@mikawagunichi for you to play a game as Allies. bid sub to 42
Randmacts ( Axis) vs Fortress ( Allies ) G40
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I also edited a couple of non combat moves around Italy, cheers Mate
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
3 fighters moved from Burma to YunnanCombat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in French Indo China, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
ANZAC attack with 3 fighters and 3 infantry
Japanese defend with 3 armour
ANZAC roll dice for 3 fighters and 3 infantry in Yunnan, round 1 : 2/6 hits
Japanese roll dice for 3 armour in Yunnan, round 1 : 1/3 hits
1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Yunnan
ANZAC roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Yunnan to India
1 armour and 1 infantry moved from New South Wales to Queensland
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Yunnan : 1 flag, 2 infantry
India : 1 flag, 3 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 flag, 2 destroyers and 1 submarine
36 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Egypt : 1 flag, 1 infantry
79 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 44 / 47
Russians : 35 / 40
Japanese : 40 / 46
Americans : 50 / 71
Chinese : 3 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 16 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.500
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Japanese Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6ANZAC Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 1 infantry
Egypt : 1 flag, 1 infantry
Scotland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 35 / 40
Japanese : 40 / 46
Americans : 50 / 71
Chinese : 3 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 16 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.500
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Japanese Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6ANZAC Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16 -
That French move always takes so long… :roll:
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just need some scramble orders mate
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Send up all 3. We’re gonna make this one a coin flip. Either we both get decimated or somebody’s gonna be pissed at the dice server. LOL!
Can you let me pick my OOLs as we go along? There are way too many pieces and permutations to guess what all would be left each round. Thanks! :-)
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No worries
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The 2 subs hit first, looks like you might be the one thats pissed, casulties?
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I refuse to ever get mad at the dice ever again after they bailed my ass out in another game I have right now. Let’s tip the two capital ships.
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Another 4 hits so far u have a hit on your AC and BB
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Knock out the 2 destroyers, sink the BB, sink the AC. Let’s see if the warm dice hold up :-D
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You know, just killing everything in 2 rounds made the OOLs so much easier… :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Finland to Karelia
1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Northern Italy to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 transports
Battle in Karelia
Germans attack with 1 artillery and 9 infantry
Russians defend with 3 infantry
Germans win, taking Karelia from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 109 Sea Zone and was removed
2 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
10 infantry moved from Poland to Baltic States
5 artilleries moved from Poland to Baltic States
1 aaGun, 9 armour, 13 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
7 armour moved from Germany to Baltic States
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
6 infantry moved from Germany to Poland
2 artilleries moved from Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
I edited one ftr from the battle the other one wasnt going to make it, it was the last round of combat anyway, looks like I got lucky there
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Karelia
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Tsinghai, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 1 : 5/15 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 1 : 3/9 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 6/12 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour in Iraq, round 3 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 1 infantry moved from Novgorod to Archangel
6 infantry moved from Russia to Smolensk
4 infantry moved from Belarus to Archangel
1 bomber, 2 fighters and 1 tactical_bomber moved from Karelia to Russia
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 armour placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Tsinghai : 1 flag, 5 infantry
Karelia : 1 flag, 3 artilleries and 4 infantry
Bryansk : 1 flag, 2 aaGuns, 10 artilleries, 22 infantry and 1 mech_infantry
Archangel : 1 flag, 2 aaGuns, 5 artilleries and 6 infantry
Bessarabia : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 infantry
Novosibirsk : 1 flag, 2 aaGuns and 12 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 6 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 39 / 46
Americans : 50 / 71
Chinese : 4 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 16 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.486
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 70Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.413
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 46Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
4 armour moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 armour moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Shensi to Sikang
3 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Shensi to 36 Sea Zone
1 bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to 36 Sea Zone
1 infantry moved from Anhwe to HunanCombat - Japanese
Battle in Sikang
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 3 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 74
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 6 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Battle in French Indo China
Japanese attack with 1 bomber and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC, taking French Indo China from ANZAC with 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Hunan
4 tactical_bombers moved from Sikang to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from 36 Sea Zone to HunanPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
3 bombers moved from Hawaiian Islands to 17 Sea ZoneCombat - Americans
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 3 bombers, 3 submarines and 5 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 17 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 3 bombers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iwo Jima, round 1 : 3/9 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 bombers moved from 17 Sea Zone to Midway
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 4.
1 bomber and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 3 bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 3 destroyers, 3 submarines and 5 transports
7 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 6 fighters and 2 tactical_bombers
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 2 armour and 3 infantry
91 Sea Zone : 1 flag, 4 submarinesProduction/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 47 / 48
Americans : 53 / 74
Chinese : 1 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.550
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
1 fighter moved from Burma to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 47 / 48
Americans : 53 / 74
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.545
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 bomber and 1 tactical_bomber moved from Egypt to TobrukCombat - British
Battle in Greece
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Greece from Germans, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 tactical_bomber in Tobruk, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win with 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Egypt to Alexandria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 5 artilleries and 4 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 37 PUs totalTerritory Summary for British :
Yunnan : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag, 2 infantry
Eire : 1 flag
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 0
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17