@max334 Scrambles?
Odonis (Axis) vs Karl7 (Allies) - G40 A3 - no tech
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Scramble - in Western Australia?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kweichow to Hopei
2 tactical_bombers moved from Kweichow to Chahar
2 fighters moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Sikang
Japanese take Shensi from Chinese
2 fighters moved from Kweichow to Szechwan
2 tactical_bombers moved from Kweichow to Sikang
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from 41 Sea Zone to 56 Sea Zone
2 bombers moved from Kwangsi to 56 Sea Zone
1 battleship and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
2 fighters moved from Japan to Korea
10 infantry moved from Manchuria to Korea
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Americans scrambles 3 units out of Western Australia to defend against the attack in 56 Sea Zone
Battle in Sikang
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 10 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
ANZAC defend with 3 fighters, 2 infantry, 1 submarine and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 2 bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
Casualties for ANZAC: 3 fighters, 2 infantry, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
2 bombers moved from 56 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser, 1 submarine and 2 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Korea to Japan
1 aaGun moved from Manchuria to Korea
2 fighters moved from Japan to 35 Sea Zone
2 armour moved from Yunnan to Shensi
4 artilleries and 2 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Hopei to Kweichow
2 tactical_bombers moved from Sikang to Kweichow
2 fighters moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to SikangPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 mech_infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 mech_infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 5 transports
Germans defend with 1 cruiser
Americans win with 2 carriers, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 119 Sea Zone to 91 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from India to 37 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 artillery moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - British
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Trans-Jordan to 81 Sea Zone
3 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 37 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 artillery moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in Egypt
British attack with 3 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 3 infantry
Casualties for Italians: 2 armour, 2 artilleries and 2 infantry
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 armour, 4 artilleries and 33 infantry moved from India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea ZonePlace Units - British
3 armour placed in Iraq
1 artillery and 2 infantry placed in Persia
1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2,1,4,4
British collect 33 PUs (4 lost to blockades); end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt -
what happened in the battle?
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Good question! As far as I know it had posted! I took Egypt with 2 ART left… I will see if it saved anywhere…
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I found the battle results. I can email you the results and edit the game for my NCM and re-post.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
5 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
4 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Western Australia to 56 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Western Australia
1 infantry moved from Northern Territory to Western Australia
2 armour moved from South Australia to Western Australia
1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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Had to redo Anzac because of stupid errors, but results were same.
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what do you think, we will be able to finish before nov 1?