Just an incredibly stressful week but I can play today.
Unforeseen, immediate family emergency starting Tuesday night. This game is a pretty high priority in my life, actually
russia intercept order.
Intercept with everything. Lose British planes before Soviet planes.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 58 PUs;
Turning on Edit Mode
EDIT: Changing PUs for Germans from 58 to 59
EDIT: Turning off Edit Mode
Germans buy 3 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 bomber moved from Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 4 interceptors out of Russia
Defenders Fire, : 2/4 hits
Attackers Fire, : 0/7 hits
2 fighters owned by the Germans lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 5,5,5,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total. Damaged units is as follows: airfield = 4, factory_major = 13
Cleaning up after air battles
Non Combat Move - Germans
4 bombers and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bulgaria to Bryansk
1 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
5 infantry moved from Rostov to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
4 infantry moved from Karelia to Novgorod
6 infantry moved from Germany to Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 infantry moved from Northern Italy to France
1 infantry moved from Greece to Bulgaria
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Caucasus to Volgograd
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Greater Southern Germany to Western Germany
1 artillery moved from Greater Southern Germany to Northern Italy
Place Units - Germans
1 artillery placed in France
3 infantry placed in Novgorod
3 armour placed in Volgograd
3 infantry placed in Western Germany
1 bomber, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Poland : 1 flag, 6 infantry
Germany : 1 flag, 1 aaGun, 1 bomber, 1 factory_major, 1 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 4 bombers, 1 fighter, 43 infantry, 10 mech_infantrys and 2 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 infantry
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag, 1 artillery and 5 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Production/PUs Summary :
Germans : 48 / 57
Russians : 14 / 21
Japanese : 54 / 54
Americans : 67 / 92
Chinese : 0 / 4
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 23 / 14
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 15 PUs;
Russians buy 1 harbour; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 10 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry moved from Russia to Samara
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 10 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 9 artilleries, 1 fighter, 50 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 armour, 9 artilleries, 1 fighter, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Samara
1 fighter moved from Samara to Persia
Place Units - Russians
1 harbour placed in Iraq
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
While we wait for Japan’s turn, the U.S. offers this song. Ignore the lyrics. Ignore the video. Ignore the fact that Saga is a Canadian (not an American) band.
Pay attention to the sound. The sound is a good fit for the U.S.'s mood, and for what it hopes to achieve during the rest of the game.
Sorry all. Will try to post sometime later today.
Sorry all. Will try to post sometime later today.
No problem.
I will be traveling later today, so my own turn may also be a bit delayed. I may even have my brother–Mababa–post it for me.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Japan to Buryatia
1 bomber moved from Kwangsi to Buryatia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Buryatia, round 1 : 2/6 hits
Russians roll dice for 2 artilleries and 1 mech_infantry in Buryatia, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 infantry moved from Korea to Amur
1 fighter moved from Buryatia to Amur
1 bomber moved from Buryatia to Amur
1 infantry moved from Hunan to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
5 submarines moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kweichow
1 artillery moved from Shensi to Kweichow
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 battleship and 2 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total
The American president made a speech to a gathering of world leaders. “You are either for us or against us,” he informed the true neutrals.
“What kind of an attitude is that?” asked the leader of Sweden.
“I’ll start by making an example of you,” said the American president.
“Um, Moscow is about to be overrun. Shouldn’t you focus on that instead?” Sweden’s leader asked.
“I said, I’ll start by making an example of you!” retorted the American president.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry moved from Finland to Sweden
1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
1 mech_infantry moved from Finland to Sweden
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
8 fighters moved from 43 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry moved from Finland to Sweden
1 artillery, 2 fighters and 2 infantry moved from Norway to Sweden
1 mech_infantry moved from Finland to Sweden
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 submarine moved from 43 Sea Zone to 37 Sea Zone
8 fighters moved from 43 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Sweden
Americans attack with 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Celebes from Japanese, taking Sweden from Neutral_True with 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Sweden to Norway
2 aaGuns moved from Finland to Norway
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
7 fighters moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from India to 43 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 fighter moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Queensland
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Note that the strategic bombing raid in French Indo China did one less IPC of damage than it should have. If you intend to use the factory, please edit away one Japanese IPC. Ty.
I’m out until Sunday night/Monday.
I edited out a Japanese dollar for French Indo China. Edit it back in if you don’t plan to use that factory and back out if you do decide to……
Game History
Round :13
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Saudi Arabia
2 fighters moved from Persia to Saudi Arabia
2 armour moved from Iraq to Saudi Arabia
3 artilleries and 9 mech_infantrys moved from Northwest Persia to Caucasus
3 artilleries and 6 infantry moved from Persia to Northwest Persia
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Brazil to Paraguay
British take Paraguay from Neutral_True
1 infantry moved from British Guiana to Brazil
2 infantry moved from India to Burma
1 fighter moved from West India to Burma
2 fighters moved from Russia to Finland
1 bomber moved from Norway to France
1 fighter moved from Russia to Caucasus
Combat - British
Battle in Saudi Arabia
British attack with 2 armour, 2 fighters and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 59 to 58
EDIT: Turning off Edit Mode
1 bomber moved from France to Gibraltar
2 infantry moved from Egypt to Alexandria
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter moved from Saudi Arabia to Syria
1 fighter moved from Saudi Arabia to Persia
1 fighter moved from Burma to West India
Place Units - British
1 bomber placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Game History
Round :13
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Oh another thing…. The France factory should have 1 more damage on it than it does.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Tambov
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Bryansk to Tambov
1 fighter moved from Volgograd to Ukraine
2 armour, 1 bomber, 1 infantry and 2 mech_infantrys moved from Volgograd to Tambov
Place Units - Italians
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs (11 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 flag, 1 factory_minor and 6 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Production/PUs Summary :
Germans : 48 / 57
Russians : 11 / 20
Japanese : 57 / 58
Americans : 73 / 98
Chinese : 0 / 4
British : 37 / 42
UK_Pacific : 10 / 11
Italians : 20 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 fighters moved from 43 Sea Zone to 20 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 fighters moved from 43 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 20 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Malaya from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
French infantry: “You mean I have a clear path to Paris? I don’t have to worry about transports, cooperation with the untrustworthy British or the hated Americans? I can just keep marching, and eventually I’ll get there?”
Observer: “You are in NW Persia. It’s a very long way to Paris. There are plenty of Germans and Italians in the way.”
French infantry: “Doesn’t matter. With a clear path in front of me, nothing will stop me! I will keep going, until eventually I hoist the tricolor over the Arch de Triumphe!”
Observer: “Aren’t you interested in hearing your allies’ plans before forming your own?”
French infantry: “My allies can do what they like. I am going to Paris! Viva la France!”