RGP44 (AXIS) vs MiamiMike (Allies) G40 no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Volgograd to Bryansk
1 artillery moved from Smolensk to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 4 artilleries and 20 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
3 infantry moved from Amur to Korea
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 armour moved from Sikang to VolgogradPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,1,3,2,1,5,1,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 9 infantry
Sikang : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 aaGun and 9 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Archangel : 1 flag, 2 aaGuns, 4 artilleries and 20 infantry
Bessarabia : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 7 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Eastern Persia : 1 flag, 1 mech_infantry
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 57
Russians : 39 / 36
Japanese : 29 / 43
Americans : 52 / 52
Chinese : 6 / 12
British : 27 / 30
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 infantry and 3 transports; Remaining resources: 10 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
5 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Chahar to Korea
2 fighters moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 bombers moved from Caroline Islands to Korea
1 battleship moved from 33 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Yunnan, round 1 : 8/13 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 9 infantry
AA guns fire in Korea : 0/3 hits
Japanese roll dice for 1 battleship in Korea, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in Korea, round 1 : 7/13 hits
Russians roll dice for 1 aaGun and 9 infantry in Korea, round 1 : 2/9 hits
7 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 7/11 hits
Russians roll dice for 2 infantry in Korea, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun and 9 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Japan
2 fighters moved from Korea to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
2 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Chahar
1 tactical_bomber moved from Korea to Chahar
2 fighters moved from Korea to Japan
1 infantry moved from Kwangsi to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 43 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Kwangsi : 1 flag, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Korea : 1 flag, 1 artillery and 1 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
33 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 36 / 36
Japanese : 33 / 53
Americans : 52 / 52
Chinese : 5 / 12
British : 27 / 30
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from 101 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
10 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
63 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 flag, 1 factory_minor and 2 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
101 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 36 / 36
Japanese : 33 / 53
Americans : 52 / 77
Chinese : 5 / 12
British : 27 / 30
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 flag, 2 infantry
Sikang : 1 flag, 1 fighter and 16 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 36 / 36
Japanese : 33 / 53
Americans : 52 / 77
Chinese : 5 / 5
British : 27 / 30
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 tactical_bomber moved from Burma to India
1 artillery moved from Burma to India
1 tactical_bomber moved from India to Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
6 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
British win, taking Egypt from Germans with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandPlace Units - British
3 armour and 1 factory_minor placed in Union of South Africa
British undo move 1.
3 armour placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTerritory Summary for British :
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 3 aaGuns and 2 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 harbour and 11 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Western Australia : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
56 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Gibraltar : 1 flag, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 1 mech_infantry
Union of South Africa : 1 flag, 3 armour, 1 factory_minor and 1 harbour
British Guiana : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 2 aaGuns, 1 airfield, 2 fighters, 5 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Persia : 1 flag, 1 factory_minor and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 36
Japanese : 33 / 53
Americans : 52 / 77
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 24 / 0
Italians : 15 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 aaGuns, 3 artilleries and 4 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 36 / 36
Japanese : 33 / 53
Americans : 52 / 77
Chinese : 5 / 5
British : 32 / 30
UK_Pacific : 24 / 24
Italians : 15 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
you win, i quit there’s only so many horseshit rolls i can take before it ruins the game
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Oh - ok, did I miss something? I saw you attacked Egypt with just the 2 inf and the BB shot. Yeah, it went bad, but, it wasn’t a slam dunk either.
I actually got beat up in Korea pretty good. What other battle happened that was so bad? Your other attack on Egypt was a bit rough, but, I did have a lot of high defense units.
Sorry then - if you’d like to play another game sometime, just look me up - I’d be happy to go at it again. If you change your mind and want to continue, that is fine too.
MM
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no point in continuing, combined effect of those past two turns for Italy knocks them out of the game, forces Germany to prop them up and kills my chances to win the game, i could keep playing and we could go through the motions but Allies are going to win. I don’t like playing out games that are already decided just hoping for lucky dice to get me back in the game.
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Well, ok, that is fair enough. I understand what you are saying about Italy. Though, UK is not much threat ATM.
Well, then, gg - and sorry for the bad dice on Italy. As I mentioned - if you’d like to play again - just look me up.
Take Care!
MM