TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 cruiser, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
4 artilleries and 2 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
3 fighters moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
1 bomber moved from Java to India
1 bomber moved from Java to India
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 mech_infantry moved from Sikang to Caucasus
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Japanese: 4 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 10 infantry
Battle in Dutch New Guinea
Battle in Caucasus
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Yunnan
1 armour moved from Szechwan to Kazakhstan
1 tactical_bomber moved from Kansu to Kazakhstan
1 mech_infantry moved from Chahar to Shensi
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 artilleries and 3 infantry placed in Japan
1 cruiser and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs