@SuperbattleshipYamato If germanany does’nt send enough units to 110 and 111,I would consider scrambling.Generally if the number of dice I get to throw is equal or more than my opponents,I will scramble.
Of course that does’nt happen often.
Multinational Forces: Transports belonging to a friendly power can load and offload your land units. This is a three-step process:
1. You load your land units aboard the friendly transport on your turn.
2. The transport’s controller moves it (or not) on that player’s turn.
3. You offload your land units on your next turn.
Unloading in an enemy territory occurs in your scenario in US’ combat move phase, followed by the battle.
Unloading in a friendly territory occurs in US’ NCM phase.
here terrain rules would have made for a great addition to the game and solution to the potential problem you’re mentioning. as most of you will know the Italioan campaig lasted for two years and by the war’s end the fighting was still going on there. The mountainous terrain was ideal for defending troops and an attacker’s nightmare.if defended it would be virtually impossible to just push on to germany….
Well I’m not sure if modifications are necessary or not since Alpha +2. But then again, I wasn’t exactly planning on writing a strategy guide, just a beginner’s guide, hence the title.
But these are just mumblings of mine, thanks for the feedback guys!