TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to Persia
2 infantry moved from India to Persia
1 infantry moved from 34 Sea Zone to Persia
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
1 battleship moved from 52 Sea Zone to 55 Sea Zone
1 carrier moved from 52 Sea Zone to 55 Sea Zone
1 armour moved from Kwantung to Sinkiang
1 infantry moved from China to Sinkiang
2 fighters moved from French Indochina to Sinkiang
1 transport moved from 59 Sea Zone to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Kwantung to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Persia
Japanese attack with 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Persia, round 1 : 1/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sinkiang, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Buryatia S.S.R., round 1 : 3/8 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Buryatia S.S.R., round 2 : 5/7 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in 63 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 transport in 63 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 battleship and 1 carrier
Americans defend with 1 transport
Japanese roll dice for 1 battleship and 1 carrier in 55 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 transport in 55 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from Persia to 34 Sea Zone
2 fighters moved from Sinkiang to China
1 bomber moved from Buryatia S.S.R. to China
1 fighter moved from Buryatia S.S.R. to China
2 fighters moved from Buryatia S.S.R. to China
Place Units - Japanese
1 factory placed in India
1 transport placed in 61 Sea Zone
2 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
Persia : 1 flag, 3 infantry
India : 1 flag, 1 aaGun and 1 factory
Philipine Islands : 1 flag, 2 infantry
Kwantung : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
Solomon Islands : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Wake Island : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
New Guinea : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
China : 1 flag, 1 bomber and 5 fighters
Japan : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory and 6 infantry
Caroline Islands : 1 flag, 1 infantry
34 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport
63 Sea Zone : 1 flag, 1 destroyer
61 Sea Zone : 1 flag, 1 transport
55 Sea Zone : 1 flag, 1 battleship and 1 carrier
60 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Russians : 17 / 26
Germans : 40 / 46
British : 32 / 33
Japanese : 39 / 39
Americans : 38 / 40