), 1 ftr (pol)
5) Epl - 2 inf vs. 3 inf (pol), 1 rt (bul) 2 arm (pol)
6) Ukr - 2 inf vs. 5 inf (3 bul, 2 fra via trn), 4 arm (2 cze, 2 bul) -
Sz 6
sub, ca
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)dd
Rolls: 1@2; Total Hits: 01@2: (6) -
Sz 2
sub, ftr, bom
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (3)bb
Rolls: 1@4; Total Hits: 01@4: (5) -
Sz 2
sub, ftr, bom
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (1)1@4: (6)bb (hit)
Rolls: 1@4; Total Hits: 11@4: (1)ignore bb if sub hits
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Sz 12
sub, 2 ftrs
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 5)dd, ca
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4) -
I guess I should ask on this one. Losses?
Bst
3 inf, 1 rt, 1 ftr
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (3, 3)1@3: (3)3 inf
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4) -
Bst
2 inf, 1 rt, 1 ftr
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (5, 3)1@3: (4)2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Bst
2 inf, 1 rt, 1 ftr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (4, 1)1@3: (1)2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Epl
3 inf, 1 rt, 2 arm
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (4, 3)2@2: (5, 5)2@3: (2, 6)2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Epl
2 inf, 1 rt, 2 arm
Rolls: 1@1 2@2 2@3; Total Hits: 01@1: (3)2@2: (4, 3)2@3: (4, 5)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Epl
1 inf, 1 rt, 2 arm
Rolls: 2@2 2@3; Total Hits: 12@2: (4, 5)2@3: (2, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr
5 inf, 4 arm
Rolls: 5@1 4@3; Total Hits: 35@1: (5, 2, 1, 5, 6)4@3: (5, 6, 3, 1)2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
Just awaiting losses for Sz 12
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We agreed this one was tripleA no?
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I can do TripleA if you want. I don’t care.
I’ll still need losses for sz 12. I’ll just complete that here and then edit in TripleA if you want to use TripleA. I can play either.
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oops wow, i totally meant to write tripleA. that’s why i sent you my email for the dice…
ok let’s do it in tripleA you can just edit the first map to reflect this round of dice. i will keep the destroyer in round 1 of z12
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Oh okay. No prob.
Sz 12 cont
sub, 2 ftrs
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (6, 3)dd
Rolls: 1@2; Total Hits: 01@2: (4)





