Just an incredibly stressful week but I can play today.
Unforeseen, immediate family emergency starting Tuesday night. This game is a pretty high priority in my life, actually
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 infantry moved from Tambov to Volgograd
1 bomber moved from Western Germany to Volgograd
2 artilleries and 1 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Russia to Kazakhstan
5 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Germany to Romania
2 fighters moved from Western Germany to Romania
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Kazakhstan, round 1 : 0/4 hits
Russians roll dice for 4 infantry in Kazakhstan, round 1 : 1/4 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour and 2 artilleries in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 4 infantry in Kazakhstan, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Kazakhstan, round 3 : 1/2 hits
1 armour owned by the Germans lost in Kazakhstan
Russians win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 7 infantry
British defend with 3 artilleries and 1 factory_minor
Germans roll dice for 1 bomber and 7 infantry in Volgograd, round 1 : 1/8 hits
British roll dice for 3 artilleries in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans roll dice for 1 bomber and 6 infantry in Volgograd, round 2 : 1/7 hits
British roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits
1 artillery owned by the British lost in Volgograd
Germans roll dice for 1 bomber and 6 infantry in Volgograd, round 3 : 1/7 hits
British roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries
Battle in Romania
Germans attack with 2 fighters, 5 infantry and 3 mech_infantrys
British defend with 1 armour, 3 artilleries and 1 factory_minor
Germans roll dice for 2 fighters, 5 infantry and 3 mech_infantrys in Romania, round 1 : 2/10 hits
British roll dice for 1 armour and 3 artilleries in Romania, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the British lost in Romania
Germans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Romania, round 2 : 2/8 hits
British roll dice for 1 armour and 1 artillery in Romania, round 2 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
Germans win, taking Romania from British with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 artilleries
Non Combat Move - Germans
2 fighters moved from Romania to Rostov
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
2 infantry moved from Novgorod to Belarus
9 armour and 16 mech_infantrys moved from Norway to Karelia
4 artilleries moved from Norway to Finland
1 infantry moved from Northern Italy to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Southern France to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
3 infantry placed in Russia
1 armour and 1 mech_infantry placed in Germany
1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
1 armour and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 artillery and 7 infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
Germany : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 9 armour and 16 mech_infantrys
Baltic States : 1 flag
Rostov : 1 flag, 1 bomber and 2 fighters
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
Tambov : 1 flag, 2 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 5 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 flag, 1 destroyer
Switzerland : 1 flag, 3 infantry
Sweden : 1 flag
Spain : 1 flag, 1 artillery and 6 infantry
Finland : 1 flag, 4 artilleries and 1 factory_minor
105 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 55 / 75
Russians : 6 / 0
Japanese : 41 / 48
Americans : 65 / 86
Chinese : 9 / 13
British : 44 / 55
UK_Pacific : 20 / 25
Italians : 25 / 11
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
ugh… I had a real shot to pull this one out of the fire until i lost the majority of the luftwaffe.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - Russians
1 artillery, 1 fighter and 7 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 7 infantry
Germans defend with 1 factory_minor and 5 infantry
5 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 1 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Chahar
3 fighters moved from 16 Sea Zone to Japan
1 infantry moved from Buryatia to Amur
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 destroyer and 3 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 7 submarines moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
7 carriers and 1 fighter moved from 33 Sea Zone to 17 Sea Zone
6 destroyers moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Rio de Oro to Morocco
Please let me know how many (if any) suicide tokens you’d like to use in the Iwo Jima sea battle.
Also, if you decide to use suicide tokens, please let me know which units you’d like to target, and how many tokens per target.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Gibraltar to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
1 infantry moved from Rio de Oro to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 4 artilleries, 1 fighter and 8 infantry
Germans defend with 1 artillery and 6 infantry; Italians defend with 3 infantry
Americans win, taking Spain from Italians with 4 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 8 infantry
Non Combat Move - Americans
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
7 carriers, 6 destroyers and 3 fighters moved from 33 Sea Zone to 17 Sea Zone
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
I got tired of waiting, so I figured out a way to take my turn without invoking the possibility of a Japanese kamikaze.
Game History
Round :18
Combat Move - British
1 mech_infantry moved from Szechwan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kweichow
3 infantry moved from Yunnan to Hunan
2 artilleries moved from Caucasus to 100 Sea Zone
2 artilleries and 1 infantry moved from Turkey to 100 Sea Zone
3 infantry moved from Caucasus to 100 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 5 transports moved from 100 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 6 infantry and 5 transports moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Tobruk to Southern Italy
3 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
10 infantry moved from 97 Sea Zone to Southern Italy
4 artilleries moved from 97 Sea Zone to Southern Italy
2 fighters moved from 100 Sea Zone to Southern Italy
1 carrier moved from 100 Sea Zone to 97 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Volgograd
3 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Turkey
1 infantry moved from Ecuador to Colombia
British take Colombia from Neutral_True
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Kwangtung to Kiangsi
4 artilleries and 8 infantry moved from Kwangsi to Kiangsi
Combat - British
Battle in Volgograd
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 105 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern Italy
British attack with 4 artilleries, 2 bombers, 4 fighters and 10 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 15 infantry
British captures 11PUs while taking Italians capital
British win, taking Southern Italy from Italians with 4 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 fighter and 10 infantry
Casualties for Italians: 1 aaGun, 1 fighter and 15 infantry
Non Combat Move - British
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Tobruk
2 infantry moved from Trans-Jordan to Syria
2 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Volgograd to Turkey
1 fighter moved from India to Kiangsi
2 aaGuns moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
3 artilleries moved from French Indo China to Kwangsi
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from India to Burma
Place Units - British
3 artilleries placed in Turkey
1 artillery and 2 infantry placed in Persia
3 infantry placed in Saudi Arabia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 49 PUs; end with 60 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 65 PUs
Game History
Round :18
Place Units - UK_Pacific
3 artilleries placed in French Indo China
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in French Indo China change ownership: 3 artilleries
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - Italians
3 armour, 4 artilleries, 13 infantry and 5 mech_infantrys moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 armour, 4 artilleries, 13 infantry and 5 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 artillery, 1 fighter and 5 infantry; British defend with 7 infantry and 1 mech_infantry
Italians roll dice for 3 armour, 4 artilleries, 13 infantry and 5 mech_infantrys in Caucasus, round 1 : 4/25 hits
Russians roll dice for 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry in Caucasus, round 1 : 5/18 hits
1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 5 infantry owned by the Italians lost in Caucasus
Italians roll dice for 3 armour, 4 artilleries, 8 infantry and 5 mech_infantrys in Caucasus, round 2 : 6/20 hits
Russians roll dice for 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry in Caucasus, round 2 : 4/14 hits
3 infantry owned by the Russians , 3 infantry owned by the British and 4 infantry owned by the Italians lost in Caucasus
Italians roll dice for 3 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Caucasus, round 3 : 3/16 hits
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Caucasus, round 3 : 3/8 hits
2 infantry owned by the Russians , 1 infantry owned by the British and 3 infantry owned by the Italians lost in Caucasus
Italians roll dice for 3 armour, 4 artilleries, 1 infantry and 5 mech_infantrys in Caucasus, round 4 : 3/13 hits
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caucasus, round 4 : 4/5 hits
2 infantry owned by the British , 3 mech_infantrys owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 3 armour, 4 artilleries and 2 mech_infantrys in Caucasus, round 5 : 5/9 hits
Russians roll dice for 1 artillery and 1 fighter in Caucasus, round 5 : 1/2 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 artillery, 1 fighter and 5 infantry
Casualties for British: 7 infantry and 1 mech_infantry
Casualties for Italians: 13 infantry and 4 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 flag, 1 factory_minor and 5 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 bomber
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 aaGun, 3 armour, 4 artilleries and 1 mech_infantry
Portugal : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 53 / 75
Russians : 4 / 0
Japanese : 38 / 39
Americans : 67 / 86
Chinese : 12 / 16
British : 49 / 65
UK_Pacific : 20 / 26
Italians : 22 / 0
ANZAC : 10 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Celebes
2 fighters moved from 33 Sea Zone to Celebes
1 carrier moved from 33 Sea Zone to 45 Sea Zone
2 carriers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 destroyers moved from 33 Sea Zone to 17 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Combat Move - French
Had an edit for ANZAC. Despite the file name I’ve chosen, the attached file represents the end of France’s turn. Germany is up.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 70 PUs;
Germans buy 1 armour, 1 artillery, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Romania to Greece
1 bomber moved from Rostov to Greece
2 fighters moved from Rostov to Volgograd
1 mech_infantry moved from Romania to Albania
Germans take Albania from British
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 bomber
Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 1 : 1/3 hits
British roll dice for 1 bomber in Greece, round 1 : 0/1 hits
1 bomber owned by the British lost in Greece
Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Volgograd
Germans attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 1 : 2/4 hits
British roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 fighters moved from Volgograd to Russia
3 infantry moved from Russia to Tambov
2 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Karelia
9 armour and 16 mech_infantrys moved from Karelia to Belarus
3 infantry moved from Switzerland to Northern Italy
1 mech_infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Romania to Bulgaria
1 artillery and 7 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to France
1 bomber moved from Greece to Western Germany
Place Units - Germans
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Romania
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Slovakia Hungary : 1 flag, 1 artillery and 2 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 1 flag, 2 artilleries, 1 factory_minor and 9 infantry
Germany : 1 flag, 1 aaGun, 1 factory_major and 7 infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Albania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Belarus : 1 flag, 9 armour and 16 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour and 2 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Tambov : 1 flag, 3 infantry
Novosibirsk : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 flag, 1 destroyer
Switzerland : 1 flag
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 2 mech_infantrys
Sweden : 1 flag
Finland : 1 flag, 4 artilleries and 1 factory_minor
Production/PUs Summary :
Germans : 58 / 78
Russians : 4 / 0
Japanese : 38 / 39
Americans : 67 / 86
Chinese : 12 / 16
British : 44 / 65
UK_Pacific : 20 / 26
Italians : 22 / 0
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 destroyers and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Chahar to Jehol
1 artillery and 5 infantry moved from Anhwe to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
Place Units - Japanese
3 infantry placed in Shantung
1 fighter and 6 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
hello everyone,
another friendly reminder, there are 3 weeks left in round 3 of the tournament. please keep a fast pace to avoid going to a decision.
kind regards,
allweneedislove
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from 17 Sea Zone to Amur
2 fighters moved from 17 Sea Zone to Amur
6 fighters moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Spain to Portugal
Americans take Portugal from Italians
1 artillery moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 artillery moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Morocco to Algeria
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Korea
Battle in Amur
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans winAmericans win, taking 26 Sea Zone from Neutral with 1 submarine remaining, taking Korea from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 carriers moved from 17 Sea Zone to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 5 Sea Zone
7 carriers, 7 destroyers and 7 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Spain
6 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 transport placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 75 PUs (1 lost to blockades); end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs